Home
last modified time | relevance | path

Searched refs:GL_FRONT_LEFT (Results 1 – 13 of 13) sorted by relevance

/external/mesa3d/src/glx/apple/
Dapple_xgl_api_stereo.c68 buf[0] = GL_FRONT_LEFT; in __applegl_glDrawBuffer()
116 newbuf[outi++] = GL_FRONT_LEFT; in __applegl_glDrawBuffers()
/external/mesa3d/src/gallium/state_trackers/wgl/
Dstw_ext_rendertexture.c54 return GL_FRONT_LEFT; in translate_ibuffer()
/external/mesa3d/src/mesa/main/
Dbuffers.c135 case GL_FRONT_LEFT: in draw_buffer_enum_to_bitmask()
203 case GL_FRONT_LEFT: in read_buffer_enum_to_index()
Dfbobject.c313 case GL_FRONT_LEFT: in get_fb0_attachment()
4336 case GL_FRONT_LEFT: in invalidate_framebuffer_storage()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_common.c353 radeon->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) || in radeonDrawBuffer()
373 rmesa->is_front_buffer_reading = (mode == GL_FRONT_LEFT) in radeonReadBuffer()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_common.c353 radeon->is_front_buffer_rendering = (mode == GL_FRONT_LEFT) || in radeonDrawBuffer()
373 rmesa->is_front_buffer_reading = (mode == GL_FRONT_LEFT) in radeonReadBuffer()
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessFramebuffersAndRenderbuffersTests.cpp4239 static const glw::GLenum attachments[] = { GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, in TestDefaultFramebuffer()
5701 case GL_FRONT_LEFT: in PrepareObjects()
6048 case GL_FRONT_LEFT: in PrepareObjects()
7028 static const glw::GLenum valid_values[] = { GL_FRONT, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK, in PrepareObjects()
/external/deqp/framework/opengl/
DgluStrUtil.inl191 case GL_FRONT_LEFT: return "GL_FRONT_LEFT";
/external/mesa3d/src/mesa/drivers/common/
Dmeta.c1614 enums[i++] = GL_FRONT_LEFT; in _mesa_meta_drawbuffers_from_bitfield()
1674 enums[num_bufs] = GL_FRONT_LEFT; in _mesa_meta_drawbuffers_and_colormask()
/external/mesa3d/include/GL/
Dgl.h442 #define GL_FRONT_LEFT 0x0400 macro
Dglcorearb.h123 #define GL_FRONT_LEFT 0x0400 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl101 #define GL_FRONT_LEFT 0x0400 macro
/external/swiftshader/include/GL/
Dglcorearb.h123 #define GL_FRONT_LEFT 0x0400 macro