Searched refs:GL_TEXTURE_ENV (Results 1 – 14 of 14) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | attrib.c | 776 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, unit->EnvMode); in pop_texture_group() 777 _mesa_TexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, unit->EnvColor); in pop_texture_group() 806 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB, in pop_texture_group() 808 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_COMBINE_ALPHA, in pop_texture_group() 814 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_RGB + i, in pop_texture_group() 816 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA + i, in pop_texture_group() 818 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_RGB + i, in pop_texture_group() 820 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA + i, in pop_texture_group() 824 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_RGB_SCALE, in pop_texture_group() 826 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_ALPHA_SCALE, in pop_texture_group()
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D | texenv.c | 402 if (target == GL_TEXTURE_ENV) { in _mesa_TexEnvfv() 647 if (target == GL_TEXTURE_ENV) { in _mesa_GetTexEnvfv() 713 if (target == GL_TEXTURE_ENV) { in _mesa_GetTexEnviv()
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D | es1_conversion.c | 329 case GL_TEXTURE_ENV: in _mesa_GetTexEnvxv() 765 case GL_TEXTURE_ENV: in _mesa_TexEnvx() 810 case GL_TEXTURE_ENV: in _mesa_TexEnvxv()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | GameRenderer.java | 99 gl.glTexEnvx(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_MODULATE); in onSurfaceCreated()
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D | TextureLibrary.java | 158 … gl.glTexEnvf(GL10.GL_TEXTURE_ENV, GL10.GL_TEXTURE_ENV_MODE, GL10.GL_MODULATE); //GL10.GL_REPLACE); in loadBitmap()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta.c | 668 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in _mesa_meta_begin() 1053 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, save->EnvMode); in _mesa_meta_end() 1385 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in _mesa_meta_setup_copypix_texture() 1436 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in _mesa_meta_setup_drawpix_texture()
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D | meta_blit.c | 753 _mesa_TexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); in blitframebuffer_texture()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 424 #define GL_TEXTURE_ENV 0x2300 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 320 #define GL_TEXTURE_ENV 0x2300 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 311 #define GL_TEXTURE_ENV 0x2300 macro
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/external/webrtc/webrtc/modules/video_render/mac/ |
D | video_render_agl.cc | 182 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); in FrameSizeChange()
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D | video_render_nsopengl.mm | 517 glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | libGLES_CM.cpp | 3674 case GL_TEXTURE_ENV: in TexEnvfv() 3929 case GL_TEXTURE_ENV: in TexEnvi()
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/external/mesa3d/include/GL/ |
D | gl.h | 613 #define GL_TEXTURE_ENV 0x2300 macro
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