Searched refs:GL_MAX_COMBINED_IMAGE_UNIFORMS (Results 1 – 17 of 17) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cLimitsTests.cpp | 180 …{ "max_combined_image_uniforms", GL_MAX_COMBINED_IMAGE_UNIFORMS, 8, 0, "gl_MaxCombinedI… in init()
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D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 895 if (!CheckMax(GL_MAX_COMBINED_IMAGE_UNIFORMS, 4)) in Run() 3817 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &i); in Run()
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D | gl4cShaderImageLoadStoreTests.cpp | 1110 if (!CheckMax(GL_MAX_COMBINED_IMAGE_UNIFORMS, 8)) in Run() 5051 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &i); in Run() 11573 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &max_combined_image_uniforms); in testCombinedShaderStages()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 326 { "gl_MaxCombinedImageUniforms", getInteger<GL_MAX_COMBINED_IMAGE_UNIFORMS> }, in init()
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D | es31fLayoutBindingTests.cpp | 1358 …L_MAX_VERTEX_IMAGE_UNIFORMS, GL_MAX_FRAGMENT_IMAGE_UNIFORMS, GL_MAX_COMBINED_IMAGE_UNIFORMS, "u_im… in ImageBindingRenderCase() 1567 GL_MAX_COMBINED_IMAGE_UNIFORMS, in ImageBindingNegativeCase()
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D | es31fIntegerStateQueryTests.cpp | 845 …erSuffix).c_str(), "Test MAX_COMBINED_IMAGE_UNIFORMS", GL_MAX_COMBINED_IMAGE_UNIFORMS, 4,… in init()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2714 { GL_MAX_COMBINED_IMAGE_UNIFORMS, usage.numCombinedImages }, in checkProgramCombinedResourceUsage()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1276 case GL_MAX_COMBINED_IMAGE_UNIFORMS: return "GL_MAX_COMBINED_IMAGE_UNIFORMS";
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 299 …{ GL_MAX_COMBINED_IMAGE_UNIFORMS, CONTEXT_INT(Const.MaxCombinedImageUniforms), extra_ARB_shader_im…
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderImageLoadStoreTests.cpp | 866 if (!CheckMax(GL_MAX_COMBINED_IMAGE_UNIFORMS, 4)) in Run() 3768 glGetIntegerv(GL_MAX_COMBINED_IMAGE_UNIFORMS, &i); in Run()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1447 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1289 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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D | gl32.h | 1289 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2222 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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D | glext.h | 2169 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2222 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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D | glext.h | 2169 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF macro
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