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Searched refs:GL_MATRIX_STRIDE (Results 1 – 15 of 15) sorted by relevance

/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp95 info.matrixStride = getProgramResourceUint(gl, program, programInterface, index, GL_MATRIX_STRIDE); in getProgramInterfaceVariableInfo()
DgluStrUtil.inl1528 case GL_MATRIX_STRIDE: return "GL_MATRIX_STRIDE";
/external/deqp/external/openglcts/modules/gles31/
Des31cProgramInterfaceQueryTests.cpp1064 GL_MATRIX_STRIDE, in Run()
1222 GL_MATRIX_STRIDE, in Run()
1430 GL_MATRIX_STRIDE, in Run()
2359 GL_MATRIX_STRIDE, in Run()
2573 GL_MATRIX_STRIDE, in Run()
2779 GL_MATRIX_STRIDE, in Run()
2878 GL_MATRIX_STRIDE, in Run()
2945 GLenum prop = GL_MATRIX_STRIDE; in Run()
3109 GL_MATRIX_STRIDE, in Run()
/external/deqp/external/openglcts/modules/gl/
Dgl4cProgramInterfaceQueryTests.cpp1303 GL_MATRIX_STRIDE, in Run()
1472 GL_MATRIX_STRIDE, in Run()
1720 GL_MATRIX_STRIDE, in Run()
3127 GL_MATRIX_STRIDE, in Run()
3515 GL_MATRIX_STRIDE, in Run()
3731 GL_MATRIX_STRIDE, in Run()
4152 GL_MATRIX_STRIDE, in Run()
4246 GLenum prop = GL_MATRIX_STRIDE; in Run()
4410 GL_MATRIX_STRIDE, in Run()
/external/mesa3d/src/mesa/main/
Duniform_query.cpp98 return GL_MATRIX_STRIDE; in resource_prop_from_uniform_prop()
Dshader_query.cpp1225 case GL_MATRIX_STRIDE: in _mesa_program_resource_prop()
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTestCase.cpp2207 { GL_MATRIX_STRIDE, &matrixStrideValidator }, in iterate()
2392 { GL_MATRIX_STRIDE, &matrixStrideValidator }, in iterate()
Des31fSSBOLayoutCase.cpp1431 GL_MATRIX_STRIDE, // 5 in getGLBufferLayout()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1684 #define GL_MATRIX_STRIDE 0x92FF macro
/external/mesa3d/include/GLES3/
Dgl31.h1254 #define GL_MATRIX_STRIDE 0x92FF macro
Dgl32.h1254 #define GL_MATRIX_STRIDE 0x92FF macro
/external/swiftshader/include/GL/
Dglcorearb.h2466 #define GL_MATRIX_STRIDE 0x92FF macro
Dglext.h2413 #define GL_MATRIX_STRIDE 0x92FF macro
/external/mesa3d/include/GL/
Dglcorearb.h2466 #define GL_MATRIX_STRIDE 0x92FF macro
Dglext.h2413 #define GL_MATRIX_STRIDE 0x92FF macro