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Searched refs:GL_PERSPECTIVE_CORRECTION_HINT (Results 1 – 11 of 11) sorted by relevance

/external/mesa3d/src/mesa/main/
Dhint.c68 case GL_PERSPECTIVE_CORRECTION_HINT: in _mesa_Hint()
Dattrib.c1145 _mesa_Hint(GL_PERSPECTIVE_CORRECTION_HINT, in _mesa_PopAttrib()
/external/webrtc/webrtc/modules/audio_processing/test/android/apmtest/jni/
Dmain.c120 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST); in engine_init_display()
/external/replicaisland/src/com/replica/replicaisland/
DGameRenderer.java85 gl.glHint(GL10.GL_PERSPECTIVE_CORRECTION_HINT, GL10.GL_FASTEST); in onSurfaceCreated()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h291 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 macro
/external/mesa3d/include/GLES/
Dgl.h250 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 macro
/external/swiftshader/include/GLES/
Dgl.h241 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h146 { GL_PERSPECTIVE_CORRECTION_HINT, CONTEXT_ENUM(Hint.PerspectiveCorrection), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h549 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1222 case GL_PERSPECTIVE_CORRECTION_HINT: *params = mState.perspectiveCorrectionHint; break; in getIntegerv()
DlibGLES_CM.cpp2442 case GL_PERSPECTIVE_CORRECTION_HINT: in Hint()