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Searched refs:GL_UNSIGNED_SHORT (Results 1 – 25 of 171) sorted by relevance

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/external/virglrenderer/src/
Dvrend_formats.c71 { VIRGL_FORMAT_R16G16B16X16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, RGB1_SWIZZLE },
73 { VIRGL_FORMAT_R16G16B16A16_UNORM, GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, NO_SWIZZLE },
84 …{ VIRGL_FORMAT_Z16_UNORM, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, NO_SWIZZLE …
98 { VIRGL_FORMAT_A16_UNORM, GL_ALPHA16, GL_ALPHA, GL_UNSIGNED_SHORT, NO_SWIZZLE },
99 { VIRGL_FORMAT_L16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, RRR1_SWIZZLE },
100 …{ VIRGL_FORMAT_L16A16_UNORM, GL_LUMINANCE16_ALPHA16, GL_LUMINANCE_ALPHA, GL_UNSIGNED_SHORT, NO_SWI…
106 { VIRGL_FORMAT_R16_UNORM, GL_R16, GL_RED, GL_UNSIGNED_SHORT, NO_SWIZZLE },
107 { VIRGL_FORMAT_R16G16_UNORM, GL_RG16, GL_RG, GL_UNSIGNED_SHORT, NO_SWIZZLE },
114 { VIRGL_FORMAT_R16G16B16A16_UINT, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, NO_SWIZZLE },
124 { VIRGL_FORMAT_R16G16B16X16_UINT, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, RGB1_SWIZZLE },
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/external/mesa3d/src/mesa/main/
Dformats.c905 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
913 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
966 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
981 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
1031 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
1132 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
1136 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
1251 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
1255 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
1259 *datatype = GL_UNSIGNED_SHORT; in _mesa_uncompressed_format_to_type_and_comps()
[all …]
Dglformats.c282 case GL_UNSIGNED_SHORT: in _mesa_sizeof_type()
319 case GL_UNSIGNED_SHORT: in _mesa_sizeof_packed_type()
437 case GL_UNSIGNED_SHORT: in _mesa_bytes_per_pixel()
541 case GL_UNSIGNED_SHORT: in _mesa_bytes_per_vertex_attrib()
954 case GL_UNSIGNED_SHORT: in _mesa_is_type_unsigned()
1934 case GL_UNSIGNED_SHORT: in _mesa_error_check_format_and_type()
1958 case GL_UNSIGNED_SHORT: in _mesa_error_check_format_and_type()
1975 case GL_UNSIGNED_SHORT: in _mesa_error_check_format_and_type()
1990 case GL_UNSIGNED_SHORT: in _mesa_error_check_format_and_type()
2022 case GL_UNSIGNED_SHORT: in _mesa_error_check_format_and_type()
[all …]
Dpack.c264 srcType == GL_UNSIGNED_SHORT || in extract_uint_indexes()
324 case GL_UNSIGNED_SHORT: in extract_uint_indexes()
492 srcType == GL_UNSIGNED_SHORT || in _mesa_unpack_stencil_span()
503 dstType == GL_UNSIGNED_SHORT || in _mesa_unpack_stencil_span()
565 case GL_UNSIGNED_SHORT: in _mesa_unpack_stencil_span()
628 case GL_UNSIGNED_SHORT: in _mesa_pack_stencil_span()
783 if (srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_SHORT) { in _mesa_unpack_depth_span()
792 if (srcType == GL_UNSIGNED_SHORT in _mesa_unpack_depth_span()
847 case GL_UNSIGNED_SHORT: in _mesa_unpack_depth_span()
971 else if (dstType == GL_UNSIGNED_SHORT) { in _mesa_unpack_depth_span()
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/external/mesa3d/src/mesa/swrast/
Ds_fog.c146 else if (span->array->ChanType == GL_UNSIGNED_SHORT) { in _swrast_fog_rgba_span()
171 else if (span->array->ChanType == GL_UNSIGNED_SHORT) { in _swrast_fog_rgba_span()
