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Searched refs:GL_FRONT (Results 1 – 25 of 80) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dstencil.c167 ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, in _mesa_StencilFuncSeparateATI()
228 ? GL_FRONT : GL_FRONT_AND_BACK), in stencil_func()
307 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilMask()
369 ? GL_FRONT : GL_FRONT_AND_BACK), in stencil_op()
425 if (face == GL_FRONT || face == GL_BACK) { in _mesa_ActiveStencilFaceEXT()
426 ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 2; in _mesa_ActiveStencilFaceEXT()
454 if (face != GL_FRONT) { in stencil_op_separate()
506 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilOpSeparate()
529 if (face != GL_FRONT) { in stencil_func_separate()
560 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilFuncSeparate()
[all …]
Dpolygon.c60 mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) { in cull_face()
182 case GL_FRONT: in polygon_mode()
Dbuffers.c98 case GL_FRONT: in draw_buffer_enum_to_bitmask()
179 case GL_FRONT: in read_buffer_enum_to_index()
Dframebuffer.c151 fb->ColorDrawBuffer[0] = GL_FRONT; in _mesa_initialize_window_framebuffer()
153 fb->ColorReadBuffer = GL_FRONT; in _mesa_initialize_window_framebuffer()
Dlight.c588 if (face==GL_FRONT) { in _mesa_material_bitmask()
770 if (face==GL_FRONT) { in _mesa_GetMaterialfv()
824 if (face==GL_FRONT) { in _mesa_GetMaterialiv()
Dattrib.c1285 _mesa_PolygonMode(GL_FRONT, polygon->FrontMode); in _mesa_PopAttrib()
1347 ? GL_BACK : GL_FRONT); in _mesa_PopAttrib()
1350 _mesa_StencilFuncSeparate(GL_FRONT, in _mesa_PopAttrib()
1354 _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]); in _mesa_PopAttrib()
1355 _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], in _mesa_PopAttrib()
Dcontext.c1591 buffer = GL_FRONT; in handle_first_current()
1606 buffer = GL_FRONT; in handle_first_current()
1739 if (newCtx->ReadBuffer->ColorReadBuffer == GL_FRONT) in _mesa_make_current()
/external/deqp/modules/gles2/functional/
Des2fNegativeFragmentApiTests.cpp99 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init()
122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init()
124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init()
126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
Des2fIntegerStateQueryTests.cpp814 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test()
2106 …erifier->getTestNamePostfix()).c_str(), "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT))); in init()
2134 …fix()).c_str(), stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT))); in init()
2139 …fier->getTestNamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT))); in init()
2145 …TestNamePostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT))); in init()
2151 …tTestNamePostfix()).c_str(), "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT))); in init()
/external/mesa3d/src/glx/apple/
Dapple_xgl_api_stereo.c67 case GL_FRONT: in __applegl_glDrawBuffer()
102 else if (GL_FRONT == bufs[i]) { in __applegl_glDrawBuffers()
/external/deqp/modules/gles3/functional/
Des3fNegativeFragmentApiTests.cpp99 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init()
122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init()
124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init()
126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
/external/mesa3d/docs/specs/
DMESA_configless_context.spec115 raise an error, change the drawbuffer state to GL_FRONT or just do
116 nothing, expecting the application to set GL_FRONT drawbuffer before
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp287 GL_FRONT, in init()
473 GL_FRONT, in init()
661 GL_FRONT, in init()
699 GL_FRONT, in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeFragmentApiTests.cpp97 ctx.glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in stencil_func_separate()
122 ctx.glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in stencil_op_separate()
124 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in stencil_op_separate()
126 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in stencil_op_separate()
/external/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c285 ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, in _mesa_init_driver_state()
293 ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]); in _mesa_init_driver_state()
295 ctx->Driver.StencilOpSeparate(ctx, GL_FRONT, in _mesa_init_driver_state()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp322 GL_FRONT, in init()
508 GL_FRONT, in init()
723 GL_FRONT, in init()
761 GL_FRONT, in init()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_state_polygon.c44 PUSH_DATA (push, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT : in nv10_emit_cull_face()
Dnv04_state_raster.c145 nv04->ctrl[0] |= (cull == GL_FRONT) ^ (front == GL_CCW) ? in nv04_emit_control()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_clip.c134 ctx->Polygon.CullFaceMode != GL_FRONT) { in brw_upload_clip_prog()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c114 case GL_FRONT: in st_update_rasterizer()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_common.c354 (mode == GL_FRONT); in radeonDrawBuffer()
374 || (mode == GL_FRONT); in radeonReadBuffer()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_common.c354 (mode == GL_FRONT); in radeonDrawBuffer()
374 || (mode == GL_FRONT); in radeonReadBuffer()
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_tritmp.h146 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG()
371 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG()
/external/mesa3d/src/mesa/swrast_setup/
Dss_triangle.c127 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) in _swsetup_render_tri()
/external/mesa3d/src/mesa/drivers/x11/
Dxm_dd.c571 ctx->Color.DrawBuffer[0] == GL_FRONT && /* copy to front buf */ in can_do_CopyPixels()
572 ctx->Pixel.ReadBuffer == GL_FRONT && /* copy from front buf */ in can_do_CopyPixels()

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