/external/deqp/modules/gles2/functional/ |
D | es2fNegativeTextureApiTests.cpp | 147 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 183 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 208 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 243 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 256 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 279 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 295 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 311 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 327 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 343 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() [all …]
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D | es2fImplementationLimitTests.cpp | 202 LIMIT_CASE(num_compressed_texture_formats, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GLint, 0); in init()
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D | es2fIntegerStateQueryTests.cpp | 2199 …OMPRESSED_TEXTURE_FORMATS", GL_COMPRESSED_TEXTURE_FORMATS, GL_NUM_COMPRESSED_TEXTURE_FORMATS, 0))… in init()
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/external/deqp/framework/opengl/ |
D | gluContextInfo.cpp | 169 gl.getIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numFormats); in operator ()()
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D | gluStrUtil.inl | 1178 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: return "GL_NUM_COMPRESSED_TEXTURE_FORMATS";
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 289 const GLint numFormats = query<GLint>(gl, GL_NUM_COMPRESSED_TEXTURE_FORMATS); in iterate() 453 …LIMIT_CASE(num_compressed_texture_formats, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GLint, DE_LENGTH_O… in init()
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D | es3fIntegerStateQueryTests.cpp | 2975 …COMPRESSED_TEXTURE_FORMATS", GL_COMPRESSED_TEXTURE_FORMATS, GL_NUM_COMPRESSED_TEXTURE_FORMATS, 10 … in init()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 374 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: in glGetIntegerv()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 282 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 245 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 236 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 223 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1241 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = NUM_COMPRESSED_TEXTURE_FORMATS; break; in getIntegerv() 1444 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: in getQueryParameterNum() 1596 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: in isQueryParameterInt()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 247 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1963 …case GL_NUM_COMPRESSED_TEXTURE_FORMATS: *params = NUM_COMPRESSED_TEXTURE_FORMATS; retu… in getIntegerv() 2498 case GL_NUM_COMPRESSED_TEXTURE_FORMATS: in getQueryParameterInfo()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 196 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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D | gl31.h | 198 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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D | gl32.h | 198 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/mesa3d/include/GL/ |
D | gl.h | 1777 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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D | glcorearb.h | 538 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 759 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 538 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
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