Searched refs:GL_MAX_COMPUTE_UNIFORM_COMPONENTS (Results 1 – 16 of 16) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
D | gl4cLimitsTests.cpp | 151 …{ "max_compute_uniform_components", GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 1024, 0, "gl_Max… in init()
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D | gl4cComputeShaderTests.cpp | 2361 if (!Check(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 1024)) in Run() 2366 if (!Check(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 512)) in Run() 2405 glGetIntegerv(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, p); in Run()
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderBuiltinConstantTests.cpp | 330 { "gl_MaxComputeUniformComponents", getInteger<GL_MAX_COMPUTE_UNIFORM_COMPONENTS> }, in init()
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D | es31fIntegerStateQueryTests.cpp | 522 …Enum = (m_target == GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS) ? GL_MAX_COMPUTE_UNIFORM_COMPONENTS in iterate() 833 …Suffix).c_str(), "Test MAX_COMPUTE_UNIFORM_COMPONENTS", GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 1… in init()
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D | es31fNegativeComputeTests.cpp | 305 const int limit = getResourceLimit(ctx, GL_MAX_COMPUTE_UNIFORM_COMPONENTS); in exceed_uniform_components_limit()
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D | es31fProgramInterfaceQueryTestCase.cpp | 2571 { GL_MAX_COMPUTE_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1260 case GL_MAX_COMPUTE_UNIFORM_COMPONENTS: return "GL_MAX_COMPUTE_UNIFORM_COMPONENTS";
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 324 …{ GL_MAX_COMPUTE_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxUniformComp…
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cComputeShaderTests.cpp | 1998 if (!Check(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 512)) in Run() 2035 glGetIntegerv(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, p); in Run()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 499 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1216 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
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D | gl32.h | 1216 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2279 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
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D | glext.h | 2226 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2279 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
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D | glext.h | 2226 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
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