/external/deqp/modules/gles2/functional/ |
D | es2fFloatStateQueryTests.cpp | 806 m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, 1.0f); in test() 815 m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, reference); in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fFloatStateQueryTests.cpp | 892 m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, 1.0f); in test() 905 m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, reference); in test()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 55 case GL_LINE_WIDTH: return "GL_LINE_WIDTH"; 1081 case GL_LINE_WIDTH: return "GL_LINE_WIDTH";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 199 #define GL_LINE_WIDTH 0x0B21 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 172 #define GL_LINE_WIDTH 0x0B21 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 163 #define GL_LINE_WIDTH 0x0B21 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 168 #define GL_LINE_WIDTH 0x0B21 macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1135 case GL_LINE_WIDTH: *params = mState.lineWidth; break; in getFloatv() 1510 case GL_LINE_WIDTH: in getQueryParameterNum() 1671 case GL_LINE_WIDTH: in isQueryParameterFloat()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 150 #define GL_LINE_WIDTH 0x0B21 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 150 #define GL_LINE_WIDTH 0x0B21 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 192 #define GL_LINE_WIDTH 0x0B21 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 24 { GL_LINE_WIDTH, CONTEXT_FLOAT(Line.Width), NO_EXTRA },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1863 case GL_LINE_WIDTH: *params = mState.lineWidth; break; in getFloatv() 2676 case GL_LINE_WIDTH: in getQueryParameterInfo()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 150 #define GL_LINE_WIDTH 0x0B21 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 150 #define GL_LINE_WIDTH 0x0B21 macro
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D | gl31.h | 152 #define GL_LINE_WIDTH 0x0B21 macro
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D | gl32.h | 152 #define GL_LINE_WIDTH 0x0B21 macro
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/external/mesa3d/include/GL/ |
D | gl.h | 231 #define GL_LINE_WIDTH 0x0B21 macro
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D | glcorearb.h | 143 #define GL_LINE_WIDTH 0x0B21 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 129 #define GL_LINE_WIDTH 0x0B21 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 143 #define GL_LINE_WIDTH 0x0B21 macro
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