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Searched refs:GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS (Results 1 – 18 of 18) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp147 …{ "max_compute_texture_image_units", GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, 16, 0, "gl_MaxCom… in init()
Dgl4cMultiBindTests.cpp3731 gl.getIntegerv(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, &max_textures); in iterate()
4207 gl.getIntegerv(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, &max_textures); in iterate()
Dgl4cComputeShaderTests.cpp2350 if (!Check(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, 16)) in Run()
2408 glGetIntegerv(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, p); in Run()
/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp331 { "gl_MaxComputeTextureImageUnits", getInteger<GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS> }, in init()
Des31fNegativeComputeTests.cpp222 const int limit = getResourceLimit(ctx, GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS) + 1; in exceed_texture_image_units_limit()
Des31fIntegerStateQueryTests.cpp831 …ffix).c_str(), "Test MAX_COMPUTE_TEXTURE_IMAGE_UNITS", GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, 1… in init()
Des31fProgramInterfaceQueryTestCase.cpp2570 { GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, usage.numSamplers }, in checkShaderResourceUsage()
/external/deqp/framework/opengl/
DgluStrUtil.inl1259 case GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS: return "GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h320 …{ GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxTextureIma…
/external/deqp/external/openglcts/modules/gles31/
Des31cComputeShaderTests.cpp1990 if (!Check(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, 16)) in Run()
2038 glGetIntegerv(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, p); in Run()
Des31cLayoutBindingTests.cpp2025 gl().getIntegerv(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, &units); in maxArraySize()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1568 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC macro
/external/mesa3d/include/GLES3/
Dgl31.h1213 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC macro
Dgl32.h1213 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC macro
/external/swiftshader/include/GL/
Dglcorearb.h2276 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC macro
Dglext.h2223 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC macro
/external/mesa3d/include/GL/
Dglcorearb.h2276 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC macro
Dglext.h2223 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC macro