/external/deqp/external/openglcts/modules/common/ |
D | glcTextureRepeatModeTests.cpp | 249 …{ GL_RED, GL_RED, GL_RED, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 0, 0, 0, 0, 0, 0, 0, … 253 …{ GL_R8, GL_RED, GL_RED, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 0, 0, 0, 0, 0, 0, 0, N… 254 …{ GL_R8_SNORM, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_… 255 …{ GL_R16, GL_RED, GL_RED, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16, 0, 0, 0, 0, 0, 0, 0,… 256 …{ GL_R16_SNORM, GL_RED, GL_RED, GL_SHORT, SAMPLER_NORM, { {16, 0, 0, 0, 0, 0, 0, 0, N… 289 …{ GL_R16F, GL_RED, GL_RED, GL_HALF_FLOAT, SAMPLER_FLOAT, { {16, 0, 0, 0, 0, 0, 0, 0, NO… 293 …{ GL_R32F, GL_RED, GL_RED, GL_FLOAT, SAMPLER_FLOAT, { {32, 0, 0, 0, 0, 0, 0, 0, NO_FLA… 301 …{ GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG }… 302 …{ GL_R8UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 0, 0, 0, 0, 0, 0, 0… 303 …{ GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, 0, 0, 0, NO_FLAG… [all …]
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D | glcPackedPixelsTests.cpp | 157 …{ GL_RED, GL_RED, GL_RED, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 0, 0, 0, 0,… 159 …{ GL_R8, GL_RED, GL_RED, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 0, 0, 0, 0, … 160 …{ GL_R8_SNORM, GL_RED, GL_RED, GL_BYTE, SAMPLER_NORM, { { 8, 0, 0, 0, 0, 0,… 161 …{ GL_R16, GL_RED, GL_RED, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16, 0, 0, 0, 0,… 162 …{ GL_R16_SNORM, GL_RED, GL_RED, GL_SHORT, SAMPLER_NORM, { {16, 0, 0, 0, 0, … 188 …{ GL_R16F, GL_RED, GL_RED, GL_HALF_FLOAT, SAMPLER_FLOAT, { {16, 0, 0, 0, 0, 0… 192 …{ GL_R32F, GL_RED, GL_RED, GL_FLOAT, SAMPLER_FLOAT, { {32, 0, 0, 0, 0, 0, 0… 198 …{ GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0,… 199 …{ GL_R8UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 0, 0… 200 …{ GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, … [all …]
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D | glcInternalformatTests.cpp | 700 formatMap[GL_RED] = TextureFormat(GL_RED, GL_UNSIGNED_BYTE, GL_RED); in iterate() 1534 TF(GL_RED, GL_BYTE, GL_R8_SNORM), in getGLTestData() 1535 TF(GL_RED, GL_SHORT, GL_R16_SNORM), in getGLTestData() 1565 TF(GL_RED, GL_HALF_FLOAT, GL_R16F, ARB_texture_float), in getGLTestData() 1569 TF(GL_RED, GL_FLOAT, GL_R32F, ARB_texture_float), in getGLTestData()
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSwizzleTests.cpp | 53 case GL_RED: return c.getRed(); in swizzle() 247 { "red", GL_R8, GL_RED, GL_UNSIGNED_BYTE }, in init() 271 { "red", GL_RED }, in init() 288 { "all_red", GL_RED, GL_RED, GL_RED, GL_RED }, in init() 294 { "bgra", GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA }, in init() 295 { "abgr", GL_ALPHA, GL_BLUE, GL_GREEN, GL_RED }, in init() 296 { "one_one_red_green", GL_ONE, GL_ONE, GL_RED, GL_GREEN } in init() 299 static const deUint32 defaultSwizzles[] = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA }; in init()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 96 { VIRGL_FORMAT_L8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE }, 99 { VIRGL_FORMAT_L16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, RRR1_SWIZZLE }, 104 { VIRGL_FORMAT_R8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE }, 106 { VIRGL_FORMAT_R16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, NO_SWIZZLE }, 137 { VIRGL_FORMAT_L16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, RRR1_SWIZZLE }, 141 { VIRGL_FORMAT_L32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, RRR1_SWIZZLE }, 163 { VIRGL_FORMAT_R16_FLOAT, GL_R16F, GL_RED, GL_HALF_FLOAT, NO_SWIZZLE }, 165 { VIRGL_FORMAT_R32_FLOAT, GL_R32F, GL_RED, GL_FLOAT, NO_SWIZZLE }, 203 { VIRGL_FORMAT_R8_SNORM, GL_R8_SNORM, GL_RED, GL_BYTE, NO_SWIZZLE }, 209 { VIRGL_FORMAT_R16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT, NO_SWIZZLE }, [all …]
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
D | esextcTextureBorderClampTexParameterIErrors.cpp | 122 VerifyGLTexParameterIivForAll(GL_TEXTURE_MIN_FILTER, GL_RED, GL_INVALID_ENUM); in iterate() 123 VerifyGLTexParameterIuivForAll(GL_TEXTURE_MIN_FILTER, GL_RED, GL_INVALID_ENUM); in iterate() 142 VerifyGLTexParameterIivForAll(GL_TEXTURE_WRAP_S, GL_RED, GL_INVALID_ENUM); in iterate() 143 VerifyGLTexParameterIuivForAll(GL_TEXTURE_WRAP_S, GL_RED, GL_INVALID_ENUM); in iterate() 146 VerifyGLTexParameterIivForAll(GL_TEXTURE_WRAP_T, GL_RED, GL_INVALID_ENUM); in iterate() 147 VerifyGLTexParameterIuivForAll(GL_TEXTURE_WRAP_T, GL_RED, GL_INVALID_ENUM); in iterate() 150 VerifyGLTexParameterIivForAll(GL_TEXTURE_WRAP_R, GL_RED, GL_INVALID_ENUM); in iterate() 151 VerifyGLTexParameterIuivForAll(GL_TEXTURE_WRAP_R, GL_RED, GL_INVALID_ENUM); in iterate()
