/external/deqp/external/openglcts/modules/gl/ |
D | gl4cMultiBindTests.cpp | 3124 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", texture_ids[i]); in iterate() 3145 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", 0); in iterate() 3150 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", texture_ids[i]); in iterate() 3164 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", 0); in iterate() 3192 checkBinding(m_context, GL_IMAGE_BINDING_NAME, 0, "Image unit", 0); in iterate() 3195 checkBinding(m_context, GL_IMAGE_BINDING_NAME, i, "Image unit", texture_ids[i]); in iterate()
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 569 glGetIntegeri_v(GL_IMAGE_BINDING_NAME, unit, &i); in CheckBinding() 966 glGetIntegeri_v(GL_IMAGE_BINDING_NAME, index, &name); in Run()
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D | gl4cShaderImageLoadStoreTests.cpp | 736 glGetIntegeri_v(GL_IMAGE_BINDING_NAME, unit, &i); in CheckBinding() 743 glGetBooleani_v(GL_IMAGE_BINDING_NAME, unit, &b); in CheckBinding() 1176 glGetIntegeri_v(GL_IMAGE_BINDING_NAME, index, &name); in Run()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cFramebufferNoAttachmentsTests.cpp | 222 GL_IMAGE_BINDING_NAME, in iterate()
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D | es31cShaderImageLoadStoreTests.cpp | 554 glGetIntegeri_v(GL_IMAGE_BINDING_NAME, unit, &i); in CheckBinding() 935 glGetIntegeri_v(GL_IMAGE_BINDING_NAME, index, &name); in Run()
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/external/deqp/modules/gles31/functional/ |
D | es31fIndexedStateQueryTests.cpp | 504 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_NAME, ndx, 0, m_verifierType); in iterate() 528 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_NAME, ndxA, *textureA, m_verifierType); in iterate() 529 verifyStateIndexedInteger(result, gl, GL_IMAGE_BINDING_NAME, ndxB, *textureB, m_verifierType); in iterate()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1383 case GL_IMAGE_BINDING_NAME: return "GL_IMAGE_BINDING_NAME";
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/external/mesa3d/src/mesa/main/ |
D | get.c | 2439 case GL_IMAGE_BINDING_NAME: { in find_value_indexed()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1330 #define GL_IMAGE_BINDING_NAME 0x8F3A macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1290 #define GL_IMAGE_BINDING_NAME 0x8F3A macro
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D | gl32.h | 1290 #define GL_IMAGE_BINDING_NAME 0x8F3A macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2174 #define GL_IMAGE_BINDING_NAME 0x8F3A macro
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D | glext.h | 2121 #define GL_IMAGE_BINDING_NAME 0x8F3A macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2174 #define GL_IMAGE_BINDING_NAME 0x8F3A macro
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D | glext.h | 2121 #define GL_IMAGE_BINDING_NAME 0x8F3A macro
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