Home
last modified time | relevance | path

Searched refs:GL_INT_SAMPLER_CUBE (Results 1 – 19 of 19) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
Dgl_types.h157 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
Dreflection.cpp461 return sampler.arrayed ? GL_INT_SAMPLER_CUBE_MAP_ARRAY : GL_INT_SAMPLER_CUBE; in mapSamplerToGlType()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp52 case GL_INT_SAMPLER_CUBE: in UniformComponentCount()
130 case GL_INT_SAMPLER_CUBE: in UniformComponentType()
180 case GL_INT_SAMPLER_CUBE: in IsSamplerUniform()
225 case GL_INT_SAMPLER_CUBE: in VariableRowCount()
DProgram.cpp1139 case GL_INT_SAMPLER_CUBE: in applyUniforms()
1780 case GL_INT_SAMPLER_CUBE: in defineUniform()
1816 case GL_INT_SAMPLER_CUBE: in defineUniform()
/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h133 DECL_TYPE(isamplerCube, GL_INT_SAMPLER_CUBE, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_D…
/external/deqp/framework/opengl/
DgluShaderUtil.cpp1197 case GL_INT_SAMPLER_CUBE: return TYPE_INT_SAMPLER_CUBE; in getDataTypeFromGLType()
DgluStrUtil.inl987 case GL_INT_SAMPLER_CUBE: return "GL_INT_SAMPLER_CUBE";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h632 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/external/swiftshader/include/GLES3/
Dgl3.h809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/external/mesa3d/include/GLES3/
Dgl3.h809 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
Dgl31.h811 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
Dgl32.h811 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1177 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1658 … "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_INT_SAMPLER_CUBE, 1, GL_F… in test()
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp147 return GL_INT_SAMPLER_CUBE; in glVariableType()
/external/swiftshader/include/GL/
Dglcorearb.h1086 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
Dglext.h967 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
/external/mesa3d/include/GL/
Dglcorearb.h1086 #define GL_INT_SAMPLER_CUBE 0x8DCC macro
Dglext.h967 #define GL_INT_SAMPLER_CUBE 0x8DCC macro