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Searched refs:GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h748 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
/external/deqp/modules/gles3/functional/
Des3fShaderStateQueryTests.cpp1828 …m_testCtx, *this, program, longlongUniformBlockIndex, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER in test()
1830 …am(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER in test()
/external/mesa3d/src/mesa/main/
Duniforms.c1267 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: in mesa_bufferiv()
/external/swiftshader/include/GLES3/
Dgl3.h941 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
/external/mesa3d/include/GLES3/
Dgl3.h941 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
Dgl31.h943 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
Dgl32.h943 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv3.cpp2626 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: in GetActiveUniformBlockiv()
DProgram.cpp441 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: in getActiveUniformBlockiv()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl907 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
/external/swiftshader/include/GL/
Dglcorearb.h1464 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
Dglext.h1351 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
/external/mesa3d/include/GL/
Dglcorearb.h1464 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro
Dglext.h1351 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 macro