Home
last modified time | relevance | path

Searched refs:GL_LIGHT4 (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c170 case GL_LIGHT4: in nouveau_enable()
/external/mesa3d/src/mesa/main/
Denable.c428 case GL_LIGHT4: in _mesa_set_enable()
1368 case GL_LIGHT4: in _mesa_IsEnabled()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h499 #define GL_LIGHT4 0x4004 macro
/external/mesa3d/include/GLES/
Dgl.h372 #define GL_LIGHT4 0x4004 macro
/external/swiftshader/include/GLES/
Dgl.h363 #define GL_LIGHT4 0x4004 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp1193 case GL_LIGHT4: context->setLightEnabled(4, false); break; in Disable()
1330 case GL_LIGHT4: context->setLightEnabled(4, true); break; in Enable()
2497 case GL_LIGHT4: return context->isLightEnabled(4); break; in IsEnabled()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h102 { GL_LIGHT4, CONTEXT_BOOL(Light.Light[4].Enabled), NO_EXTRA },
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c1568 case GL_LIGHT4: in radeonEnable()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1762 case GL_LIGHT4: in r200Enable()
/external/mesa3d/include/GL/
Dgl.h286 #define GL_LIGHT4 0x4004 macro