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D | esextcTextureBorderClampSamplingTextureGroup.cpp | 93 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 25… in init() 101 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init() 213 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init() 221 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256,… in init()
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D | esextcTextureBorderClampTests.cpp | 118 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 25… in init() 126 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init() 237 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256… in init() 245 …1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_LINEAR, GL_DEPTH_COMPONENT, GL_RED, 256, 256,… in init()
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/external/mesa3d/src/mesa/main/ |
D | glformats.c | 170 case GL_RED: in get_map_idx() 375 case GL_RED: in _mesa_components_in_format() 584 case GL_RED: in _mesa_is_enum_format_unsized() 634 case GL_RED: in _mesa_is_enum_format_unorm() 985 case GL_RED: in _mesa_is_color_format() 1460 return GL_RED; in _mesa_unpack_format_to_base_format() 1481 case GL_RED: in _mesa_unpack_format_to_base_format() 1504 case GL_RED: in _mesa_base_format_to_integer_format() 1546 if (base_format == GL_RED || in _mesa_base_format_has_channel() 1639 case GL_RED: in _mesa_base_format_component_count() [all …]
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D | formats.c | 281 return GL_RED; in get_base_format_for_array_format() 1616 return format == GL_RED && type == GL_UNSIGNED_BYTE; in _mesa_format_matches_format_and_type() 1618 return format == GL_RED && type == GL_UNSIGNED_SHORT && !swapBytes; in _mesa_format_matches_format_and_type() 1630 return format == GL_RED && type == GL_UNSIGNED_BYTE; in _mesa_format_matches_format_and_type() 1637 return format == GL_RED && type == GL_UNSIGNED_SHORT && in _mesa_format_matches_format_and_type() 1696 return format == GL_RED && type == GL_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 1698 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 1701 return format == GL_RED && type == GL_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 1703 return format == GL_RED && type == GL_HALF_FLOAT && !swapBytes; in _mesa_format_matches_format_and_type() 1828 return format == GL_RED && type == GL_BYTE; in _mesa_format_matches_format_and_type() [all …]
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 167 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES() 200 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES() 227 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES() 255 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES() 277 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES() 288 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES() 304 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateES() 782 gl.texParameteri(GL_TEXTURE_1D, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateGLCore() 806 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateGLCore() 835 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_R, GL_RED); in resetStateGLCore() [all …]
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 41 case GL_RED: in IsUnsizedInternalFormat() 66 case GL_R8: return GL_RED; in GetBaseInternalFormat() 67 case GL_R8_SNORM: return GL_RED; in GetBaseInternalFormat() 81 case GL_R16F: return GL_RED; in GetBaseInternalFormat() 85 case GL_R32F: return GL_RED; in GetBaseInternalFormat() 91 case GL_R8I: return GL_RED; in GetBaseInternalFormat() 92 case GL_R8UI: return GL_RED; in GetBaseInternalFormat() 93 case GL_R16I: return GL_RED; in GetBaseInternalFormat() 94 case GL_R16UI: return GL_RED; in GetBaseInternalFormat() 95 case GL_R32I: return GL_RED; in GetBaseInternalFormat() [all …]
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/external/deqp/modules/egl/ |
D | teglImageTests.cpp | 349 case GL_RED: return "red"; in getStorageName() 420 if ((m_internalFormat == GL_RED || m_internalFormat == GL_RG) && !isGLRedSupported()) in iterate() 558 …addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RED, GL_RED, GL_UNSIG… in init()
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/external/swiftshader/src/OpenGL/libEGL/ |