190 else if (span->array->ChanType == GL_UNSIGNED_SHORT) { in _swrast_fog_rgba_span()
209 else if (span->array->ChanType == GL_UNSIGNED_SHORT) { in _swrast_fog_rgba_span()
234 else if (span->array->ChanType == GL_UNSIGNED_SHORT) { in _swrast_fog_rgba_span()
Ds_alpha.c118 else if (span->array->ChanType == GL_UNSIGNED_SHORT) { in _swrast_alpha_test()
140 else if (span->array->ChanType == GL_UNSIGNED_SHORT) { in _swrast_alpha_test()
Ds_zoom.c165 else if (zoomed.array->ChanType == GL_UNSIGNED_SHORT) in zoom_span()
220 else if (zoomed.array->ChanType == GL_UNSIGNED_SHORT) { in zoom_span()
255 else if (zoomed.array->ChanType == GL_UNSIGNED_SHORT) { in zoom_span()
305 ((zoomed.array->ChanType == GL_UNSIGNED_SHORT) ? 4 * sizeof(GLushort) in zoom_span()
Ds_blend.c84 else if (chanType == GL_UNSIGNED_SHORT) in blend_noop()
176 assert(chanType == GL_UNSIGNED_SHORT); in blend_transparency_ushort()
270 else if (chanType == GL_UNSIGNED_SHORT) { in blend_add()
329 else if (chanType == GL_UNSIGNED_SHORT) { in blend_min()
382 else if (chanType == GL_UNSIGNED_SHORT) { in blend_max()
435 else if (chanType == GL_UNSIGNED_SHORT) { in blend_modulate()
855 else if (chanType == GL_UNSIGNED_SHORT) { in blend_general()
946 else if (chanType == GL_UNSIGNED_SHORT) in _swrast_choose_blend_func()
/external/deqp/external/openglcts/modules/common/
DglcTextureRepeatModeTests.cpp246 …{ GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, SAMPLER_UNORM, …
255 …{ GL_R16, GL_RED, GL_RED, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16, 0, 0, 0, 0, 0, 0, 0,…
259 …{ GL_RG16, GL_RG, GL_RG, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16, 0, 0, 0, 0, 0, 0, …
267 …{ GL_RGB10, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {10,10,10, 0, 0, 0, 0, …
268 …{ GL_RGB12, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {12,12,12, 0, 0, 0, 0, …
269 …{ GL_RGB16, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16,16, 0, 0, 0, 0, …
282 …{ GL_RGBA12, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {12,12,12,12, 0, 0, 0, …
283 …{ GL_RGBA16, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16,16,16, 0, 0, 0, …
304 …{ GL_R16UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16, 0, 0, 0, 0, 0, 0,…
310 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0, 0, 0, 0, 0, 0…
[all …]
DglcLayoutLocationTests.cpp218 return createCubeMap<short>(gl, 1, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT); in create()
224 …exture2D<short>(gl, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT); in create()
236 …rn createTexture2DArray<short>(gl, 1, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT); in create()
296 …createTexture1D<unsigned char>(gl, 1, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT); in create()
309 GL_UNSIGNED_SHORT); in create()
DglcPackedPixelsTests.cpp155 …{ GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, SAMPLER_U…
161 …{ GL_R16, GL_RED, GL_RED, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16, 0, 0, 0, 0,…
165 …{ GL_RG16, GL_RG, GL_RG, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16, 0, 0, 0, …
172 …{ GL_RGB10, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {10,10,10, 0, …
173 …{ GL_RGB12, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {12,12,12, 0, …
174 …{ GL_RGB16, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16,16, 0, …
183 …{ GL_RGBA12, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {12,12,12,12…
