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Searched refs:GL_STENCIL_VALUE_MASK (Results 1 – 22 of 22) sorted by relevance

/external/deqp/framework/opengl/
DgluStrUtil.inl70 case GL_STENCIL_VALUE_MASK: return "GL_STENCIL_VALUE_MASK";
1097 case GL_STENCIL_VALUE_MASK: return "GL_STENCIL_VALUE_MASK";
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp2143 … + verifier->getTestNamePostfix()).c_str(), "STENCIL_VALUE_MASK", GL_STENCIL_VALUE_MASK))); in init()
2145 …>getTestNamePostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRON… in init()
2146 …>getTestNamePostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRON… in init()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h212 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/mesa3d/include/GLES/
Dgl.h185 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/swiftshader/include/GLES/
Dgl.h176 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h183 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1226 case GL_STENCIL_VALUE_MASK: *params = mState.stencilMask; break; in getIntegerv()
1462 case GL_STENCIL_VALUE_MASK: in getQueryParameterNum()
1614 case GL_STENCIL_VALUE_MASK: in isQueryParameterInt()
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2892 … + verifier->getTestNamePostfix()).c_str(), "STENCIL_VALUE_MASK", GL_STENCIL_VALUE_MASK))); in init()
2894 …>getTestNamePostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRON… in init()
2895 …>getTestNamePostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRON… in init()
/external/swiftshader/include/GLES2/
Dgl2.h165 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/mesa3d/include/GLES2/
Dgl2.h165 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h207 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h46 { GL_STENCIL_VALUE_MASK, LOC_CUSTOM, TYPE_UINT, NO_OFFSET, NO_EXTRA },
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1939 …case GL_STENCIL_VALUE_MASK: *params = sw::clampToSignedInt(mState.stencilMask); retu… in getIntegerv()
2520 case GL_STENCIL_VALUE_MASK: in getQueryParameterInfo()
/external/mesa3d/src/mesa/main/
Dget.c793 case GL_STENCIL_VALUE_MASK: in find_custom_value()
/external/swiftshader/include/GLES3/
Dgl3.h165 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/mesa3d/include/GLES3/
Dgl3.h165 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
Dgl31.h167 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
Dgl32.h167 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/mesa3d/include/GL/
Dgl.h423 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
Dglcorearb.h159 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl147 #define GL_STENCIL_VALUE_MASK 0x0B93 macro
/external/swiftshader/include/GL/
Dglcorearb.h159 #define GL_STENCIL_VALUE_MASK 0x0B93 macro