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Searched refs:GL_HINT_BIT (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dattrib.c412 if (mask & GL_HINT_BIT) { in _mesa_PushAttrib()
413 if (!push_attrib(ctx, &head, GL_HINT_BIT, in _mesa_PushAttrib()
1141 case GL_HINT_BIT: in _mesa_PopAttrib()
Dcontext.c1443 if (mask & GL_HINT_BIT) { in _mesa_copy_context()
/external/mesa3d/include/GL/
Dgl.h688 #define GL_HINT_BIT 0x00008000 macro