Home
last modified time | relevance | path

Searched refs:GL_VERTEX_BINDING_STRIDE (Results 1 – 13 of 13) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fVertexAttributeBindingStateQueryTests.cpp440 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_STRIDE, binding, 16, m_verifier); in test()
463 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_STRIDE, 1, 32, m_verifier); in test()
480 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_STRIDE, binding, stride, m_verifier); in test()
636 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_STRIDE, 1, 12, m_verifier); in test()
640 verifyStateIndexedInteger(result, gl, GL_VERTEX_BINDING_STRIDE, 1, 16, m_verifier); in test()
/external/deqp/external/openglcts/modules/gl/
Dgl4cVertexAttribBindingTests.cpp2192 glGetIntegeri_v(GL_VERTEX_BINDING_STRIDE, i, &p); in Run()
2320 glGetIntegeri_v(GL_VERTEX_BINDING_STRIDE, 0, &p); in Run()
2351 glGetIntegeri_v(GL_VERTEX_BINDING_STRIDE, 15, &p); in Run()
2605 glGetIntegeri_v(GL_VERTEX_BINDING_STRIDE, index, &p); in stateVerify()
/external/deqp/framework/opengl/
DgluStrUtil.inl1372 case GL_VERTEX_BINDING_STRIDE: return "GL_VERTEX_BINDING_STRIDE";
/external/mesa3d/src/mesa/main/
Dvarray.c1531 case GL_VERTEX_BINDING_STRIDE: in _mesa_GetVertexArrayIndexediv()
Dget.c2422 case GL_VERTEX_BINDING_STRIDE: in find_value_indexed()
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl619 #define GL_VERTEX_BINDING_STRIDE 0x82D8 macro
/external/deqp/external/openglcts/modules/gles31/
Des31cVertexAttribBindingTests.cpp2050 glGetIntegeri_v(GL_VERTEX_BINDING_STRIDE, index, &p); in stateVerify()
/external/mesa3d/include/GLES3/
Dgl31.h1379 #define GL_VERTEX_BINDING_STRIDE 0x82D8 macro
Dgl32.h1379 #define GL_VERTEX_BINDING_STRIDE 0x82D8 macro
/external/swiftshader/include/GL/
Dglcorearb.h2513 #define GL_VERTEX_BINDING_STRIDE 0x82D8 macro
Dglext.h2460 #define GL_VERTEX_BINDING_STRIDE 0x82D8 macro
/external/mesa3d/include/GL/
Dglcorearb.h2513 #define GL_VERTEX_BINDING_STRIDE 0x82D8 macro
Dglext.h2460 #define GL_VERTEX_BINDING_STRIDE 0x82D8 macro