/external/autotest/client/deps/glbench/src/ |
D | windowmanagercompositingtest.cc | 74 glActiveTexture(GL_TEXTURE1); in TestFunc() 323 glActiveTexture(GL_TEXTURE1); in InitializeCompositing()
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D | yuvtest.cc | 151 glActiveTexture(GL_TEXTURE1); in SetupTextures()
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5SamplerArrayIndexing.cpp | 211 gl.activeTexture(GL_TEXTURE1); in initTest() 273 gl.activeTexture(GL_TEXTURE1); in iterate()
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/external/skia/platform_tools/android/apps/arcore/src/main/cpp/ |
D | background_renderer.cc | 93 glActiveTexture(GL_TEXTURE1); in Draw()
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/external/skqp/platform_tools/android/apps/arcore/src/main/cpp/ |
D | background_renderer.cc | 93 glActiveTexture(GL_TEXTURE1); in Draw()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_texblend.c | 226 case GL_TEXTURE1: in i830SetTexEnvCombine() 313 case GL_TEXTURE1: in i830SetTexEnvCombine()
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/external/webrtc/webrtc/modules/video_render/android/ |
D | video_render_opengles20.cc | 347 InitializeTexture(GL_TEXTURE1, _textureIds[1], width / 2, height / 2); in SetupTextures() 384 glActiveTexture(GL_TEXTURE1); in UpdateTextures()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
D | OGLES2ChameleonMan.cpp | 655 glActiveTexture(GL_TEXTURE1); in RenderScene() 661 glActiveTexture(GL_TEXTURE1); in RenderScene() 667 glActiveTexture(GL_TEXTURE1); in RenderScene()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_texstate.c | 320 case GL_TEXTURE1: in r200UpdateTextureEnv() 346 case GL_TEXTURE1: in r200UpdateTextureEnv() 402 case GL_TEXTURE1: in r200UpdateTextureEnv() 428 case GL_TEXTURE1: in r200UpdateTextureEnv() 825 case GL_TEXTURE1: in r200UpdateAllTexEnv() 851 case GL_TEXTURE1: in r200UpdateAllTexEnv()
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/external/webrtc/webrtc/modules/video_render/ios/ |
D | open_gles20.mm | 273 InitializeTexture(GL_TEXTURE1, texture_ids_[1], width / 2, height / 2); 321 glActiveTexture(GL_TEXTURE1);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageTextureSize.cpp | 331 gl.activeTexture(GL_TEXTURE1); in configureTextures() 345 gl.activeTexture(GL_TEXTURE1); in deleteTextures() 1107 gl.activeTexture(GL_TEXTURE1); in configureTestSpecificObjects() 1137 gl.activeTexture(GL_TEXTURE1); in deleteTestSpecificObjects()
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/external/deqp/modules/glshared/ |
D | glsSamplerObjectTest.cpp | 1046 gl.activeTexture(GL_TEXTURE1); in renderReferences() 1062 gl.activeTexture(GL_TEXTURE1); in renderReferences() 1108 gl.activeTexture(GL_TEXTURE1); in renderResults() 1130 gl.activeTexture(GL_TEXTURE1); in renderResults()
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D | glsTextureBufferCase.cpp | 621 gl.activeTexture(GL_TEXTURE1); in renderGL() 638 gl.activeTexture(GL_TEXTURE1); in renderGL()
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv04_state_frag.c | 95 case GL_TEXTURE1: in get_input_source()
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D | nv10_state_frag.c | 109 case GL_TEXTURE1: in get_input_source()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
D | OGLES2DisplacementMap.cpp | 515 glActiveTexture(GL_TEXTURE1); in RenderScene()
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_texstate.c | 281 case GL_TEXTURE1: in radeonUpdateTextureEnv() 326 case GL_TEXTURE1: in radeonUpdateTextureEnv()
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 355 GL_TEXTURE1, in init()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 792 glActiveTexture(GL_TEXTURE1); in RenderScene()
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/external/mesa3d/src/mesa/main/ |
D | texenv.c | 224 case GL_TEXTURE1: in set_combiner_source()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 390 GL_TEXTURE1, in init()
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/external/deqp/external/openglcts/modules/common/ |
D | glcLayoutLocationTests.cpp | 477 gl.activeTexture(GL_TEXTURE1); in iterate()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 450 #define GL_TEXTURE1 0x84C1 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 333 #define GL_TEXTURE1 0x84C1 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 324 #define GL_TEXTURE1 0x84C1 macro
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