Searched refs:GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS (Results 1 – 14 of 14) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cLimitsTests.cpp | 153 …{ "max_combined_compute_uniform_components", GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, 0, 0… in init()
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D | gl4cComputeShaderTests.cpp | 2372 if (!Check(GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, 512)) in Run()
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/external/deqp/modules/gles31/functional/ |
D | es31fIntegerStateQueryTests.cpp | 516 …const glw::GLenum maxUniformBlocksEnum = (m_target == GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS… in iterate() 522 …t glw::GLenum maxUniformComponentsEnum = (m_target == GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS)… in iterate() 854 …str(), "Test MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS", GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS,… in init()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2575 { GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, usage.numCombinedUniformComponents }, in checkShaderResourceUsage()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1266 …case GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: return "GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONE…
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 327 …{ GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxCo…
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 502 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1219 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
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D | gl32.h | 1219 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cComputeShaderTests.cpp | 2002 if (!Check(GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS, 512)) in Run()
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2282 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
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D | glext.h | 2229 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2282 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
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D | glext.h | 2229 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 macro
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