/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 310 GL_UNIFORM, 1043 VerifyGetProgramInterfaceiv(program, GL_UNIFORM, GL_ACTIVE_RESOURCES, in Run() 1045 VerifyGetProgramInterfaceiv(program, GL_UNIFORM, GL_MAX_NAME_LENGTH, 8, error); in Run() 1048 VerifyGetProgramResourceIndex(program, GL_UNIFORM, indices, "repos", error); in Run() 1049 VerifyGetProgramResourceIndex(program, GL_UNIFORM, indices, "recolor", error); in Run() 1051 VerifyGetProgramResourceName(program, GL_UNIFORM, indices["repos"], "repos", error); in Run() 1052 VerifyGetProgramResourceName(program, GL_UNIFORM, indices["recolor"], "recolor", error); in Run() 1054 …VerifyGetProgramResourceLocation(program, GL_UNIFORM, "repos", glGetUniformLocation(program, "repo… in Run() 1055 …VerifyGetProgramResourceLocation(program, GL_UNIFORM, "recolor", glGetUniformLocation(program, "re… in Run() 1072 VerifyGetProgramResourceiv(program, GL_UNIFORM, indices["repos"], 13, props, 13, expected, error); in Run() [all …]
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D | es31cLayoutBindingTests.cpp | 2232 glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_UNIFORM, (*it).c_str()); in getBindingPoints() 2237 gl().getProgramResourceiv(getProgram(), GL_UNIFORM, idx, 1, ¶m, 1, NULL, in getBindingPoints() 2264 glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_UNIFORM, (*it).c_str()); in getOffsets() 2269 gl().getProgramResourceiv(getProgram(), GL_UNIFORM, idx, 1, ¶m, 1, NULL, &value); in getOffsets()
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D | es31cShaderAtomicCountersTests.cpp | 471 glGetProgramResourceName(prog, GL_UNIFORM, uniform_index, sizeof(name), &length, name); in CheckUniform() 1436 glGetProgramResourceName(prog_, GL_UNIFORM, index, sizeof(name), NULL, name); in Run()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 375 GL_UNIFORM, 1282 VerifyGetProgramInterfaceiv(program, GL_UNIFORM, GL_ACTIVE_RESOURCES, in Run() 1284 VerifyGetProgramInterfaceiv(program, GL_UNIFORM, GL_MAX_NAME_LENGTH, 8, error); in Run() 1287 VerifyGetProgramResourceIndex(program, GL_UNIFORM, indices, "repos", error); in Run() 1288 VerifyGetProgramResourceIndex(program, GL_UNIFORM, indices, "recolor", error); in Run() 1290 VerifyGetProgramResourceName(program, GL_UNIFORM, indices["repos"], "repos", error); in Run() 1291 VerifyGetProgramResourceName(program, GL_UNIFORM, indices["recolor"], "recolor", error); in Run() 1293 …VerifyGetProgramResourceLocation(program, GL_UNIFORM, "repos", glGetUniformLocation(program, "repo… in Run() 1294 …VerifyGetProgramResourceLocation(program, GL_UNIFORM, "recolor", glGetUniformLocation(program, "re… in Run() 1316 VerifyGetProgramResourceiv(program, GL_UNIFORM, indices["repos"], 16, props, 16, expected, error); in Run() [all …]
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D | gl4cGPUShaderFP64Tests.cpp | 6803 gl.getProgramInterfaceiv(po_id, GL_UNIFORM, GL_MAX_NAME_LENGTH, &max_uniform_name_length); in verifyProgramInterfaceQuerySupport() 6866 …glw::GLuint resource_index = gl.getProgramResourceIndex(po_id, GL_UNIFORM, current_item.name.c_str… in verifyProgramInterfaceQuerySupport() 6872 gl.getProgramResourceName(po_id, GL_UNIFORM, /* interface */ in verifyProgramInterfaceQuerySupport() 6892 gl.getProgramResourceiv(po_id, GL_UNIFORM, /* interface */ in verifyProgramInterfaceQuerySupport()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderProgramResource.cpp | 354 checkIfResourceIsReferenced(m_program_object_id, GL_UNIFORM, "uni_model_view_projection"); in iterate() 356 checkIfResourceIsReferenced(m_program_object_id, GL_UNIFORM, "uni_colors_white"); in iterate() 398 gl.getProgramResourceIndex(m_program_object_id, GL_UNIFORM, "uni_atom_horizontal"); in iterate() 400 gl.getProgramResourceIndex(m_program_object_id, GL_UNIFORM, "uni_atom_vertical"); in iterate() 411 …gl.getProgramResourceiv(m_program_object_id, GL_UNIFORM, atom_horizontal_uniform_indx, 1, /* propC… in iterate() 417 …gl.getProgramResourceiv(m_program_object_id, GL_UNIFORM, atom_vertical_uniform_indx, 1, /* propCou… in iterate()
