Searched refs:GL_MULTISAMPLE (Results 1 – 18 of 18) sorted by relevance
417 gl.enable(GL_MULTISAMPLE); in iterate()487 gl.disable(GL_MULTISAMPLE); in iterate()
3924 gl.disable(GL_MULTISAMPLE); in iterate()
298 _mesa_set_enable(ctx, GL_MULTISAMPLE, GL_TRUE); in setup_glsl_msaa_blit_shader()
159 #define GL_MULTISAMPLE 0x809D macro
143 #define GL_MULTISAMPLE 0x809D macro
134 #define GL_MULTISAMPLE 0x809D macro
1212 case GL_MULTISAMPLE: context->setMultisampleEnabled(false); break; in Disable()1349 case GL_MULTISAMPLE: context->setMultisampleEnabled(true); break; in Enable()2516 case GL_MULTISAMPLE: return context->isMultisampleEnabled(); break; in IsEnabled()
732 gl.enable (GL_MULTISAMPLE); in resetStateGLCore()
1469 gl.enable(GL_MULTISAMPLE); in iterate()1482 gl.disable(GL_MULTISAMPLE); in iterate()
258 ctx->Driver.Enable(ctx, GL_MULTISAMPLE, state); in _mesa_set_multisample()
1430 GL_MULTISAMPLE); in _mesa_PopAttrib()
1780 #define GL_MULTISAMPLE 0x809D macro
515 #define GL_MULTISAMPLE 0x809D macro
156 #define GL_MULTISAMPLE 0x809D macro
346 #define GL_MULTISAMPLE 0x809D macro
4727 glEnable(GL_MULTISAMPLE); in vrend_hw_emit_rs()4729 glDisable(GL_MULTISAMPLE); in vrend_hw_emit_rs()