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Searched refs:GL_LIGHT5 (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c171 case GL_LIGHT5: in nouveau_enable()
/external/mesa3d/src/mesa/main/
Denable.c429 case GL_LIGHT5: in _mesa_set_enable()
1369 case GL_LIGHT5: in _mesa_IsEnabled()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h500 #define GL_LIGHT5 0x4005 macro
/external/mesa3d/include/GLES/
Dgl.h373 #define GL_LIGHT5 0x4005 macro
/external/swiftshader/include/GLES/
Dgl.h364 #define GL_LIGHT5 0x4005 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp1194 case GL_LIGHT5: context->setLightEnabled(5, false); break; in Disable()
1331 case GL_LIGHT5: context->setLightEnabled(5, true); break; in Enable()
2498 case GL_LIGHT5: return context->isLightEnabled(5); break; in IsEnabled()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h103 { GL_LIGHT5, CONTEXT_BOOL(Light.Light[5].Enabled), NO_EXTRA },
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c1569 case GL_LIGHT5: in radeonEnable()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c1763 case GL_LIGHT5: in r200Enable()
/external/mesa3d/include/GL/
Dgl.h287 #define GL_LIGHT5 0x4005 macro