Searched refs:GL_MATRIX_STRIDE (Results 1 – 15 of 15) sorted by relevance
/external/deqp/framework/opengl/ |
D | gluProgramInterfaceQuery.cpp | 95 info.matrixStride = getProgramResourceUint(gl, program, programInterface, index, GL_MATRIX_STRIDE); in getProgramInterfaceVariableInfo()
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D | gluStrUtil.inl | 1528 case GL_MATRIX_STRIDE: return "GL_MATRIX_STRIDE";
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 1064 GL_MATRIX_STRIDE, in Run() 1222 GL_MATRIX_STRIDE, in Run() 1430 GL_MATRIX_STRIDE, in Run() 2359 GL_MATRIX_STRIDE, in Run() 2573 GL_MATRIX_STRIDE, in Run() 2779 GL_MATRIX_STRIDE, in Run() 2878 GL_MATRIX_STRIDE, in Run() 2945 GLenum prop = GL_MATRIX_STRIDE; in Run() 3109 GL_MATRIX_STRIDE, in Run()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 1303 GL_MATRIX_STRIDE, in Run() 1472 GL_MATRIX_STRIDE, in Run() 1720 GL_MATRIX_STRIDE, in Run() 3127 GL_MATRIX_STRIDE, in Run() 3515 GL_MATRIX_STRIDE, in Run() 3731 GL_MATRIX_STRIDE, in Run() 4152 GL_MATRIX_STRIDE, in Run() 4246 GLenum prop = GL_MATRIX_STRIDE; in Run() 4410 GL_MATRIX_STRIDE, in Run()
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/external/mesa3d/src/mesa/main/ |
D | uniform_query.cpp | 98 return GL_MATRIX_STRIDE; in resource_prop_from_uniform_prop()
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D | shader_query.cpp | 1225 case GL_MATRIX_STRIDE: in _mesa_program_resource_prop()
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramInterfaceQueryTestCase.cpp | 2207 { GL_MATRIX_STRIDE, &matrixStrideValidator }, in iterate() 2392 { GL_MATRIX_STRIDE, &matrixStrideValidator }, in iterate()
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D | es31fSSBOLayoutCase.cpp | 1431 GL_MATRIX_STRIDE, // 5 in getGLBufferLayout()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1684 #define GL_MATRIX_STRIDE 0x92FF macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1254 #define GL_MATRIX_STRIDE 0x92FF macro
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D | gl32.h | 1254 #define GL_MATRIX_STRIDE 0x92FF macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2466 #define GL_MATRIX_STRIDE 0x92FF macro
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D | glext.h | 2413 #define GL_MATRIX_STRIDE 0x92FF macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2466 #define GL_MATRIX_STRIDE 0x92FF macro
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D | glext.h | 2413 #define GL_MATRIX_STRIDE 0x92FF macro
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