Searched refs:GL_VARYING_TOTAL_COMPONENTS (Results 1 – 3 of 3) sorted by relevance
256 uint32_t GL_VARYING_TOTAL_COMPONENTS; member
559 … /*0381C*/ EMIT_STATE(GL_VARYING_TOTAL_COMPONENTS, ctx->shader_state.GL_VARYING_TOTAL_COMPONENTS); in etna_emit_state()
176 cs->GL_VARYING_TOTAL_COMPONENTS = in etna_link_shaders()