/external/deqp/external/openglcts/modules/gl/ |
D | gl4cLimitsTests.cpp | 154 { "max_compute_shader_storage_blocks", GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 8, 0, "" }, in init()
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D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 462 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: in GLenumToString() 653 if (!Check(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 4, true)) in Run() 2929 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksCS); in Run() 7495 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksC); in Run()
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D | gl4cShaderStorageBufferObjectTests.cpp | 600 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: in GLenumToString() 815 if (!Check(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 8, true)) in Run() 3171 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksCS); in Run() 8020 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksC); in Run()
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D | gl4cEnhancedLayoutsTests.cpp | 11001 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in test() 11440 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in test() 11820 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in test() 12186 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderStorageTests.cpp | 96 case GL_COMPUTE_SHADER: return GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in getMaxSSBlockSizeEnum()
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D | es31fNegativeComputeTests.cpp | 210 << "} block[" << getResourceLimit(ctx, GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS) + 1 << "];\n"; in exceed_shader_storage_block_limit()
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D | es31fIntegerStateQueryTests.cpp | 837 …fix).c_str(), "Test MAX_COMPUTE_SHADER_STORAGE_BLOCKS", GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 4… in init()
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D | es31fOpaqueTypeIndexingTests.cpp | 766 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS in init()
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D | es31fSSBOLayoutCase.cpp | 1294 gl.getIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &maxComputeShaderStorageBlocks); in generateComputeShader()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2576 { GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, usage.numShaderStorageBlocks }, in checkShaderResourceUsage()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 325 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: in glGetIntegerv()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1264 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: return "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS";
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 339 …{ GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxShaderSt…
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cShaderStorageBufferObjectTests.cpp | 459 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: in GLenumToString() 649 if (!Check(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 4, true)) in Run() 2936 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksCS); in Run() 7649 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksC); in Run()
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D | es31cLayoutBindingTests.cpp | 3248 gl().getIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &units); in maxArraySize()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1462 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1333 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
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D | gl32.h | 1333 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2493 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
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D | glext.h | 2440 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2493 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
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D | glext.h | 2440 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
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