Home
last modified time | relevance | path

Searched refs:GL_MAX_COMBINED_IMAGE_UNIFORMS (Results 1 – 17 of 17) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp180 …{ "max_combined_image_uniforms", GL_MAX_COMBINED_IMAGE_UNIFORMS, 8, 0, "gl_MaxCombinedI… in init()
Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp895 if (!CheckMax(GL_MAX_COMBINED_IMAGE_UNIFORMS, 4)) in Run()
3817 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &i); in Run()
Dgl4cShaderImageLoadStoreTests.cpp1110 if (!CheckMax(GL_MAX_COMBINED_IMAGE_UNIFORMS, 8)) in Run()
5051 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &i); in Run()
11573 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &max_combined_image_uniforms); in testCombinedShaderStages()
/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp326 { "gl_MaxCombinedImageUniforms", getInteger<GL_MAX_COMBINED_IMAGE_UNIFORMS> }, in init()
Des31fLayoutBindingTests.cpp1358 …L_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_COMBINED_IMAGE_UNIFORMS, "u_im… in ImageBindingRenderCase()
1567 GL_MAX_COMBINED_IMAGE_UNIFORMS, in ImageBindingNegativeCase()
Des31fIntegerStateQueryTests.cpp845 …erSuffix).c_str(), "Test MAX_COMBINED_IMAGE_UNIFORMS", GL_MAX_COMBINED_IMAGE_UNIFORMS, 4,… in init()
Des31fProgramInterfaceQueryTestCase.cpp2714 { GL_MAX_COMBINED_IMAGE_UNIFORMS, usage.numCombinedImages }, in checkProgramCombinedResourceUsage()
/external/deqp/framework/opengl/
DgluStrUtil.inl1276 case GL_MAX_COMBINED_IMAGE_UNIFORMS: return "GL_MAX_COMBINED_IMAGE_UNIFORMS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h299 …{ GL_MAX_COMBINED_IMAGE_UNIFORMS, CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_im…
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderImageLoadStoreTests.cpp866 if (!CheckMax(GL_MAX_COMBINED_IMAGE_UNIFORMS, 4)) in Run()
3768 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &i); in Run()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1447 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
/external/mesa3d/include/GLES3/
Dgl31.h1289 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
Dgl32.h1289 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
/external/swiftshader/include/GL/
Dglcorearb.h2222 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
Dglext.h2169 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
/external/mesa3d/include/GL/
Dglcorearb.h2222 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
Dglext.h2169 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro