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Searched refs:GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS (Results 1 – 22 of 22) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp154 { "max_compute_shader_storage_blocks", GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 8, 0, "" }, in init()
Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp462 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: in GLenumToString()
653 if (!Check(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 4, true)) in Run()
2929 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksCS); in Run()
7495 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksC); in Run()
Dgl4cShaderStorageBufferObjectTests.cpp600 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: in GLenumToString()
815 if (!Check(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 8, true)) in Run()
3171 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksCS); in Run()
8020 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksC); in Run()
Dgl4cEnhancedLayoutsTests.cpp11001 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in test()
11440 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in test()
11820 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in test()
12186 pname = GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in test()
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderStorageTests.cpp96 case GL_COMPUTE_SHADER: return GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS; in getMaxSSBlockSizeEnum()
Des31fNegativeComputeTests.cpp210 << "} block[" << getResourceLimit(ctx, GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS) + 1 << "];\n"; in exceed_shader_storage_block_limit()
Des31fIntegerStateQueryTests.cpp837 …fix).c_str(), "Test MAX_COMPUTE_SHADER_STORAGE_BLOCKS", GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 4… in init()
Des31fOpaqueTypeIndexingTests.cpp766 GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS in init()
Des31fSSBOLayoutCase.cpp1294 gl.getIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &maxComputeShaderStorageBlocks); in generateComputeShader()
Des31fProgramInterfaceQueryTestCase.cpp2576 { GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, usage.numShaderStorageBlocks }, in checkShaderResourceUsage()
/external/deqp/framework/platform/null/
DtcuNullRenderContext.cpp325 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: in glGetIntegerv()
/external/deqp/framework/opengl/
DgluStrUtil.inl1264 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: return "GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h339 …{ GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxShaderSt…
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderStorageBufferObjectTests.cpp459 case GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS: in GLenumToString()
649 if (!Check(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, 4, true)) in Run()
2936 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksCS); in Run()
7649 glGetIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &blocksC); in Run()
Des31cLayoutBindingTests.cpp3248 gl().getIntegerv(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS, &units); in maxArraySize()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1462 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
/external/mesa3d/include/GLES3/
Dgl31.h1333 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
Dgl32.h1333 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
/external/swiftshader/include/GL/
Dglcorearb.h2493 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
Dglext.h2440 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
/external/mesa3d/include/GL/
Dglcorearb.h2493 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro
Dglext.h2440 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB macro