184 …{ GL_RGBA16, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16,16,16…
201 …{ GL_R16UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16, 0, …
207 …{ GL_RG16UI, GL_RG, GL_RG_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16, 0,…
[all …]
/external/deqp/modules/gles3/functional/
Des3fVertexArrayObjectTests.cpp273 case GL_UNSIGNED_SHORT: typeSize = sizeof(GLushort); break; in generateIndices()
294 case GL_UNSIGNED_SHORT: in generateIndices()
334 case GL_UNSIGNED_SHORT: stride = buffer.componentCount * (int)sizeof(GLushort); break; in createRandomBufferData()
385 case GL_UNSIGNED_SHORT: in createRandomBufferData()
441 case GL_UNSIGNED_SHORT: scale = (1.0f/float((1u<<15)-1u)); break; in createProgram()
459 case GL_UNSIGNED_SHORT: scale = (0.5f/float((1u<<15)-1u)); break; in createProgram()
487 case GL_UNSIGNED_SHORT: scale = (1.0f/float((1u<<15)-1u)); break; in createProgram()
516 case GL_UNSIGNED_SHORT: scale = (1.0f/float((1u<<15)-1u)); break; in createProgram()
849 case GL_UNSIGNED_SHORT: typeSize = sizeof(GLushort); break; in generateIndices()
870 case GL_UNSIGNED_SHORT: in generateIndices()
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/external/swiftshader/src/OpenGL/libGLES_CM/
DIndexDataManager.cpp55 else if(type == GL_UNSIGNED_SHORT) in copyIndices()
81 else if(type == GL_UNSIGNED_SHORT) in computeRange()
148 case GL_UNSIGNED_SHORT: return sizeof(GLushort); in typeSize()
/external/deqp/modules/gles2/functional/
Des2fDepthRangeTests.cpp198 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
201 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
221 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
341 glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
367 … glDrawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(quadIndices), GL_UNSIGNED_SHORT, &quadIndices[0]); in iterate()
/external/replicaisland/src/com/replica/replicaisland/
DGrid.java247 GL10.GL_UNSIGNED_SHORT, mIndexBuffer.position(startIndex)); in drawStrip()
251 GL11.GL_UNSIGNED_SHORT, startIndex * CHAR_SIZE); in drawStrip()
265 GL10.GL_UNSIGNED_SHORT, mIndexBuffer); in draw()
277 GL11.GL_UNSIGNED_SHORT, 0); in draw()
/external/swiftshader/src/OpenGL/common/
DImage.cpp171 case GL_UNSIGNED_SHORT: return GL_RGBA16UI; in GetSizedInternalFormat()
196 case GL_UNSIGNED_SHORT: return GL_RGB16UI; in GetSizedInternalFormat()
217 case GL_UNSIGNED_SHORT: return GL_RG16UI; in GetSizedInternalFormat()
238 case GL_UNSIGNED_SHORT: return GL_R16UI; in GetSizedInternalFormat()
282 case GL_UNSIGNED_SHORT: return GL_DEPTH_COMPONENT16; in GetSizedInternalFormat()
455 case GL_UNSIGNED_SHORT: return 2; in ComputePixelSize()
472 case GL_UNSIGNED_SHORT: return 4; in ComputePixelSize()
491 case GL_UNSIGNED_SHORT: return 6; in ComputePixelSize()
513 case GL_UNSIGNED_SHORT: return 8; in ComputePixelSize()
523 case GL_UNSIGNED_SHORT: return 2; in ComputePixelSize()
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/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderDrawParametersTests.cpp407 gl.drawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_SHORT, (GLvoid*)(2 * sizeof(GLushort))); in drawCommand()
497 gl.drawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, (GLvoid*)0); in drawCommand()
549 gl.drawElementsInstanced(GL_TRIANGLE_STRIP, 6, GL_UNSIGNED_SHORT, (GLvoid*)0, 3); in drawCommand()
607 gl.multiDrawElements(GL_TRIANGLE_STRIP, dCount, GL_UNSIGNED_SHORT, dIndices, 2); in drawCommand()
