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Searched refs:GL_UNSIGNED_BYTE (Results 1 – 25 of 345) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
DesextcTextureBorderClampSamplingTextureGroup.cpp62 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
86 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
94 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
102 0, 255, GL_UNSIGNED_SHORT, GL_UNSIGNED_BYTE); in init()
110 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
120 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
144 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
152 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
162 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
186 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
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DesextcTextureBorderClampTests.cpp87 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
111 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
119 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
127 0, 255, GL_UNSIGNED_SHORT, GL_UNSIGNED_BYTE); in init()
135 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
145 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
169 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
177 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); in init()
187 GL_FLOAT, GL_UNSIGNED_BYTE); in init()
210 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); in init()
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/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp850 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
864 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
866 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init()
885 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
887 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); in init()
911 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
929 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
947 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
969 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
971 …glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
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Des3fNegativeVertexArrayApiTests.cpp353 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
401 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
420 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
432 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
440 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
456 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
468 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices); in init()
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/external/virglrenderer/src/
Dvrend_formats.c53 { VIRGL_FORMAT_B8G8R8X8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
54 { VIRGL_FORMAT_B8G8R8A8_UNORM, GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
56 { VIRGL_FORMAT_R8G8B8X8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, RGB1_SWIZZLE },
57 { VIRGL_FORMAT_R8G8B8A8_UNORM, GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
62 { VIRGL_FORMAT_A8B8G8R8_UNORM, GL_RGBA8, GL_ABGR_EXT, GL_UNSIGNED_BYTE, NO_SWIZZLE },
91 { VIRGL_FORMAT_X24S8_UINT, GL_STENCIL_INDEX8, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, NO_SWIZZLE },
95 { VIRGL_FORMAT_A8_UNORM, GL_ALPHA8, GL_ALPHA, GL_UNSIGNED_BYTE, NO_SWIZZLE },
96 { VIRGL_FORMAT_L8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, RRR1_SWIZZLE },
97 …{ VIRGL_FORMAT_L8A8_UNORM, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, NO_SWIZZLE …
104 { VIRGL_FORMAT_R8_UNORM, GL_R8, GL_RED, GL_UNSIGNED_BYTE, NO_SWIZZLE },
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/external/deqp/modules/gles2/functional/
Des2fNegativeTextureApiTests.cpp986 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1000 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init()
1024 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1039 …FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in init()
1064 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1082 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1100 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); in init()
1122 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1124 …glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
1125 …glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in init()
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Des2fTextureSpecificationTests.cpp613 glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); in readPixels()
1588 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, in init()
1589 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, in init()
1590 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, in init()
1592 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init()
1595 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }, in init()
1653 …ew TexImage2DAlignCase (m_context, "2d_l8_4_8", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, MIPMAPS, … in init()
1654 …w TexImage2DAlignCase (m_context, "2d_l8_63_1", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 63, 3… in init()
1655 …w TexImage2DAlignCase (m_context, "2d_l8_63_2", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 63, 3… in init()
1656 …w TexImage2DAlignCase (m_context, "2d_l8_63_4", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 63, 3… in init()
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Des2fNegativeVertexArrayApiTests.cpp214 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
247 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
266 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
279 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in init()
289 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices); in init()
298 glDrawElements(GL_TRIANGLES, 1, GL_UNSIGNED_BYTE, vertices); in init()
/external/deqp/external/openglcts/modules/gles3/
Des3cCopyTexImageConversionsTests.cpp478 …return (type == GL_INT) || (type == GL_UNSIGNED_BYTE) || (type == GL_UNSIGNED_INT) || (type == GL_… in isTypeSupportedByGLReadPixels()
505 case GL_UNSIGNED_BYTE: in isInternalFormatCompatibleWithType()
693 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getAlpha8OESPixelData()
724 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getLuminance8OESPixelData()
759 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getLuminance8Alpha8OESPixelData()
1022 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getR8UIPixelData()
1065 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getR8PixelData()
1338 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getRG8UIPixelData()
