/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 194 GL_SAMPLE_ALPHA_TO_COVERAGE, in init() 210 GL_SAMPLE_ALPHA_TO_COVERAGE, in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 225 GL_SAMPLE_ALPHA_TO_COVERAGE, in init() 243 GL_SAMPLE_ALPHA_TO_COVERAGE, in init()
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/external/deqp/framework/opengl/ |
D | gluStateReset.cpp | 126 gl.disable (GL_SAMPLE_ALPHA_TO_COVERAGE); in resetStateES() 733 gl.disable (GL_SAMPLE_ALPHA_TO_COVERAGE); in resetStateGLCore()
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D | gluStrUtil.inl | 478 case GL_SAMPLE_ALPHA_TO_COVERAGE: return "GL_SAMPLE_ALPHA_TO_COVERAGE"; 1344 case GL_SAMPLE_ALPHA_TO_COVERAGE: return "GL_SAMPLE_ALPHA_TO_COVERAGE";
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/external/deqp/modules/gles2/functional/ |
D | es2fBooleanStateQueryTests.cpp | 577 { "sample_alpha_to_coverage", "SAMPLE_ALPHA_TO_COVERAGE", GL_SAMPLE_ALPHA_TO_COVERAGE, false}, in init()
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D | es2fMultisampleTests.cpp | 1116 GLU_CHECK_CALL(glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE)); in init() 1297 GLU_CHECK_CALL(glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE)); in iterate()
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/external/deqp/modules/gles3/functional/ |
D | es3fMultisampleTests.cpp | 1272 GLU_CHECK_CALL(glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE)); in init() 1450 GLU_CHECK_CALL(glEnable(GL_SAMPLE_ALPHA_TO_COVERAGE)); in iterate()
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D | es3fBooleanStateQueryTests.cpp | 772 { "sample_alpha_to_coverage", "SAMPLE_ALPHA_TO_COVERAGE", GL_SAMPLE_ALPHA_TO_COVERAGE, false}, in init()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 160 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 144 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 135 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 153 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1112 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mState.sampleAlphaToCoverageEnabled; break; in getBooleanv() 1496 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural in getQueryParameterNum() 1698 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural in isQueryParameterBool()
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D | libGLES_CM.cpp | 1181 case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(false); break; in Disable() 1318 case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(true); break; in Enable() 2485 case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); break; in IsEnabled()
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureMultisampleTests.cpp | 904 gl.enable(GL_SAMPLE_ALPHA_TO_COVERAGE); in updateTexture() 940 gl.disable (GL_SAMPLE_ALPHA_TO_COVERAGE); in updateTexture()
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D | es31fMultisampleTests.cpp | 755 gl.enable(GL_SAMPLE_ALPHA_TO_COVERAGE); in iterate()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.cpp | 1431 …case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(false); break; in Disable() 1776 case GL_SAMPLE_ALPHA_TO_COVERAGE: context->setSampleAlphaToCoverageEnabled(true); break; in Enable() 3846 case GL_SAMPLE_ALPHA_TO_COVERAGE: return context->isSampleAlphaToCoverageEnabled(); in IsEnabled()
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D | Context.cpp | 1819 case GL_SAMPLE_ALPHA_TO_COVERAGE: *params = mState.sampleAlphaToCoverageEnabled; break; in getBooleanv() 2650 case GL_SAMPLE_ALPHA_TO_COVERAGE: // For this purpose, they are treated here as bool-natural in getQueryParameterInfo()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 141 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 141 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 177 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 792 _mesa_set_enable(ctx, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_FALSE); in _mesa_meta_begin() 1161 _mesa_set_enable(ctx, GL_SAMPLE_ALPHA_TO_COVERAGE, save_ms->SampleAlphaToCoverage); in _mesa_meta_end()
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/external/mesa3d/src/mesa/main/ |
D | attrib.c | 1438 GL_SAMPLE_ALPHA_TO_COVERAGE); in _mesa_PopAttrib()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 141 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 141 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E macro
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