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/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 438 case GL_UNIFORM: in _mesa_program_resource_name() 472 case GL_UNIFORM: in _mesa_program_resource_array_size() 594 case GL_UNIFORM: in _mesa_program_resource_find_name() 712 case GL_UNIFORM: in _mesa_program_resource_find_index() 852 case GL_UNIFORM: in program_resource_location() 1013 _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname, in get_buffer_property() 1025 _mesa_program_resource_find_name(shProg, GL_UNIFORM, iname, in get_buffer_property() 1161 case GL_UNIFORM: in _mesa_program_resource_prop() 1177 case GL_UNIFORM: in _mesa_program_resource_prop() 1207 case GL_UNIFORM: in _mesa_program_resource_prop() [all …]
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D | program_resource.c | 38 case GL_UNIFORM: in supported_interface_enum() 310 case GL_UNIFORM: in _mesa_GetProgramResourceIndex() 415 case GL_UNIFORM: in _mesa_GetProgramResourceLocation()
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D | uniform_query.cpp | 61 GL_UNIFORM, index); in _mesa_GetActiveUniform() 69 _mesa_get_program_resource_name(shProg, GL_UNIFORM, index, maxLength, in _mesa_GetActiveUniform() 142 if (!_mesa_program_resource_find_index(shProg, GL_UNIFORM, in _mesa_GetActiveUniformsiv() 150 res = _mesa_program_resource_find_index(shProg, GL_UNIFORM, in _mesa_GetActiveUniformsiv()
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D | uniforms.c | 1025 return _mesa_program_resource_location(shProg, GL_UNIFORM, name); in _mesa_GetUniformLocation() 1036 return _mesa_program_resource_location(shProg, GL_UNIFORM, name); in _mesa_GetUniformLocation_no_error() 1093 _mesa_program_resource_find_name(shProg, GL_UNIFORM, uniformNames[i], in _mesa_GetUniformIndices() 1397 _mesa_get_program_resource_name(shProg, GL_UNIFORM, uniformIndex, bufSize, in _mesa_GetActiveUniformName()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProgramInterfaces.cpp | 333 GL_UNIFORM, GL_UNIFORM_BLOCK, GL_ATOMIC_COUNTER_BUFFER, GL_SHADER_STORAGE_BLOCK, in iterate() 363 case GL_UNIFORM: in iterate()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_blit.c | 111 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_width"); in setup_glsl_msaa_blit_scaled_shader() 113 … _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_height"); in setup_glsl_msaa_blit_scaled_shader() 240 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_width"); in setup_glsl_msaa_blit_scaled_shader() 242 _mesa_program_resource_location(blit->msaa_shaders[shader_index], GL_UNIFORM, "src_height"); in setup_glsl_msaa_blit_scaled_shader()
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/external/deqp/framework/opengl/ |
D | gluProgramInterfaceQuery.cpp | 98 if (programInterface == GL_UNIFORM) in getProgramInterfaceVariableInfo()
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D | gluStrUtil.inl | 1505 case GL_UNIFORM: return "GL_UNIFORM";
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/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 178 …const deUint32 valueIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "Input… in iterate() 179 …Info valueInfo = getProgramInterfaceVariableInfo(gl, program.getProgram(), GL_UNIFORM, valueIndex); in iterate() 1530 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_coun… in iterate() 1531 …const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniform… in iterate() 1563 …const deUint32 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_cou… in iterate() 1564 …const deUint32 uniformOffset = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, unifo… in iterate() 1565 …const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, unifor… in iterate()
