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Searched refs:GL_SHADE_MODEL (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h205 #define GL_SHADE_MODEL 0x0B54 macro
/external/mesa3d/include/GLES/
Dgl.h178 #define GL_SHADE_MODEL 0x0B54 macro
/external/swiftshader/include/GLES/
Dgl.h169 #define GL_SHADE_MODEL 0x0B54 macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h157 { GL_SHADE_MODEL, CONTEXT_ENUM(Light.ShadeModel), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h308 #define GL_SHADE_MODEL 0x0B54 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1545 case GL_SHADE_MODEL: in getQueryParameterNum()