Home
last modified time | relevance | path

Searched refs:GL_MAX_COMPUTE_UNIFORM_COMPONENTS (Results 1 – 16 of 16) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp151 …{ "max_compute_uniform_components", GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 1024, 0, "gl_Max… in init()
Dgl4cComputeShaderTests.cpp2361 if (!Check(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 1024)) in Run()
2366 if (!Check(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 512)) in Run()
2405 glGetIntegerv(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, p); in Run()
/external/deqp/modules/gles31/functional/
Des31fShaderBuiltinConstantTests.cpp330 { "gl_MaxComputeUniformComponents", getInteger<GL_MAX_COMPUTE_UNIFORM_COMPONENTS> }, in init()
Des31fIntegerStateQueryTests.cpp522 …Enum = (m_target == GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS) ? GL_MAX_COMPUTE_UNIFORM_COMPONENTS in iterate()
833 …Suffix).c_str(), "Test MAX_COMPUTE_UNIFORM_COMPONENTS", GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 1… in init()
Des31fNegativeComputeTests.cpp305 const int limit = getResourceLimit(ctx, GL_MAX_COMPUTE_UNIFORM_COMPONENTS); in exceed_uniform_components_limit()
Des31fProgramInterfaceQueryTestCase.cpp2571 { GL_MAX_COMPUTE_UNIFORM_COMPONENTS, usage.numDefaultBlockUniformComponents }, in checkShaderResourceUsage()
/external/deqp/framework/opengl/
DgluStrUtil.inl1260 case GL_MAX_COMPUTE_UNIFORM_COMPONENTS: return "GL_MAX_COMPUTE_UNIFORM_COMPONENTS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h324 …{ GL_MAX_COMPUTE_UNIFORM_COMPONENTS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxUniformComp…
/external/deqp/external/openglcts/modules/gles31/
Des31cComputeShaderTests.cpp1998 if (!Check(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, 512)) in Run()
2035 glGetIntegerv(GL_MAX_COMPUTE_UNIFORM_COMPONENTS, p); in Run()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl499 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
/external/mesa3d/include/GLES3/
Dgl31.h1216 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
Dgl32.h1216 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
/external/swiftshader/include/GL/
Dglcorearb.h2279 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
Dglext.h2226 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
/external/mesa3d/include/GL/
Dglcorearb.h2279 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro
Dglext.h2226 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 macro