/external/deqp/external/openglcts/modules/gles31/ |
D | es31cDrawIndirectTests.cpp | 556 glGetBufferParameteriv(GL_DRAW_INDIRECT_BUFFER, GL_BUFFER_ACCESS, &v); in StateValidate() 565 glGetBufferParameteriv(GL_DRAW_INDIRECT_BUFFER, GL_BUFFER_ACCESS_FLAGS, &v); in StateValidate() 572 glGetBufferParameteriv(GL_DRAW_INDIRECT_BUFFER, GL_BUFFER_MAPPED, &v); in StateValidate() 579 glGetBufferParameteriv(GL_DRAW_INDIRECT_BUFFER, GL_BUFFER_MAP_OFFSET, &v); in StateValidate() 586 glGetBufferParameteriv(GL_DRAW_INDIRECT_BUFFER, GL_BUFFER_MAP_LENGTH, &v); in StateValidate() 935 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); in Run() 967 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, _buffer); in Run() 1018 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, _buffers[i]); in Run() 1061 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, _buffer); in Run() 1107 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, _buffers[1]); in Run() [all …]
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D | es31cComputeShaderTests.cpp | 3824 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, m_draw_buffer); in Run() 3825 glBufferData(GL_DRAW_INDIRECT_BUFFER, 4 * sizeof(GLuint) * 5, NULL, GL_DYNAMIC_DRAW); in Run() 3826 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); in Run() 3846 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, m_draw_buffer); in Run()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderDrawParametersTests.cpp | 433 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_drawIndirectBuffer); in initChild() 436 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 1 * sizeof(SDPDrawArraysIndirectCommand), indirect, GL_STAT… in initChild() 478 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_drawIndirectBuffer); in initChild() 481 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 1 * sizeof(SDPDrawElementsIndirectCommand), indirect, GL_ST… in initChild() 637 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_drawIndirectBuffer); in initChild() 640 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(SDPDrawArraysIndirectCommand), indirect, GL_STAT… in initChild() 690 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_drawIndirectBuffer); in initChild() 693 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(SDPDrawElementsIndirectCommand), indirect, GL_ST… in initChild() 753 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_drawIndirectBuffer); in initChild() 756 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 4 * sizeof(SDPDrawArraysIndirectCommand), indirect, GL_STAT… in initChild() [all …]
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D | gl4cIndirectParametersTests.cpp | 378 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_drawIndirectBuffer); in init() 381 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 2 * sizeof(DrawArraysIndirectCommand), indirect, GL_STATIC_… in init() 571 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_drawIndirectBuffer); in init() 574 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, 3 * sizeof(DrawElementsIndirectCommand), indirect, GL_STATI… in init()
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D | gl4cMapBufferAlignmentTests.cpp | 190 { GL_DRAW_INDIRECT_BUFFER, 0 }, in iterate()
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D | gl4cComputeShaderTests.cpp | 4160 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, m_draw_buffer); in Run() 4161 glBufferData(GL_DRAW_INDIRECT_BUFFER, 4 * sizeof(GLuint) * 5, NULL, GL_DYNAMIC_DRAW); in Run() 4162 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); in Run() 4182 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, m_draw_buffer); in Run()
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D | gl4cShaderImageLoadStoreTests.cpp | 5362 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, m_draw_command_buffer); in Run() 5363 glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(uvec4), NULL, GL_DYNAMIC_DRAW); in Run() 5364 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); in Run() 5385 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, m_draw_command_buffer); in Run()
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D | gl4cPipelineStatisticsQueryTests.cpp | 2122 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_vbo_id); in initVBO()
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D | gl4cBufferStorageTests.cpp | 468 GL_DRAW_INDIRECT_BUFFER, /* 5 */
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D | gl4cSparseBufferTests.cpp | 5134 m_gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_data_bo); in execute()
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/external/deqp/modules/gles31/stress/ |
D | es31sDrawTests.cpp | 253 gl.glBindBuffer(GL_DRAW_INDIRECT_BUFFER, m_cmdBufferID); in iterate() 254 gl.glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate() 277 gl.glBindBuffer(GL_DRAW_INDIRECT_BUFFER, m_cmdBufferID); in iterate() 278 gl.glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(drawCommand), &drawCommand, GL_STATIC_DRAW); in iterate()
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/external/deqp/modules/gles31/functional/ |
D | es31fDrawTests.cpp | 884 ctx.bindBuffer(GL_DRAW_INDIRECT_BUFFER, drawIndirectBuf); in renderTo() 895 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo() 905 ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(command), &command, GL_STATIC_DRAW); in renderTo() 1366 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_cmdBufferID); in createDrawCommand() 1367 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawArraysCommand)*cmds.size()), &… in createDrawCommand() 1389 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_cmdBufferID); in createDrawCommand() 1390 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, (glw::GLsizeiptr)(sizeof(DrawElementsCommand)*cmds.size()),… in createDrawCommand() 1517 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_cmdBufferID); in renderTo() 2352 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, drawIndirectBuf); in iterate() 2353 …gl.bufferData(GL_DRAW_INDIRECT_BUFFER, drawCommandBuffer.size(), &drawCommandBuffer[0], GL_STATIC_… in iterate() [all …]
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D | es31fIntegerStateQueryTests.cpp | 803 …AW_INDIRECT_BUFFER_BINDING", GL_DRAW_INDIRECT_BUFFER_BINDING, GL_DRAW_INDIRECT_BUFFER, verifie… in init()
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D | es31fGeometryShaderTests.cpp | 5659 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_indirectBuffer); in iterate() 5660 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(params), ¶ms, GL_STATIC_DRAW); in iterate() 5687 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, m_indirectBuffer); in iterate() 5688 gl.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(params), ¶ms, GL_STATIC_DRAW); in iterate()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_bufferobjects.c | 229 case GL_DRAW_INDIRECT_BUFFER: in bufferobj_data()
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/external/deqp/modules/glshared/ |
D | glsDrawTest.cpp | 1938 m_ctx.bindBuffer(GL_DRAW_INDIRECT_BUFFER, indirectBuf); in render() 1939 …m_ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(DrawCommand) + indirectOffset, buffer, GL_STATIC_… in render() 1989 m_ctx.bindBuffer(GL_DRAW_INDIRECT_BUFFER, indirectBuf); in render() 1990 …m_ctx.bufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(DrawCommand) + indirectOffset, buffer, GL_STATIC_… in render()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 82 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); in resetStateES()
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D | gluStrUtil.inl | 389 case GL_DRAW_INDIRECT_BUFFER: return "GL_DRAW_INDIRECT_BUFFER";
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 2398 case GL_DRAW_INDIRECT_BUFFER: in isValidBufferTarget() 2421 case GL_DRAW_INDIRECT_BUFFER: bindingPoint = &m_drawIndirectBufferBinding; break; in setBufferBinding() 2453 case GL_DRAW_INDIRECT_BUFFER: return m_drawIndirectBufferBinding; in getBufferBinding() 2518 GL_DRAW_INDIRECT_BUFFER, in deleteBuffer()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1335 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F macro
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 54 GL_DRAW_INDIRECT_BUFFER, /* 5 */
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/external/mesa3d/src/mesa/main/ |
D | bufferobj.c | 130 case GL_DRAW_INDIRECT_BUFFER: in get_buffer_target()
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1227 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F macro
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D | gl32.h | 1227 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F macro
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/external/virglrenderer/src/ |
D | vrend_renderer.c | 3912 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, indirect_res->id); in vrend_draw_vbo() 3914 glBindBuffer(GL_DRAW_INDIRECT_BUFFER, 0); in vrend_draw_vbo()
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