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Searched refs:GL_INT_SAMPLER_CUBE_MAP_ARRAY (Results 1 – 13 of 13) sorted by relevance

/external/deqp-deps/glslang/glslang/MachineIndependent/
Dgl_types.h164 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
Dreflection.cpp461 return sampler.arrayed ? GL_INT_SAMPLER_CUBE_MAP_ARRAY : GL_INT_SAMPLER_CUBE; in mapSamplerToGlType()
/external/deqp/modules/gles31/functional/
Des31fShaderStateQueryTests.cpp314 …{ GL_INT_SAMPLER_CUBE_MAP_ARRAY, "uniform highp isamplerCubeArray u_sampler", "texture(u_sample… in getInfos()
/external/mesa3d/src/compiler/
Dbuiltin_type_macros.h136 DECL_TYPE(isamplerCubeArray, GL_INT_SAMPLER_CUBE_MAP_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_D…
/external/deqp/framework/opengl/
DgluShaderUtil.cpp1201 case GL_INT_SAMPLER_CUBE_MAP_ARRAY: return TYPE_INT_SAMPLER_CUBE_ARRAY; in getDataTypeFromGLType()
DgluStrUtil.inl1020 case GL_INT_SAMPLER_CUBE_MAP_ARRAY: return "GL_INT_SAMPLER_CUBE_MAP_ARRAY";
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1377 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
/external/mesa3d/include/GLES3/
Dgl32.h1723 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.cpp1820 expected_type = GL_INT_SAMPLER_CUBE_MAP_ARRAY; in checkUniformAndResourceApi()
/external/swiftshader/include/GL/
Dglcorearb.h1733 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
Dglext.h1680 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
/external/mesa3d/include/GL/
Dglcorearb.h1733 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro
Dglext.h1680 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E macro