/external/mesa3d/src/mesa/main/ |
D | formats.c | 1039 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() 1044 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() 1048 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() 1052 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() 1163 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() 1167 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() 1199 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() 1203 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() 1207 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() 1211 *datatype = GL_SHORT; in _mesa_uncompressed_format_to_type_and_comps() [all …]
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D | glformats.c | 284 case GL_SHORT: in _mesa_sizeof_type() 321 case GL_SHORT: in _mesa_sizeof_packed_type() 436 case GL_SHORT: in _mesa_bytes_per_pixel() 540 case GL_SHORT: in _mesa_bytes_per_vertex_attrib() 1933 case GL_SHORT: in _mesa_error_check_format_and_type() 1957 case GL_SHORT: in _mesa_error_check_format_and_type() 1974 case GL_SHORT: in _mesa_error_check_format_and_type() 1989 case GL_SHORT: in _mesa_error_check_format_and_type() 2021 case GL_SHORT: in _mesa_error_check_format_and_type() 2037 case GL_SHORT: in _mesa_error_check_format_and_type() [all …]
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D | pack.c | 265 srcType == GL_SHORT || in extract_uint_indexes() 341 case GL_SHORT: in extract_uint_indexes() 493 srcType == GL_SHORT || in _mesa_unpack_stencil_span() 640 case GL_SHORT: in _mesa_pack_stencil_span() 843 case GL_SHORT: in _mesa_unpack_depth_span() 1048 case GL_SHORT: in _mesa_pack_depth_span() 1463 dst_is_signed = (dst_type == GL_BYTE || dst_type == GL_SHORT || in _mesa_pack_luminance_from_rgba_integer() 1490 case GL_SHORT: in _mesa_pack_luminance_from_rgba_integer() 1528 case GL_SHORT: in _mesa_pack_luminance_from_rgba_integer()
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/external/virglrenderer/src/ |
D | vrend_formats.c | 115 { VIRGL_FORMAT_R16G16B16A16_SINT, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, NO_SWIZZLE }, 125 { VIRGL_FORMAT_R16G16B16X16_SINT, GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, RGB1_SWIZZLE }, 153 { VIRGL_FORMAT_R16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, NO_SWIZZLE }, 154 { VIRGL_FORMAT_R16G16_SINT, GL_RG16I, GL_RG_INTEGER, GL_SHORT, NO_SWIZZLE }, 187 { VIRGL_FORMAT_A16_SINT, GL_ALPHA16I_EXT, GL_ALPHA_INTEGER, GL_SHORT, NO_SWIZZLE }, 188 { VIRGL_FORMAT_L16_SINT, GL_R16I, GL_RED_INTEGER, GL_SHORT, RRR1_SWIZZLE }, 189 …{ VIRGL_FORMAT_L16A16_SINT, GL_LUMINANCE_ALPHA16I_EXT, GL_LUMINANCE_ALPHA_INTEGER_EXT, GL_SHORT, N… 209 { VIRGL_FORMAT_R16_SNORM, GL_R16_SNORM, GL_RED, GL_SHORT, NO_SWIZZLE }, 210 { VIRGL_FORMAT_R16G16_SNORM, GL_RG16_SNORM, GL_RG, GL_SHORT, NO_SWIZZLE }, 211 { VIRGL_FORMAT_R16G16B16A16_SNORM, GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, NO_SWIZZLE }, [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fVertexArrayObjectTests.cpp | 333 case GL_SHORT: stride = buffer.componentCount * (int)sizeof(GLshort); break; in createRandomBufferData() 377 case GL_SHORT: in createRandomBufferData() 440 case GL_SHORT: scale = (1.0f/float((1u<<14)-1u)); break; in createProgram() 458 case GL_SHORT: scale = (0.5f/float((1u<<14)-1u)); break; in createProgram() 486 case GL_SHORT: scale = (1.0f/float((1u<<14)-1u)); break; in createProgram() 515 case GL_SHORT: scale = (1.0f/float((1u<<14)-1u)); break; in createProgram() 756 BufferSpec shortCoordBuffer48 = { 48, 2*384, 4, 0, 0, GL_SHORT, -32768, 32768, 0.0f, 0.0f }; in init() 763 m_spec.state.attributes[attribNdx].type = GL_SHORT; in init() 781 m_spec.vao.attributes[attribNdx].type = GL_SHORT; in init() 909 case GL_SHORT: stride = buffer.componentCount * (int)sizeof(GLshort); break; in createRandomBufferData() [all …]
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D | es3fShaderStateQueryTests.cpp | 2268 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test() 2294 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test() 2334 glVertexAttribPointer(0, 1, GL_SHORT, GL_FALSE, 0, DE_NULL); in test() 2338 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_SHORT); in test() 2411 { 2, GL_SHORT, 0, vertexData }, in test() 2412 { 2, GL_SHORT, 1, vertexData }, in test() 2413 { 2, GL_SHORT, 4, vertexData }, in test() 2449 glVertexAttribPointer(0, 1, GL_SHORT, GL_FALSE, 8, DE_NULL); in test() 2489 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test() 2497 { 1, GL_SHORT, 0, GL_TRUE, vertexData }, in test() [all …]