709 gl.multiDrawElementsIndirect(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, (GLvoid*)0, 3, in drawCommand()
854 gl.multiDrawElementsIndirectCount(GL_TRIANGLE_STRIP, GL_UNSIGNED_SHORT, 0, 0, 3, in drawCommand()
Dgl3cTextureSwizzleTests.cpp259 GL_UNSIGNED_SHORT,
311 GL_UNSIGNED_SHORT,
402 GL_UNSIGNED_SHORT,
415 GL_UNSIGNED_SHORT,
428 GL_UNSIGNED_SHORT,
545 GL_UNSIGNED_SHORT,
558 GL_UNSIGNED_SHORT,
779 GL_UNSIGNED_SHORT,
857 GL_UNSIGNED_SHORT,
935 GL_UNSIGNED_SHORT,
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/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp37 case GL_UNSIGNED_SHORT: return rr::VERTEXATTRIBTYPE_PURE_UINT16; in mapGLPureIntegerVertexAttributeType()
74 case GL_UNSIGNED_SHORT: in mapGLFloatVertexAttributeType()
172 case GL_UNSIGNED_SHORT: return rr::INDEXTYPE_UINT16; in mapGLIndexType()
DsglrContextUtil.cpp104 ctx.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, 0); in drawQuadWithVaoBuffers()
150 ctx.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, &indices[0]); in drawQuadWithClientPointers()
/external/swiftshader/src/OpenGL/libGLESv2/
DIndexDataManager.cpp59 else if(type == GL_UNSIGNED_SHORT) in copyIndices()
85 case GL_UNSIGNED_SHORT: in copyIndices()
223 else if(type == GL_UNSIGNED_SHORT) in computeRange()
367 case GL_UNSIGNED_SHORT: return sizeof(GLushort); in typeSize()
Dutilities.cpp642 case GL_UNSIGNED_SHORT: in ValidateReadPixelsFormatType()
889 case GL_UNSIGNED_SHORT: // GL_OES_depth_texture in ValidateTextureFormatType()
1000 case GL_UNSIGNED_SHORT: // GL_OES_depth_texture in ValidateTextureFormatType()
1067 case GL_UNSIGNED_SHORT: VALIDATE_INTERNALFORMAT(GL_RGBA16UI) in ValidateTextureFormatType()
1094 case GL_UNSIGNED_SHORT: VALIDATE_INTERNALFORMAT(GL_RGB16UI) in ValidateTextureFormatType()
1117 case GL_UNSIGNED_SHORT: VALIDATE_INTERNALFORMAT(GL_RG16UI) in ValidateTextureFormatType()
1140 case GL_UNSIGNED_SHORT: VALIDATE_INTERNALFORMAT(GL_R16UI) in ValidateTextureFormatType()
1150 case GL_UNSIGNED_SHORT: VALIDATE_INTERNALFORMAT(GL_DEPTH_COMPONENT16) in ValidateTextureFormatType()
1229 case GL_UNSIGNED_SHORT: in GetTypeSize()
1375 case GL_UNSIGNED_SHORT: return sw::FORMAT_D16; in ConvertReadFormatType()
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/external/autotest/client/deps/glbench/src/
Dtestbase.cc223 glDrawElements(GL_TRIANGLES, count_, GL_UNSIGNED_SHORT, 0); in TestFunc()
226 glDrawElements(GL_TRIANGLES, count_, GL_UNSIGNED_SHORT, 0); in TestFunc()
/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c463 else if (osmesa->DataType == GL_UNSIGNED_SHORT) { in osmesa_renderbuffer_storage()
477 else if (osmesa->DataType == GL_UNSIGNED_SHORT) { in osmesa_renderbuffer_storage()
493 else if (osmesa->DataType == GL_UNSIGNED_SHORT) { in osmesa_renderbuffer_storage()
506 else if (osmesa->DataType == GL_UNSIGNED_SHORT) { in osmesa_renderbuffer_storage()
519 else if (osmesa->DataType == GL_UNSIGNED_SHORT) { in osmesa_renderbuffer_storage()
1011 (type == GL_UNSIGNED_SHORT && CHAN_BITS >= 16) || in OSMesaMakeCurrent()
/external/mesa3d/src/gallium/state_trackers/osmesa/
Dosmesa.c199 else if (type == GL_UNSIGNED_SHORT) { in osmesa_choose_format()
216 else if (type == GL_UNSIGNED_SHORT) { in osmesa_choose_format()
233 else if (type == GL_UNSIGNED_SHORT) { in osmesa_choose_format()
247 else if (type == GL_UNSIGNED_SHORT) { in osmesa_choose_format()

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