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Searched refs:GL_MATRIX_MODE (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
Dquerymatrix.c69 _mesa_GetIntegerv(GL_MATRIX_MODE, &tmp); in _mesa_QueryMatrixxOES()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h218 #define GL_MATRIX_MODE 0x0BA0 macro
/external/mesa3d/include/GLES/
Dgl.h191 #define GL_MATRIX_MODE 0x0BA0 macro
/external/swiftshader/include/GLES/
Dgl.h182 #define GL_MATRIX_MODE 0x0BA0 macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h138 { GL_MATRIX_MODE, CONTEXT_ENUM(Transform.MatrixMode), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h215 #define GL_MATRIX_MODE 0x0BA0 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1546 case GL_MATRIX_MODE: in getQueryParameterNum()