Searched refs:GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES (Results 1 – 4 of 4) sorted by relevance
113 …return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES && target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_O… in IsCubemapTextureTarget()121 case GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES: return 0; in CubeFaceIndex()
453 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 macro
204 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 macro
462 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 macro