Searched refs:GL_EDGE_FLAG_ARRAY_STRIDE (Results 1 – 3 of 3) sorted by relevance
211 case GL_EDGE_FLAG_ARRAY_STRIDE: in get_client_data()
533 { GL_EDGE_FLAG_ARRAY_STRIDE, ARRAY_INT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA },
192 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C macro