Searched refs:GL_INT_SAMPLER_2D_ARRAY (Results 1 – 19 of 19) sorted by relevance
/external/deqp-deps/glslang/glslang/MachineIndependent/ |
D | gl_types.h | 159 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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D | reflection.cpp | 454 … case false: return sampler.arrayed ? GL_INT_SAMPLER_2D_ARRAY : GL_INT_SAMPLER_2D; in mapSamplerToGlType()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 56 case GL_INT_SAMPLER_2D_ARRAY: in UniformComponentCount() 134 case GL_INT_SAMPLER_2D_ARRAY: in UniformComponentType() 184 case GL_INT_SAMPLER_2D_ARRAY: in IsSamplerUniform() 229 case GL_INT_SAMPLER_2D_ARRAY: in VariableRowCount()
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D | Program.cpp | 1143 case GL_INT_SAMPLER_2D_ARRAY: in applyUniforms() 1789 case GL_INT_SAMPLER_2D_ARRAY: in defineUniform() 1825 case GL_INT_SAMPLER_2D_ARRAY: in defineUniform()
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/external/mesa3d/src/compiler/ |
D | builtin_type_macros.h | 135 DECL_TYPE(isampler2DArray, GL_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_D…
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/external/deqp/framework/opengl/ |
D | gluShaderUtil.cpp | 1199 case GL_INT_SAMPLER_2D_ARRAY: return TYPE_INT_SAMPLER_2D_ARRAY; in getDataTypeFromGLType()
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D | gluStrUtil.inl | 988 case GL_INT_SAMPLER_2D_ARRAY: return "GL_INT_SAMPLER_2D_ARRAY";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 633 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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D | gl31.h | 812 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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D | gl32.h | 812 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1180 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStateQueryTests.cpp | 1659 … "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_INT_SAMPLER_2D_ARRAY, 1, GL_… in test()
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/external/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 161 return GL_INT_SAMPLER_2D_ARRAY; in glVariableType()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1088 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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D | glext.h | 969 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1088 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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D | glext.h | 969 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
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