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/external/deqp/external/openglcts/modules/common/ |
D | glcTextureRepeatModeTests.cpp | 256 …{ GL_R16_SNORM, GL_RED, GL_RED, GL_SHORT, SAMPLER_NORM, { {16, 0, 0, 0, 0, 0, 0, 0, N… 260 …{ GL_RG16_SNORM, GL_RG, GL_RG, GL_SHORT, SAMPLER_NORM, { {16,16, 0, 0, 0, 0, 0, 0, NO_… 270 …{ GL_RGB16_SNORM, GL_RGB, GL_RGB, GL_SHORT, SAMPLER_NORM, { {16,16,16, 0, 0, 0, 0, 0, … 284 …{ GL_RGBA16_SNORM, GL_RGBA, GL_RGBA, GL_SHORT, SAMPLER_NORM, { {16,16,16,16, 0, 0, 0, 0,… 303 …{ GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, 0, 0, 0, NO_FLAG… 309 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, NO_FLAG … 315 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, NO_FLA… 321 …{ GL_RGBA16I, GL_RGBA, GL_RGBA_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16,16, 0, 0, 0, 0, NO_FL… 392 …{ GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, 0, 0, 0, NO… 398 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, 0, NO_… [all …]
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D | glcPackedPixelsTests.cpp | 162 …{ GL_R16_SNORM, GL_RED, GL_RED, GL_SHORT, SAMPLER_NORM, { {16, 0, 0, 0, 0, … 166 …{ GL_RG16_SNORM, GL_RG, GL_RG, GL_SHORT, SAMPLER_NORM, { {16,16, 0, 0, 0, 0,… 175 …{ GL_RGB16_SNORM, GL_RGB, GL_RGB, GL_SHORT, SAMPLER_NORM, { {16,16,16, 0, 0,… 185 …{ GL_RGBA16_SNORM, GL_RGBA, GL_RGBA, GL_SHORT, SAMPLER_NORM, { {16,16,16,16,… 200 …{ GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, … 206 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0… 212 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0,… 218 …{ GL_RGBA16I, GL_RGBA, GL_RGBA_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16,16,… 274 …{ GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, 0, 0, 0… 280 …{ GL_RG16I, GL_RG, GL_RG_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16, 0, 0, 0, 0, 0, … [all …]
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D | glcInternalformatTests.cpp | 306 else if (type == GL_SHORT) in prepareTexturingProgramSources() 464 colorConversionMap[GL_SHORT] = &convertShort; in generateTextureData() 1535 TF(GL_RED, GL_SHORT, GL_R16_SNORM), in getGLTestData() 1537 TF(GL_RG, GL_SHORT, GL_RG16_SNORM), in getGLTestData() 1539 TF(GL_RGB, GL_SHORT, GL_RGB16_SNORM), in getGLTestData() 1541 TF(GL_RGBA, GL_SHORT, GL_RGBA16_SNORM), in getGLTestData() 1561 TF(GL_RGBA_INTEGER, GL_SHORT, GL_RGBA16I, EXT_texture_integer), in getGLTestData() 1562 TF(GL_RGB_INTEGER, GL_SHORT, GL_RGB16I, EXT_texture_integer), in getGLTestData()
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/external/swiftshader/src/OpenGL/common/ |
D | Image.cpp | 172 case GL_SHORT: return GL_RGBA16I; in GetSizedInternalFormat() 197 case GL_SHORT: return GL_RGB16I; in GetSizedInternalFormat() 218 case GL_SHORT: return GL_RG16I; in GetSizedInternalFormat() 239 case GL_SHORT: return GL_R16I; in GetSizedInternalFormat() 454 case GL_SHORT: return 2; in ComputePixelSize() 471 case GL_SHORT: return 4; in ComputePixelSize() 490 case GL_SHORT: return 6; in ComputePixelSize() 512 case GL_SHORT: return 8; in ComputePixelSize() 1446 case GL_SHORT: in loadImageData() 1540 case GL_SHORT: in loadImageData() [all …]
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/external/mesa3d/src/glx/ |
D | indirect_vertex_array.c | 1174 case GL_SHORT: in __indirect_glVertexPointer() 1222 case GL_SHORT: in __indirect_glNormalPointer() 1296 case GL_SHORT: in __indirect_glColorPointer() 1348 case GL_SHORT: in __indirect_glIndexPointer() 1456 case GL_SHORT: in __indirect_glTexCoordPointer() 1477 case GL_SHORT: in __indirect_glTexCoordPointer() 1531 case GL_SHORT: in __indirect_glSecondaryColorPointer() 1651 case GL_SHORT: in __indirect_glVertexAttribPointer() 1682 case GL_SHORT: in __indirect_glVertexAttribPointer() 1753 case GL_SHORT: in __indirect_glVertexAttribPointerNV()
