Searched refs:GL_FEEDBACK (Results 1 – 12 of 12) sorted by relevance
53 if (ctx->RenderMode==GL_FEEDBACK) { in _mesa_FeedbackBuffer()101 if (ctx->RenderMode==GL_FEEDBACK) { in _mesa_PassThrough()444 case GL_FEEDBACK: in _mesa_RenderMode()468 case GL_FEEDBACK: in _mesa_RenderMode()
167 else if (ctx->RenderMode == GL_FEEDBACK) { in _mesa_DrawPixels()274 else if (ctx->RenderMode == GL_FEEDBACK) { in _mesa_CopyPixels()350 else if (ctx->RenderMode == GL_FEEDBACK) { in _mesa_Bitmap()
168 if (ctx->RenderMode == GL_FEEDBACK) { in filter_fp_input_mask()
165 if (ctx->RenderMode == GL_FEEDBACK) { in make_state_key()
177 if (ctx->RenderMode == GL_FEEDBACK) in _tnl_InvalidateState()
260 else if (ctx->RenderMode == GL_FEEDBACK) { in _swrast_choose_line()
564 else if (ctx->RenderMode == GL_FEEDBACK) { in _swrast_choose_point()
1157 else if (ctx->RenderMode==GL_FEEDBACK) { in _swrast_choose_triangle()
273 if (ctx->RenderMode == GL_FEEDBACK) { in st_RasterPos()
597 if (gc->renderMode == GL_FEEDBACK) { in __indirect_glRenderMode()
778 } else if (ctx->RenderMode == GL_FEEDBACK) { in _mesa_meta_begin()1146 } else if (save->RenderMode == GL_FEEDBACK) { in _mesa_meta_end()1147 _mesa_RenderMode(GL_FEEDBACK); in _mesa_meta_end()
358 #define GL_FEEDBACK 0x1C01 macro