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Searched refs:GL_POINT_BIT (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Dattrib.c461 if (mask & GL_POINT_BIT) { in _mesa_PushAttrib()
462 if (!push_attrib(ctx, &head, GL_POINT_BIT, in _mesa_PushAttrib()
1244 case GL_POINT_BIT: in _mesa_PopAttrib()
Dcontext.c1463 if (mask & GL_POINT_BIT) { in _mesa_copy_context()
/external/mesa3d/include/GL/
Dgl.h674 #define GL_POINT_BIT 0x00000002 macro