/external/mesa3d/src/mesa/main/ |
D | stencil.c | 167 ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, in _mesa_StencilFuncSeparateATI() 228 ? GL_FRONT : GL_FRONT_AND_BACK), in stencil_func() 307 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilMask() 369 ? GL_FRONT : GL_FRONT_AND_BACK), in stencil_op() 425 if (face == GL_FRONT || face == GL_BACK) { in _mesa_ActiveStencilFaceEXT() 426 ctx->Stencil.ActiveFace = (face == GL_FRONT) ? 0 : 2; in _mesa_ActiveStencilFaceEXT() 454 if (face != GL_FRONT) { in stencil_op_separate() 506 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilOpSeparate() 529 if (face != GL_FRONT) { in stencil_func_separate() 560 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilFuncSeparate() [all …]
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D | polygon.c | 60 mode != GL_FRONT && mode != GL_BACK && mode != GL_FRONT_AND_BACK) { in cull_face() 182 case GL_FRONT: in polygon_mode()
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D | buffers.c | 98 case GL_FRONT: in draw_buffer_enum_to_bitmask() 179 case GL_FRONT: in read_buffer_enum_to_index()
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D | framebuffer.c | 151 fb->ColorDrawBuffer[0] = GL_FRONT; in _mesa_initialize_window_framebuffer() 153 fb->ColorReadBuffer = GL_FRONT; in _mesa_initialize_window_framebuffer()
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D | light.c | 588 if (face==GL_FRONT) { in _mesa_material_bitmask() 770 if (face==GL_FRONT) { in _mesa_GetMaterialfv() 824 if (face==GL_FRONT) { in _mesa_GetMaterialiv()
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D | attrib.c | 1285 _mesa_PolygonMode(GL_FRONT, polygon->FrontMode); in _mesa_PopAttrib() 1347 ? GL_BACK : GL_FRONT); in _mesa_PopAttrib() 1350 _mesa_StencilFuncSeparate(GL_FRONT, in _mesa_PopAttrib() 1354 _mesa_StencilMaskSeparate(GL_FRONT, stencil->WriteMask[0]); in _mesa_PopAttrib() 1355 _mesa_StencilOpSeparate(GL_FRONT, stencil->FailFunc[0], in _mesa_PopAttrib()
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D | context.c | 1591 buffer = GL_FRONT; in handle_first_current() 1606 buffer = GL_FRONT; in handle_first_current() 1739 if (newCtx->ReadBuffer->ColorReadBuffer == GL_FRONT) in _mesa_make_current()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeFragmentApiTests.cpp | 99 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init() 122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init() 124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init() 126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
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D | es2fIntegerStateQueryTests.cpp | 814 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test() 2106 …erifier->getTestNamePostfix()).c_str(), "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT))); in init() 2134 …fix()).c_str(), stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT))); in init() 2139 …fier->getTestNamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT))); in init() 2145 …TestNamePostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT))); in init() 2151 …tTestNamePostfix()).c_str(), "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT))); in init()
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/external/mesa3d/src/glx/apple/ |
D | apple_xgl_api_stereo.c | 67 case GL_FRONT: in __applegl_glDrawBuffer() 102 else if (GL_FRONT == bufs[i]) { in __applegl_glDrawBuffers()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeFragmentApiTests.cpp | 99 glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in init() 122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in init() 124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in init() 126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in init()
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/external/mesa3d/docs/specs/ |
D | MESA_configless_context.spec | 115 raise an error, change the drawbuffer state to GL_FRONT or just do 116 nothing, expecting the application to set GL_FRONT drawbuffer before
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 287 GL_FRONT, in init() 473 GL_FRONT, in init() 661 GL_FRONT, in init() 699 GL_FRONT, in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeFragmentApiTests.cpp | 97 ctx.glStencilFuncSeparate(GL_FRONT, -1, 0, 1); in stencil_func_separate() 122 ctx.glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); in stencil_op_separate() 124 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE); in stencil_op_separate() 126 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1); in stencil_op_separate()
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/external/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 285 ctx->Driver.StencilFuncSeparate(ctx, GL_FRONT, in _mesa_init_driver_state() 293 ctx->Driver.StencilMaskSeparate(ctx, GL_FRONT, ctx->Stencil.WriteMask[0]); in _mesa_init_driver_state() 295 ctx->Driver.StencilOpSeparate(ctx, GL_FRONT, in _mesa_init_driver_state()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 322 GL_FRONT, in init() 508 GL_FRONT, in init() 723 GL_FRONT, in init() 761 GL_FRONT, in init()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_polygon.c | 44 PUSH_DATA (push, (mode == GL_FRONT ? NV10_3D_CULL_FACE_FRONT : in nv10_emit_cull_face()
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D | nv04_state_raster.c | 145 nv04->ctrl[0] |= (cull == GL_FRONT) ^ (front == GL_CCW) ? in nv04_emit_control()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_clip.c | 134 ctx->Polygon.CullFaceMode != GL_FRONT) { in brw_upload_clip_prog()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_rasterizer.c | 114 case GL_FRONT: in st_update_rasterizer()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_common.c | 354 (mode == GL_FRONT); in radeonDrawBuffer() 374 || (mode == GL_FRONT); in radeonReadBuffer()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | radeon_common.c | 354 (mode == GL_FRONT); in radeonDrawBuffer() 374 || (mode == GL_FRONT); in radeonReadBuffer()
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/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_tritmp.h | 146 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG() 371 ctx->Polygon.CullFaceMode != GL_FRONT) { in TAG()
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/external/mesa3d/src/mesa/swrast_setup/ |
D | ss_triangle.c | 127 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT) in _swsetup_render_tri()
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/external/mesa3d/src/mesa/drivers/x11/ |
D | xm_dd.c | 571 ctx->Color.DrawBuffer[0] == GL_FRONT && /* copy to front buf */ in can_do_CopyPixels() 572 ctx->Pixel.ReadBuffer == GL_FRONT && /* copy from front buf */ in can_do_CopyPixels()
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