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D | es31fProgramInterfaceQueryTests.cpp | 151 GL_UNIFORM, // PROGRAMINTERFACE_UNIFORM in getProgramInterfaceGLEnum() 1465 …uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniformWithALongNam… in iterate() 1517 …gl.getProgramResourceName(program.getProgram(), GL_UNIFORM, uniformIndex, querySizes[ndx].querySiz… in iterate() 1591 uniformIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_uniform"); in iterate() 1632 …gl.getProgramResourceiv(program.getProgram(), GL_UNIFORM, uniformIndex, querySizes[ndx].numProps, … in iterate() 1802 … glw::GLenum programMemberInterfaceValue = (m_storage == glu::STORAGE_UNIFORM) ? (GL_UNIFORM) : in iterate() 2459 …gl.getProgramResourceiv(program.getProgram(), GL_UNIFORM, activeVariables[ndx], 1, &nameLengthProp… in iterate() 2472 …gl.getProgramResourceName(program.getProgram(), GL_UNIFORM, activeVariables[ndx], (int)nameBuf.siz… in iterate()
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D | es31fSSBOLayoutCase.cpp | 2619 const deUint32 numPassedLoc = gl.getProgramResourceIndex(program, GL_UNIFORM, "ac_numPassed"); in execute() 2620 …c != GL_INVALID_INDEX ? glu::getProgramInterfaceVariableInfo(gl, program, GL_UNIFORM, numPassedLoc) in execute()
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D | es31fGeometryShaderTests.cpp | 5278 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_position"); in iterate() 5281 …gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &re… in iterate() 5303 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_offset"); in iterate() 5306 …gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &re… in iterate()
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D | es31fTessellationTests.cpp | 7036 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_unreferenced"); in iterate() 7043 …gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &re… in iterate() 7063 resourcePos = gl.glGetProgramResourceIndex(program.getProgram(), GL_UNIFORM, "u_referenced"); in iterate() 7070 …gl.glGetProgramResourceiv(program.getProgram(), GL_UNIFORM, resourcePos, 1, props, 1, &length, &re… in iterate()
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D | es31fProgramInterfaceQueryTestCase.cpp | 62 return GL_UNIFORM; in getProgramDefaultBlockInterfaceFromStorage() 1748 case PROGRAMINTERFACE_UNIFORM: return GL_UNIFORM; in getGLInterfaceEnumValue()
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.program_interface_query.txt | 63 uniform.* and buffer_variable.* cases test GL_UNIFORM and
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
D | esextcTextureBufferActiveUniformValidation.cpp | 343 gl.getProgramResourceiv(m_po_id, GL_UNIFORM, i /*index */, 1 /* parameters count */, in iterate()
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/external/mesa3d/src/compiler/glsl/ |
D | serialize.cpp | 791 case GL_UNIFORM: in write_program_resource_data() 882 case GL_UNIFORM: in read_program_resource_data()
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.cpp | 1800 index_getProgramResourceiv = gl.getProgramResourceIndex(program_id, GL_UNIFORM, sampler_name_p); in checkUniformAndResourceApi() 1809 gl.getProgramResourceiv(program_id, GL_UNIFORM, index_getProgramResourceiv, 1, &props, 1, 0, in checkUniformAndResourceApi()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1653 #define GL_UNIFORM 0x92E1 macro
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