/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 76 case GL_STENCIL_BACK_REF: return "GL_STENCIL_BACK_REF"; 1104 case GL_STENCIL_BACK_REF: return "GL_STENCIL_BACK_REF";
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/external/deqp/modules/gles2/functional/ |
D | es2fIntegerStateQueryTests.cpp | 2105 …") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF", GL_STENCIL_BACK_REF))); in init() 2108 …r->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_BACK))); in init() 2109 …r->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_A… in init()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 189 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 2854 …") + verifier->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF", GL_STENCIL_BACK_REF))); in init() 2857 …r->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_BACK))); in init() 2858 …r->getTestNamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_A… in init()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 171 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 171 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 213 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 220 { GL_STENCIL_BACK_REF, LOC_CUSTOM, TYPE_UINT, NO_OFFSET, NO_EXTRA },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1941 …case GL_STENCIL_BACK_REF: *params = mState.stencilBackRef; return t… in getIntegerv() 2527 case GL_STENCIL_BACK_REF: in getQueryParameterInfo()
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/external/mesa3d/src/mesa/main/ |
D | get.c | 790 case GL_STENCIL_BACK_REF: in find_custom_value()
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 171 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 171 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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D | gl31.h | 173 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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D | gl32.h | 173 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1040 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 772 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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D | glext.h | 642 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 772 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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D | glext.h | 642 #define GL_STENCIL_BACK_REF 0x8CA3 macro
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