D | Display.cpp | 381 case GL_RED: in createPBufferSurface() 471 case GL_RED: in createPBufferSurface() 487 case GL_RED: in createPBufferSurface() 502 case GL_RED: in createPBufferSurface()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessBuffersTests.cpp | 961 …is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, referen… in iterate() 966 …is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_R8, 1, GL_RED, GL_UNSIGNED_BYTE, referenc… in iterate() 999 …is_ok &= TestClearNamedBufferData<glw::GLushort, false>(GL_R16, 1, GL_RED, GL_UNSIGNED_SHORT, refe… in iterate() 1005 …is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_R16, 1, GL_RED, GL_UNSIGNED_SHORT, refer… in iterate() 1073 …is_ok &= TestClearNamedBufferData<glw::GLhalf, false>(GL_R16F, 1, GL_RED, GL_HALF_FLOAT, reference… in iterate() 1078 …is_ok &= TestClearNamedBufferData<glw::GLhalf, true>(GL_R16F, 1, GL_RED, GL_HALF_FLOAT, reference); in iterate() 1087 is_ok &= TestClearNamedBufferData<glw::GLfloat, false>(GL_R32F, 1, GL_RED, GL_FLOAT, reference); in iterate() 1093 is_ok &= TestClearNamedBufferData<glw::GLfloat, true>(GL_R32F, 1, GL_RED, GL_FLOAT, reference); in iterate() 2654 m_pClearNamedBufferData(not_a_buffer_name, GL_R8, GL_RED, GL_UNSIGNED_BYTE, &dummy_data); in TestErrorsOfClearNamedBufferData() 2681 m_pClearNamedBufferData(buffer, invalid_internal_format, GL_RED, GL_UNSIGNED_BYTE, &dummy_data); in TestErrorsOfClearNamedBufferData() [all …]
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D | gl3cTextureSwizzleTests.cpp | 232 GL_RED, 245 GL_RED, 258 GL_RED, 271 GL_RED, 609 GL_RED, 661 GL_RED, 1190 static const glw::GLint valid_values[] = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_ONE, GL_ZERO }; 1324 case GL_RED: in calculate_values_from_source() 1873 case GL_RED: in get_swizzled_channel_idx() 2243 glw::GLint param[4] = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA }; in iterate() [all …]
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D | gl4cSparseTextureClampTests.cpp | 394 Texture::SubImage(gl, verifyTarget, 0, 0, 0, 0, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, in verifyLookupTextureData() 419 Texture::GetData(gl, 0, verifyTarget, GL_RED, GL_UNSIGNED_BYTE, (GLvoid*)out_data); in verifyLookupTextureData() 903 Texture::SubImage(gl, verifyTarget, 0, 0, 0, 0, width, height, 0, GL_RED, GL_UNSIGNED_BYTE, in verifyLookupTextureData() 924 Texture::GetData(gl, 0, verifyTarget, GL_RED, GL_UNSIGNED_BYTE, (GLvoid*)out_data); in verifyLookupTextureData()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_sampler_view.c | 312 case GL_RED: in compute_texture_format_swizzle() 354 case GL_RED: in compute_texture_format_swizzle() 389 depth_mode = GL_RED; in get_texture_format_swizzle()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Framebuffer.cpp | 536 case GL_R8: return GL_RED; in getImplementationColorReadFormat() 563 case GL_R16F: return GL_RED; in getImplementationColorReadFormat() 568 case GL_R32F: return GL_RED; in getImplementationColorReadFormat()
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D | utilities.cpp | 588 case GL_RED: in ValidateCopyFormats() 589 if(baseColorbufferFormat != GL_RED && in ValidateCopyFormats() 1124 case GL_RED: in ValidateTextureFormatType() 1319 case GL_RED: in ConvertReadFormatType() 1518 case GL_RED: in IsDepthRenderable() 1584 case GL_RED: in IsStencilRenderable() 2214 case GL_RED: return sw::SWIZZLE_RED; in ConvertSwizzleType()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | format_info.h | 752 .BaseFormat = GL_RED, 766 .BaseFormat = GL_RED, 1102 .BaseFormat = GL_RED, 1116 .BaseFormat = GL_RED, 1508 .BaseFormat = GL_RED, 1522 .BaseFormat = GL_RED, 2278 .BaseFormat = GL_RED, 2292 .BaseFormat = GL_RED, 2306 .BaseFormat = GL_RED, 2320 .BaseFormat = GL_RED, [all …]
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/external/mesa3d/src/glx/ |
D | compsize.c | 90 case GL_RED: in __glElementsPerGroup()
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/external/mesa3d/src/mesa/main/tests/ |
D | mesa_formats.cpp | 123 case GL_RED: in TEST()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
D | PVRTTextureAPI.cpp | 243 glFormat = GL_RED; in PVRTGetOGLES3TextureFormat() 293 glFormat = GL_RED; in PVRTGetOGLES3TextureFormat() 352 glFormat = GL_RED; in PVRTGetOGLES3TextureFormat() 408 glFormat = GL_RED; in PVRTGetOGLES3TextureFormat()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayGetterCalls.cpp | 189 pnames_for_gettexparameter_default[GL_TEXTURE_SWIZZLE_R] = GL_RED; in initTest() 206 pnames_for_gettexparameter_modified[GL_TEXTURE_SWIZZLE_A] = GL_RED; in initTest()
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