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Searched refs:GL_TEXTURE_COORD_ARRAY_STRIDE (Results 1 – 8 of 8) sorted by relevance

/external/mesa3d/src/glx/
Dsingle2.c236 case GL_TEXTURE_COORD_ARRAY_STRIDE: in get_client_data()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h266 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro
/external/mesa3d/include/GLES/
Dgl.h236 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro
/external/swiftshader/include/GLES/
Dgl.h227 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1406 …case GL_TEXTURE_COORD_ARRAY_STRIDE: *params = mState.vertexAttribute[sw::TexCoord0 + mSta… in getIntegerv()
1570 case GL_TEXTURE_COORD_ARRAY_STRIDE: in getQueryParameterNum()
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h175 …{ GL_TEXTURE_COORD_ARRAY_STRIDE, LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_attributes, Stride…
/external/mesa3d/src/mesa/main/
Dget.c711 case GL_TEXTURE_COORD_ARRAY_STRIDE: in find_custom_value()
/external/mesa3d/include/GL/
Dgl.h191 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A macro