1385 DE_ASSERT(type == GL_UNSIGNED_BYTE); in getRG8PixelData()
1722 DE_ASSERT(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_SHORT_5_5_5_1 || in getRGB5A1PixelData()
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/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp940 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_target()
954 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_read_buffer_is_none()
985 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_level()
987 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_neg_level()
1007 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_max_level()
1009 …FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, … in copytexsubimage2d_max_level()
1034 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_offset()
1053 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_invalid_offset()
1072 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_neg_width_height()
1095 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in copytexsubimage2d_incomplete_framebuffer()
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Des31fNegativeVertexArrayApiTests.cpp498 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
510 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
518 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
542 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
546 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
566 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements_invalid_program()
578 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in draw_elements_invalid_program()
586 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements_invalid_program()
608 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements_incomplete_primitive()
620 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertices); in draw_elements_incomplete_primitive()
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/external/deqp/external/openglcts/modules/common/
DglcTextureRepeatModeTests.cpp249 …{ GL_RED, GL_RED, GL_RED, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 0, 0, 0, 0, 0, 0, 0, …
250 …{ GL_RG, GL_RG, GL_RG, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 0, 0, 0, 0, 0, 0, NO_…
253 …{ GL_R8, GL_RED, GL_RED, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 0, 0, 0, 0, 0, 0, 0, N…
257 …{ GL_RG8, GL_RG, GL_RG, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 0, 0, 0, 0, 0, 0, NO…
262 …{ GL_RGB4, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 4, 4, 4, 0, 0, 0, 0, 0,…
263 …{ GL_RGB5, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 5, 5, 5, 0, 0, 0, 0, 0,…
265 …{ GL_RGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0,…
271 …{ GL_RGBA2, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 2, 2, 2, 2, 0, 0, 0, 0…
276 …{ GL_RGBA8, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 8, 0, 0, 0, 0…
286 …{ GL_SRGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0…
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DglcInternalformatTests.cpp302 else if (type == GL_UNSIGNED_BYTE) in prepareTexturingProgramSources()
445 return GL_UNSIGNED_BYTE; in getTypeFromInternalFormat()
461 colorConversionMap[GL_UNSIGNED_BYTE] = &convertUByte; in generateTextureData()
700 formatMap[GL_RED] = TextureFormat(GL_RED, GL_UNSIGNED_BYTE, GL_RED); in iterate()
701 formatMap[GL_RG] = TextureFormat(GL_RG, GL_UNSIGNED_BYTE, GL_RG); in iterate()
702 formatMap[GL_RGB] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
703 formatMap[GL_RGBA] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
704 formatMap[GL_RGBA_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
705 formatMap[GL_RGB_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
706 formatMap[GL_ALPHA] = TextureFormat(GL_ALPHA, GL_UNSIGNED_BYTE, GL_ALPHA); in iterate()
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/external/mesa3d/src/mesa/main/
Dformats.c842 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
847 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
897 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
960 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1057 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1064 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1068 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1073 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1121 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
1125 *datatype = GL_UNSIGNED_BYTE; in _mesa_uncompressed_format_to_type_and_comps()
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Dglformats.c278 case GL_UNSIGNED_BYTE: in _mesa_sizeof_type()
315 case GL_UNSIGNED_BYTE: in _mesa_sizeof_packed_type()
434 case GL_UNSIGNED_BYTE: in _mesa_bytes_per_pixel()
538 case GL_UNSIGNED_BYTE: in _mesa_bytes_per_vertex_attrib()
964 case GL_UNSIGNED_BYTE: in _mesa_is_type_unsigned()
1932 case GL_UNSIGNED_BYTE: in _mesa_error_check_format_and_type()
1956 case GL_UNSIGNED_BYTE: in _mesa_error_check_format_and_type()
1973 case GL_UNSIGNED_BYTE: in _mesa_error_check_format_and_type()
1988 case GL_UNSIGNED_BYTE: in _mesa_error_check_format_and_type()
2020 case GL_UNSIGNED_BYTE: in _mesa_error_check_format_and_type()
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/external/deqp/modules/gles2/performance/
Des2pTextureFormatTests.cpp57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, in init()
58 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, in init()
59 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, in init()
63 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, in init()
64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } in init()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderBlitting.cpp98 GL_RGBA, GL_UNSIGNED_BYTE, NULL); in iterate()
104 GL_RGBA, GL_UNSIGNED_BYTE, NULL); in iterate()
134 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source1); in iterate()
136 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source2); in iterate()
138 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source3); in iterate()
140 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source4); in iterate()
144 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
146 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
148 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
150 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); in iterate()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cGetTextureSubImageTests.cpp185 …gl.texImage1D(GL_TEXTURE_1D, 0, GL_RGBA8, s_texture_data_width, 0, GL_RGBA, GL_UNSIGNED_BYTE, s_te… in prepare()
192 GL_UNSIGNED_BYTE, s_texture_data); in prepare()
