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Searched refs:GL_SEPARATE_ATTRIBS (Results 1 – 25 of 37) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderAdjacency.cpp296 gl.transformFeedbackVaryings(m_po_id, 2, varyings, GL_SEPARATE_ATTRIBS); in initTest()
302 gl.transformFeedbackVaryings(m_po_id, 1, varyings, GL_SEPARATE_ATTRIBS); in initTest()
DesextcGeometryShaderPrimitiveQueries.cpp352 GL_SEPARATE_ATTRIBS); in iterate()
DesextcGeometryShaderInput.cpp844 …formFeedbackVaryings(info.po_id, n_captured_varyings_size, captured_varyings, GL_SEPARATE_ATTRIBS); in initCaseProgram()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderMaxPatchVertices.cpp544 gl.transformFeedbackVaryings(m_po_id_2, 2 /* count */, m_tf_varyings, GL_SEPARATE_ATTRIBS); in initTransformFeedbackBufferObjects()
586 gl.transformFeedbackVaryings(m_po_id_1, 2 /* count */, m_tf_varyings, GL_SEPARATE_ATTRIBS); in initProgramObjects()
602 gl.transformFeedbackVaryings(m_po_id_2, 2 /* count */, m_tf_varyings, GL_SEPARATE_ATTRIBS); in initProgramObjects()
DesextcTessellationShaderXFB.cpp210 gl.transformFeedbackVaryings(po_id, n_varyings, varyings, GL_SEPARATE_ATTRIBS); in createSeparableProgram()
541 gl.transformFeedbackVaryings(m_po_id, 1 /* count */, &varying_name, GL_SEPARATE_ATTRIBS); in initTest()
/external/deqp/modules/gles3/functional/
Des3fTransformFeedbackTests.cpp281 if (tfMode == GL_SEPARATE_ATTRIBS && numComponents > maxTfSeparateComponents) in isProgramSupported()
288 if (tfMode == GL_SEPARATE_ATTRIBS && totalTfAttribs > maxTfSeparateAttribs) in isProgramSupported()
473 int bufNdx = (bufferMode == GL_SEPARATE_ATTRIBS ? varNdx : 0); in computeTransformFeedbackOutputs()
474 int offset = (bufferMode == GL_SEPARATE_ATTRIBS ? 0 : accumulatedSize); in computeTransformFeedbackOutputs()
959 if (m_bufferMode == GL_SEPARATE_ATTRIBS) in init()
1354 if (glu::isDataTypeMatrix(type) || m_bufferMode == GL_SEPARATE_ATTRIBS) in BasicArrayCase()
1444 bool isSeparateMode = m_bufferMode == GL_SEPARATE_ATTRIBS; in init()
1552 { "separate", GL_SEPARATE_ATTRIBS }, in init()
Des3fNegativeShaderApiTests.cpp1938 …gs (program.getProgram(), maxTransformFeedbackSeparateAttribs+1, &tfVarying, GL_SEPARATE_ATTRIBS); in init()
/external/mesa3d/src/mesa/main/
Dtransformfeedback.c924 case GL_SEPARATE_ATTRIBS: in _mesa_TransformFeedbackVaryings()
933 (bufferMode == GL_SEPARATE_ATTRIBS && in _mesa_TransformFeedbackVaryings()
/external/deqp/external/openglcts/modules/gl/
Dgl3cTransformFeedbackTests.cpp226 s_fragment_shader, NULL, 0, GL_SEPARATE_ATTRIBS); in iterate()
833 …ackVaryings(m_program_id_with_output, more_than_max_separate_attribs, attrib, GL_SEPARATE_ATTRIBS); in testExtension1()
1293 ….transformFeedbackVaryings(m_program_id_with_output, 1, &tf_varying_names[i], GL_SEPARATE_ATTRIBS); in testExtension3()
1965 …ransform_feedback_varyings_c[0], more_than_max_transform_feedback_components, GL_SEPARATE_ATTRIBS); in testTooManyVaryings()
3077 m_attrib_type = GL_SEPARATE_ATTRIBS; in CaptureVertexSeparate()
3354 if (s_capture_ways[capture_way] == GL_SEPARATE_ATTRIBS) in numberOfAttributes()
3365 if (s_capture_ways[capture_way] == GL_SEPARATE_ATTRIBS && in numberOfAttributes()
