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Searched refs:GL_MAX_FRAGMENT_ATOMIC_COUNTERS (Results 1 – 20 of 20) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cLimitsTests.cpp143 …{ "max_fragment_atomic_counters", GL_MAX_FRAGMENT_ATOMIC_COUNTERS, 8, 0, "gl_MaxFragmen… in init()
Dgl4cShaderAtomicCountersTests.cpp334 case GL_MAX_FRAGMENT_ATOMIC_COUNTERS: in GLenumToString()
1232 if (!CheckMaxValue(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, 8)) in Run()
4515 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &m_fac); in Run()
/external/deqp/modules/gles31/functional/
Des31fAndroidExtensionPackES31ATests.cpp194 GL_MAX_FRAGMENT_ATOMIC_COUNTERS, in init()
Des31fShaderBuiltinConstantTests.cpp337 { "gl_MaxFragmentAtomicCounters", getInteger<GL_MAX_FRAGMENT_ATOMIC_COUNTERS> }, in init()
Des31fIntegerStateQueryTests.cpp215 : m_target == GL_MAX_FRAGMENT_ATOMIC_COUNTERS ? MAX_FRAG_ATOMIC_COUNTERS_GLES32 // 8 in iterate()
823 …erSuffix).c_str(), "Test MAX_FRAGMENT_ATOMIC_COUNTERS", GL_MAX_FRAGMENT_ATOMIC_COUNTERS, 0, … in init()
Des31fOpaqueTypeIndexingTests.cpp971 case glu::SHADERTYPE_FRAGMENT: return GL_MAX_FRAGMENT_ATOMIC_COUNTERS; in getMaxAtomicCounterEnum()
Des31fProgramInterfaceQueryTestCase.cpp2546 { GL_MAX_FRAGMENT_ATOMIC_COUNTERS, usage.numAtomicCounters }, in checkShaderResourceUsage()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderAtomicCountersTests.cpp293 case GL_MAX_FRAGMENT_ATOMIC_COUNTERS: in GLenumToString()
1347 if (!CheckMaxValue(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, 0)) in Run()
1632 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &p2); in Run()
1939 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &p4); in Run()
2111 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &p2); in Run()
2480 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &p4); in Run()
2846 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &p2); in Run()
3209 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &p2); in Run()
3461 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &p2); in Run()
3694 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &m_fac); in Run()
Des31cLayoutBindingTests.cpp2320 gl().getIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &units); in maxArraySize()
Des31cArrayOfArraysTests.cpp8314 pname = GL_MAX_FRAGMENT_ATOMIC_COUNTERS; in test_shader_compilation()
8490 pname = GL_MAX_FRAGMENT_ATOMIC_COUNTERS; in test_shader_compilation()
Des31cProgramInterfaceQueryTests.cpp2067 glGetIntegerv(GL_MAX_FRAGMENT_ATOMIC_COUNTERS, &max_counters); in Run()
/external/deqp/framework/opengl/
DgluStrUtil.inl1256 case GL_MAX_FRAGMENT_ATOMIC_COUNTERS: return "GL_MAX_FRAGMENT_ATOMIC_COUNTERS";
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h306 …{ GL_MAX_FRAGMENT_ATOMIC_COUNTERS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounte…
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1644 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 macro
/external/mesa3d/include/GLES3/
Dgl31.h1280 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 macro
Dgl32.h1280 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 macro
/external/swiftshader/include/GL/
Dglcorearb.h2152 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 macro
Dglext.h2099 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 macro
/external/mesa3d/include/GL/
Dglcorearb.h2152 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 macro
Dglext.h2099 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 macro