/external/mesa3d/src/mesa/main/ |
D | shader_query.cpp | 430 case GL_UNIFORM_BLOCK: in _mesa_program_resource_name() 494 case GL_UNIFORM_BLOCK: in _mesa_program_resource_array_size() 582 case GL_UNIFORM_BLOCK: in _mesa_program_resource_find_name() 663 case GL_UNIFORM_BLOCK: in _mesa_program_resource_index() 702 case GL_UNIFORM_BLOCK: in _mesa_program_resource_find_index() 979 if (res->Type == GL_UNIFORM_BLOCK) in is_resource_referenced() 994 if (res->Type != GL_UNIFORM_BLOCK && in get_buffer_property() 1000 if (res->Type == GL_UNIFORM_BLOCK) { in get_buffer_property() 1255 case GL_UNIFORM_BLOCK: in _mesa_program_resource_prop()
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D | program_resource.c | 39 case GL_UNIFORM_BLOCK: in supported_interface_enum() 148 case GL_UNIFORM_BLOCK: in _mesa_GetProgramInterfaceiv() 313 case GL_UNIFORM_BLOCK: in _mesa_GetProgramResourceIndex()
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D | uniforms.c | 1057 _mesa_program_resource_find_name(shProg, GL_UNIFORM_BLOCK, in _mesa_GetUniformBlockIndex() 1334 mesa_bufferiv(shProg, GL_UNIFORM_BLOCK, uniformBlockIndex, pname, params, in _mesa_GetActiveUniformBlockiv() 1366 _mesa_get_program_resource_name(shProg, GL_UNIFORM_BLOCK, in _mesa_GetActiveUniformBlockName()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cProgramInterfaceQueryTests.cpp | 311 GL_UNIFORM_BLOCK, 346 VerifyGetProgramInterfaceiv(program, GL_UNIFORM_BLOCK, GL_MAX_NUM_ACTIVE_VARIABLES, 0, error); in Run() 1347 VerifyGetProgramInterfaceiv(program, GL_UNIFORM_BLOCK, GL_ACTIVE_RESOURCES, 4, error); in Run() 1348 VerifyGetProgramInterfaceiv(program, GL_UNIFORM_BLOCK, GL_MAX_NAME_LENGTH, 18, error); in Run() 1352 VerifyGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, indicesUB, "SimpleBlock", error); in Run() 1353 VerifyGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, indicesUB, "NotSoSimpleBlockk", error); in Run() 1354 VerifyGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, indicesUB, "TrickyBlock", error); in Run() 1355 VerifyGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, indicesUB, "TrickyBlock[1]", error); in Run() 1369 …VerifyGetProgramResourceName(program, GL_UNIFORM_BLOCK, indicesUB["SimpleBlock"], "SimpleBlock", e… in Run() 1370 …VerifyGetProgramResourceName(program, GL_UNIFORM_BLOCK, indicesUB["NotSoSimpleBlockk"], "NotSoSimp… in Run() [all …]
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D | es31cLayoutBindingTests.cpp | 2950 glw::GLuint idx = gl().getProgramResourceIndex(getProgram(), GL_UNIFORM_BLOCK, (*it).c_str()); in getBindingPoints() 2955 gl().getProgramResourceiv(getProgram(), GL_UNIFORM_BLOCK, idx, 1, ¶m, 1, NULL, &value); in getBindingPoints()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderProgramInterfaces.cpp | 333 GL_UNIFORM, GL_UNIFORM_BLOCK, GL_ATOMIC_COUNTER_BUFFER, GL_SHADER_STORAGE_BLOCK, in iterate() 371 case GL_UNIFORM_BLOCK: in iterate()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderProgramResource.cpp | 359 …niform_referenced = checkIfResourceIsReferenced(m_program_object_id, GL_UNIFORM_BLOCK, "Matrices"); in iterate() 360 …niform_referenced = checkIfResourceIsReferenced(m_program_object_id, GL_UNIFORM_BLOCK, "Colors"); in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 376 GL_UNIFORM_BLOCK, 422 VerifyGetProgramInterfaceiv(program, GL_UNIFORM_BLOCK, GL_MAX_NUM_ACTIVE_VARIABLES, 0, error); in Run() 1629 VerifyGetProgramInterfaceiv(program, GL_UNIFORM_BLOCK, GL_ACTIVE_RESOURCES, 4, error); in Run() 1630 VerifyGetProgramInterfaceiv(program, GL_UNIFORM_BLOCK, GL_MAX_NAME_LENGTH, 18, error); in Run() 1634 VerifyGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, indicesUB, "SimpleBlock", error); in Run() 1635 VerifyGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, indicesUB, "NotSoSimpleBlockk", error); in Run() 1636 VerifyGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, indicesUB, "TrickyBlock", error); in Run() 1637 VerifyGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, indicesUB, "TrickyBlock[1]", error); in Run() 1651 …VerifyGetProgramResourceName(program, GL_UNIFORM_BLOCK, indicesUB["SimpleBlock"], "SimpleBlock", e… in Run() 1652 …VerifyGetProgramResourceName(program, GL_UNIFORM_BLOCK, indicesUB["NotSoSimpleBlockk"], "NotSoSimp… in Run() [all …]
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.program_interface_query.txt | 74 uniform_block.* and shader_storage_block.* cases test GL_UNIFORM_BLOCK
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/external/mesa3d/src/compiler/glsl/ |
D | serialize.cpp | 766 case GL_UNIFORM_BLOCK: in write_program_resource_data() 869 case GL_UNIFORM_BLOCK: in read_program_resource_data()
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D | linker.cpp | 4430 if (!add_program_resource(shProg, resource_set, GL_UNIFORM_BLOCK, in build_program_resource_list()
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/external/deqp/modules/gles31/functional/ |
D | es31fBasicComputeShaderTests.cpp | 176 …const deUint32 blockIndex = gl.getProgramResourceIndex(program.getProgram(), GL_UNIFORM_BLOCK, … in iterate() 177 …o blockInfo = getProgramInterfaceBlockInfo(gl, program.getProgram(), GL_UNIFORM_BLOCK, blockIndex); in iterate()
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D | es31fLayoutBindingTests.cpp | 1742 …ourceiv(m_program->getProgram(), GL_UNIFORM_BLOCK, gl.getProgramResourceIndex(m_program->getProgra… in iterate()
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D | es31fProgramInterfaceQueryTestCase.cpp | 604 …face = (firstComponent.getInterfaceBlock()->storage == glu::STORAGE_UNIFORM) ? (GL_UNIFORM_BLOCK) : in validateSingleVariable() 1749 case PROGRAMINTERFACE_UNIFORM_BLOCK: return GL_UNIFORM_BLOCK; in getGLInterfaceEnumValue()
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D | es31fProgramInterfaceQueryTests.cpp | 152 GL_UNIFORM_BLOCK, // PROGRAMINTERFACE_UNIFORM_BLOCK in getProgramInterfaceGLEnum()
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1506 case GL_UNIFORM_BLOCK: return "GL_UNIFORM_BLOCK";
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1654 #define GL_UNIFORM_BLOCK 0x92E2 macro
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 1238 #define GL_UNIFORM_BLOCK 0x92E2 macro
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D | gl32.h | 1238 #define GL_UNIFORM_BLOCK 0x92E2 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 2438 #define GL_UNIFORM_BLOCK 0x92E2 macro
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D | glext.h | 2385 #define GL_UNIFORM_BLOCK 0x92E2 macro
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 2438 #define GL_UNIFORM_BLOCK 0x92E2 macro
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D | glext.h | 2385 #define GL_UNIFORM_BLOCK 0x92E2 macro
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