Searched refs:GL_NUM_ACTIVE_VARIABLES (Results 1 – 15 of 15) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 1008 case GL_NUM_ACTIVE_VARIABLES: in get_buffer_property() 1044 case GL_NUM_ACTIVE_VARIABLES: in get_buffer_property() 1080 case GL_NUM_ACTIVE_VARIABLES: in get_buffer_property() 1103 case GL_NUM_ACTIVE_VARIABLES: in get_buffer_property() 1239 case GL_NUM_ACTIVE_VARIABLES: in _mesa_program_resource_prop()
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D | uniforms.c | 1259 _mesa_program_resource_prop(shProg, res, index, GL_NUM_ACTIVE_VARIABLES, in mesa_bufferiv()
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/external/deqp/framework/opengl/ |
D | gluProgramInterfaceQuery.cpp | 63 …veVariables = getProgramResourceInt(gl, program, programInterface, index, GL_NUM_ACTIVE_VARIABLES); in getProgramInterfaceActiveVariables()
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D | gluStrUtil.inl | 1523 case GL_NUM_ACTIVE_VARIABLES: return "GL_NUM_ACTIVE_VARIABLES";
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 605 GL_NUM_ACTIVE_VARIABLES, in VerifyCompute() 1761 …GLenum props[] = { GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES, GL_ACTIVE_VARI… in Run() 1766 GLenum props2[] = { GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES }; in Run() 1912 GLenum props[] = { GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES }; in Run() 2323 GL_NUM_ACTIVE_VARIABLES, in Run()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 1982 …GLenum props[] = { GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES, GL_ACTIVE_VARI… in Run() 1987 GLenum props2[] = { GL_BUFFER_BINDING, GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES }; in Run() 3075 GL_NUM_ACTIVE_VARIABLES, in Run() 4164 GL_NUM_ACTIVE_VARIABLES, in Run() 4714 GL_NUM_ACTIVE_VARIABLES, in VerifyCompute()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1689 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
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/external/deqp/modules/gles31/functional/ |
D | es31fSSBOLayoutCase.cpp | 1368 const deUint32 queryParams[] = { GL_BUFFER_DATA_SIZE, GL_NUM_ACTIVE_VARIABLES, GL_NAME_LENGTH }; in getGLBufferLayout()
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D | es31fProgramInterfaceQueryTests.cpp | 1836 const glw::GLenum props[] = { GL_NUM_ACTIVE_VARIABLES }; in iterate() 2390 const glw::GLenum numActiveVariablesProp = GL_NUM_ACTIVE_VARIABLES; in iterate()
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1259 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
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D | gl32.h | 1259 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2471 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
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D | glext.h | 2418 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2471 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
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D | glext.h | 2418 #define GL_NUM_ACTIVE_VARIABLES 0x9304 macro
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