3739 GL_SEPARATE_ATTRIBS };
4364 case GL_SEPARATE_ATTRIBS: in bindBOForXFB()
4681 GL_SEPARATE_ATTRIBS };
Dgl3cTransformFeedbackOverflowQueryTests.cpp1524 return GL_SEPARATE_ATTRIBS; in bufferMode()
1699 return GL_SEPARATE_ATTRIBS; in bufferMode()
Dgl4cShaderAtomicCountersTests.cpp1743 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS); in Run()
1900 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS); in Run()
2048 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS); in Run()
2201 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS); in Run()
2730 glTransformFeedbackVaryings(prog_[i], 1, &xfb_var, GL_SEPARATE_ATTRIBS); in Run()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5FmaPrecision.cpp179 gl.transformFeedbackVaryings(m_po_id, 2, varyings, GL_SEPARATE_ATTRIBS); in initTest()
/external/mesa3d/src/compiler/glsl/
Dlink_varyings.cpp1050 if (prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS && in assign_location()
1326 prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS; in store_tfeedback_info()
1787 (prog->TransformFeedback.BufferMode == GL_SEPARATE_ATTRIBS && in assign_locations()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleFunctionalTests.cpp1543 gl.transformFeedbackVaryings(po_verify_id, 1, &vs_verify_varying_name, GL_SEPARATE_ATTRIBS); in iterate()
2101 gl.transformFeedbackVaryings(po_verify_id, 1, &vs_verify_varying_name, GL_SEPARATE_ATTRIBS); in iterate()
Des31cShaderAtomicCountersTests.cpp1797 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS); in Run()
1961 glTransformFeedbackVaryings(prog_, 2, xfb_var, GL_SEPARATE_ATTRIBS); in Run()
2496 glTransformFeedbackVaryings(prog_[i], 1, &xfb_var, GL_SEPARATE_ATTRIBS); in Run()
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
DesextcTextureBufferOperations.cpp1179 gl.transformFeedbackVaryings(m_tf_po_id, 1, varyings, GL_SEPARATE_ATTRIBS); in initializeBufferObjectData()
DesextcTextureBufferTextureBufferRange.cpp912 gl.transformFeedbackVaryings(m_vsfs_po_id, 2, varyings, GL_SEPARATE_ATTRIBS); in iterate()
/external/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1236 case GL_SEPARATE_ATTRIBS: in applyTransformFeedback()
1479 if(transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS && in linkTransformFeedback()
DlibGLESv3.cpp1752 case GL_SEPARATE_ATTRIBS: in TransformFeedbackVaryings()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h606 #define GL_SEPARATE_ATTRIBS 0x8C8D macro
/external/deqp/modules/gles31/functional/
Des31fProgramInterfaceDefinitionUtil.cpp1885 else if (program->getTransformFeedbackMode() == GL_SEPARATE_ATTRIBS) in getCombinedProgramResourceUsage()
/external/deqp/external/openglcts/modules/glesext/draw_elements_base_vertex/
DesextcDrawElementsBaseVertexTests.cpp320 tf_varyings, GL_SEPARATE_ATTRIBS); in buildProgram()
/external/swiftshader/include/GLES3/
Dgl3.h783 #define GL_SEPARATE_ATTRIBS 0x8C8D macro
/external/mesa3d/include/GLES3/
Dgl3.h783 #define GL_SEPARATE_ATTRIBS 0x8C8D macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl1034 #define GL_SEPARATE_ATTRIBS 0x8C8D macro

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