Searched refs:GL_HINT_BIT (Results 1 – 3 of 3) sorted by relevance
412 if (mask & GL_HINT_BIT) { in _mesa_PushAttrib()413 if (!push_attrib(ctx, &head, GL_HINT_BIT, in _mesa_PushAttrib()1141 case GL_HINT_BIT: in _mesa_PopAttrib()
1443 if (mask & GL_HINT_BIT) { in _mesa_copy_context()
688 #define GL_HINT_BIT 0x00008000 macro