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Searched refs:GL_NAME_LENGTH (Results 1 – 18 of 18) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cProgramInterfaceQueryTests.cpp508 GLenum props[] = { GL_NAME_LENGTH, in Run()
522 GLenum props2[] = { GL_NAME_LENGTH, in Run()
628 GLenum props[] = { GL_NAME_LENGTH, in Run()
743 GLenum props[] = { GL_NAME_LENGTH, in Run()
796 GLenum props[] = { GL_NAME_LENGTH, in Run()
864 GLenum props[] = { GL_NAME_LENGTH, in Run()
940 GLenum props[] = { GL_NAME_LENGTH, in Run()
1042 GLenum props[] = { GL_NAME_LENGTH, in Run()
1153 GLenum props[] = { GL_NAME_LENGTH, in Run()
1215 GLenum props[] = { GL_NAME_LENGTH, in Run()
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Dgl4cShaderSubroutineTests.cpp1376 case GL_NAME_LENGTH: in pnameToStr()
3353 …if (false == checkProgramResourceiv(program_id, GL_VERTEX_SUBROUTINE, GL_NAME_LENGTH, subroutine_n… in inspectProgramResourceiv()
3360 { GL_NAME_LENGTH, 0 }, in inspectProgramResourceiv()
/external/deqp/external/openglcts/modules/gles31/
Des31cProgramInterfaceQueryTests.cpp418 GLenum props[] = { GL_NAME_LENGTH, in Run()
428 GLenum props2[] = { GL_NAME_LENGTH, in Run()
603 GLenum props3[] = { GL_NAME_LENGTH, in VerifyCompute()
614 GLenum props4[] = { GL_NAME_LENGTH, in VerifyCompute()
729 GL_NAME_LENGTH, in Run()
806 GLenum props[] = { GL_NAME_LENGTH, in Run()
896 GLenum props[] = { GL_NAME_LENGTH, in Run()
978 GLenum props[] = { GL_NAME_LENGTH, in Run()
1058 GLenum props[] = { GL_NAME_LENGTH, in Run()
1216 GLenum props[] = { GL_NAME_LENGTH, in Run()
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/external/deqp/framework/opengl/
DgluProgramInterfaceQuery.cpp43 const int length = getProgramResourceInt(gl, program, programInterface, index, GL_NAME_LENGTH); in getProgramResourceName()
DgluStrUtil.inl1532 case GL_NAME_LENGTH: return "GL_NAME_LENGTH";
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceQueryTestCase.cpp2208 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate()
2261 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate()
2328 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate()
2393 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate()
2440 { GL_NAME_LENGTH, &nameLengthValidator }, in iterate()
Des31fSSBOLayoutCase.cpp1368 const deUint32 queryParams[] = { GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES, GL_NAME_LENGTH }; in getGLBufferLayout()
1435 GL_NAME_LENGTH // 9 in getGLBufferLayout()
1462 DE_ASSERT(queryParams[9] == GL_NAME_LENGTH); in getGLBufferLayout()
Des31fProgramInterfaceQueryTests.cpp1916 const glw::GLenum nameProp = GL_NAME_LENGTH; in iterate()
2454 const glw::GLenum nameLengthProp = GL_NAME_LENGTH; in iterate()
/external/mesa3d/src/mesa/main/
Duniform_query.cpp90 return GL_NAME_LENGTH; in resource_prop_from_uniform_prop()
Dshader_query.cpp1149 case GL_NAME_LENGTH: in _mesa_program_resource_prop()
Duniforms.c1254 _mesa_program_resource_prop(shProg, res, index, GL_NAME_LENGTH, in mesa_bufferiv()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1678 #define GL_NAME_LENGTH 0x92F9 macro
/external/mesa3d/include/GLES3/
Dgl31.h1248 #define GL_NAME_LENGTH 0x92F9 macro
Dgl32.h1248 #define GL_NAME_LENGTH 0x92F9 macro
/external/swiftshader/include/GL/
Dglcorearb.h2460 #define GL_NAME_LENGTH 0x92F9 macro
Dglext.h2407 #define GL_NAME_LENGTH 0x92F9 macro
/external/mesa3d/include/GL/
Dglcorearb.h2460 #define GL_NAME_LENGTH 0x92F9 macro
Dglext.h2407 #define GL_NAME_LENGTH 0x92F9 macro