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D | compsize.c | 116 case GL_SHORT: in __glBytesPerElement()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStateQueryTests.cpp | 1529 { 4, GL_SHORT, 0, GL_FALSE, vertexData }, in test() 1530 { 3, GL_SHORT, 0, GL_FALSE, vertexData }, in test() 1531 { 2, GL_SHORT, 0, GL_FALSE, vertexData }, in test() 1532 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test() 1561 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test() 1604 { 1, GL_SHORT, 0, vertexData }, in test() 1605 { 1, GL_SHORT, 1, vertexData }, in test() 1606 { 1, GL_SHORT, 4, vertexData }, in test() 1646 { 1, GL_SHORT, 0, GL_FALSE, vertexData }, in test() 1650 { 1, GL_SHORT, 0, GL_TRUE, vertexData }, in test() [all …]
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 40 case GL_SHORT: return rr::VERTEXATTRIBTYPE_PURE_INT16; in mapGLPureIntegerVertexAttributeType() 100 case GL_SHORT: in mapGLFloatVertexAttributeType()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_draw_upload.c | 268 case GL_SHORT: in brw_get_vertex_surface_type() 304 case GL_SHORT: return short_types_norm[size]; in brw_get_vertex_surface_type() 383 case GL_SHORT: return short_types_scale[size]; in brw_get_vertex_surface_type()
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/external/deqp/external/openglcts/modules/gles3/ |
D | es3cCopyTexImageConversionsTests.cpp | 797 DE_ASSERT(type == GL_SHORT); in getR16IPixelData() 1107 DE_ASSERT(type == GL_SHORT); in getRG16IPixelData() 1526 DE_ASSERT(type == GL_SHORT); in getRGB16IPixelData() 2048 DE_ASSERT(type == GL_SHORT); in getRGBA16IPixelData() 3951 …addEntryToConversionDatabase(getR16IPixelData(1, GL_SHORT, texel1[0]), getR16IPixelData(0, GL_INT,… in configureConversionDatabase() 3952 getR16IPixelData(1, GL_SHORT, texel2[0]), getR16IPixelData(0, GL_INT, texel2[0]), in configureConversionDatabase() 3953 getR16IPixelData(1, GL_SHORT, texel3[0]), getR16IPixelData(0, GL_INT, texel3[0]), in configureConversionDatabase() 3954 getR16IPixelData(1, GL_SHORT, texel4[0]), getR16IPixelData(0, GL_INT, texel4[0]), in configureConversionDatabase() 4066 getRG16IPixelData(1, GL_SHORT, texel1[0], texel1[1]), getR16IPixelData(0, GL_INT, texel1[0]), in configureConversionDatabase() 4067 getRG16IPixelData(1, GL_SHORT, texel2[0], texel2[1]), getR16IPixelData(0, GL_INT, texel2[0]), in configureConversionDatabase() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 893 case GL_SHORT: in ValidateTextureFormatType() 1068 case GL_SHORT: VALIDATE_INTERNALFORMAT(GL_RGBA16I) in ValidateTextureFormatType() 1095 case GL_SHORT: VALIDATE_INTERNALFORMAT(GL_RGB16I) in ValidateTextureFormatType() 1118 case GL_SHORT: VALIDATE_INTERNALFORMAT(GL_RG16I) in ValidateTextureFormatType() 1141 case GL_SHORT: VALIDATE_INTERNALFORMAT(GL_R16I) in ValidateTextureFormatType() 1230 case GL_SHORT: in GetTypeSize()
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D | VertexDataManager.cpp | 189 case GL_SHORT: translated[i].type = sw::STREAMTYPE_SHORT; break; in prepareVertexData()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTextureSwizzleTests.cpp | 272 GL_SHORT, 324 GL_SHORT, 441 GL_SHORT, 571 GL_SHORT, 766 GL_SHORT, 844 GL_SHORT, 922 GL_SHORT, 1000 GL_SHORT, 1512 else if (GL_SHORT == format.m_type) in calculate_values_from_source() 1675 case GL_SHORT: in calculate_expected_value() [all …]
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_array.c | 73 case GL_SHORT: in get_array_extract()
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D | nv10_render.c | 98 case GL_SHORT: in get_hw_format()
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/external/mesa3d/src/glx/tests/ |
D | enum_sizes.cpp | 46 EXPECT_EQ(2, __glCallLists_size(GL_SHORT)); in TEST() 63 case GL_SHORT: in TEST()
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferTextureBufferRange.cpp | 147 m_input_type = GL_SHORT; in configure() 282 m_input_type = GL_SHORT; in configure() 462 m_input_type = GL_SHORT; in configure() 1368 case GL_SHORT: in fillInputData()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | VertexDataManager.cpp | 178 case GL_SHORT: translated[i].type = sw::STREAMTYPE_SHORT; break; in prepareVertexData()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 100 case TextureFormat::SNORM_INT16: type = GL_SHORT; break; in getTransferFormat() 107 case TextureFormat::SIGNED_INT16: type = GL_SHORT; break; in getTransferFormat() 406 case GL_SHORT: return normalized ? TextureFormat::SNORM_INT16 : TextureFormat::SIGNED_INT16; in mapGLChannelType()
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