198 …TEXTURE_2D, 0, GL_RGBA8, s_texture_data_width, s_texture_data_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, in prepare()
206 GL_UNSIGNED_BYTE, s_texture_data); in prepare()
266 GL_UNSIGNED_BYTE, s_destination_buffer_size, m_destination_buffer); in testExistingTextureObjectError()
319 GL_RGBA, GL_UNSIGNED_BYTE, s_destination_buffer_size, m_destination_buffer); in testBufferOrMultisampledTargetError()
354 GL_UNSIGNED_BYTE, s_destination_buffer_size, m_destination_buffer); in testNegativeOffsetError()
408 s_texture_data_height * 2, 1, GL_RGBA, GL_UNSIGNED_BYTE, s_destination_buffer_size, in testBoundsError()
469 …GetTextureSubImage(m_texture_1D, 0, 0, 1, 0, s_texture_data_width, 2, 1, GL_RGBA, GL_UNSIGNED_BYTE, in testOneDimmensionalTextureErrors()
524 GL_UNSIGNED_BYTE, s_destination_buffer_size, m_destination_buffer); in testTwoDimmensionalTextureErrors()
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/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp739 case GL_UNSIGNED_BYTE: in ValidateReadPixelsFormatType()
760 if(format == GL_RGBA && type == GL_UNSIGNED_BYTE) in ValidateReadPixelsFormatType()
768 if(type == GL_UNSIGNED_BYTE || in ValidateReadPixelsFormatType()
881 case GL_UNSIGNED_BYTE: in ValidateTextureFormatType()
962 case GL_UNSIGNED_BYTE: in ValidateTextureFormatType()
975 case GL_UNSIGNED_BYTE: in ValidateTextureFormatType()
989 case GL_UNSIGNED_BYTE: in ValidateTextureFormatType()
1020 case GL_UNSIGNED_BYTE: // GL_EXT_texture_rg in ValidateTextureFormatType()
1029 …if(type != GL_UNSIGNED_BYTE) // GL_APPLE_texture_format_BGRA8888 / GL_EXT_texture_format_BGRA8888 in ValidateTextureFormatType()
1051 …case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGBA8, GL_RGB5_A1, GL_RGBA4, GL_SR… in ValidateTextureFormatType()
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DFramebuffer.cpp591 case GL_BGRA8_EXT: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
594 case GL_RGBA8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
596 case GL_RGB8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
597 case GL_R8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
598 case GL_RG8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
603 case GL_R8UI: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
604 case GL_RG8UI: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
605 case GL_RGB8UI: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
606 case GL_RGBA8UI: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
634 case GL_SRGB8: return GL_UNSIGNED_BYTE; in getImplementationColorReadType()
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/external/deqp/modules/egl/
DteglImageTests.cpp500 …GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NU… in iterate()
558 …e::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RED, GL_RED, GL_UNSIGNED_BYTE, false)); in init()
559 …age::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RG, GL_RG, GL_UNSIGNED_BYTE, false)); in init()
561 …eateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE)); in init()
562 …S2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE)); in init()
564 …ew Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE)); in init()
565 … Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE)); in init()
566 …::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, true)); in init()
568 …mageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE)); in init()
569 …geGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE)); in init()
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/external/swiftshader/tests/GLESUnitTests/
Dunittests.cpp56 glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &color); in expectFramebufferColor()
851 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, green); in TEST_F()
1030 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F()
1034 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F()
1042 …glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,… in TEST_F()
1048 …GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize + 1, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F()
1050 …GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize + 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F()
1191 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); in TEST_F()
1219 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, green); in TEST_F()
1270 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, green); in TEST_F()
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/external/deqp/framework/opengl/simplereference/
DsglrContext.cpp39 …texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAcce… in texImage2D()
55 dataType = GL_UNSIGNED_BYTE; in texImage2D()
74 …texSubImage2D(target, level, xoffset, yoffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, src.getAc… in texSubImage2D()
80 readPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); in readPixels()
/external/deqp/external/openglcts/modules/gles2/
Des2cTexture3DTests.cpp835 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); in iterate()
1139 callTexImage3D(0, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in iterate()
1141 callTexImage3D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in iterate()
1147 callTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, 1, 1, 1, 0, 0, GL_UNSIGNED_BYTE, 0); in iterate()
1150 callTexImage3D(GL_TEXTURE_3D, 0, 0, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in iterate()
1158 …Image3D(GL_TEXTURE_3D, 0, GL_DEPTH_COMPONENT, 1, 1, 1, 0, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE, 0); in iterate()
1163 callTexImage3D(GL_TEXTURE_3D, 0, GL_RGB, 1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in iterate()
1178 callTexImage3D(GL_TEXTURE_3D, -1, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, 0); in iterate()
1187 …callTexImage3D(GL_TEXTURE_3D, log2Max3DTextureSize, GL_RGB, 1, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, … in iterate()
1195 callTexImage3D(GL_TEXTURE_3D, 0, GL_RGBA, -1, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); in iterate()
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/external/autotest/client/deps/glbench/src/
Dyuvtest.cc149 GL_LUMINANCE, GL_UNSIGNED_BYTE, pixels); in SetupTextures()
154 GL_UNSIGNED_BYTE, evenodd); in SetupTextures()
159 YUV2RGB_PIXEL_HEIGHT, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, pixels); in SetupTextures()
164 YUV2RGB_PIXEL_HEIGHT / 2, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, in SetupTextures()
170 YUV2RGB_PIXEL_HEIGHT / 2, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, in SetupTextures()
185 GL_UNSIGNED_BYTE, buf_uv.get()); in SetupTextures()

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