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Searched refs:GL_VIEWPORT_BIT (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Dattrib.c546 if (mask & GL_VIEWPORT_BIT) { in _mesa_PushAttrib()
547 if (!push_attrib(ctx, &head, GL_VIEWPORT_BIT, in _mesa_PushAttrib()
1410 case GL_VIEWPORT_BIT: in _mesa_PopAttrib()
Drastpos.c891 glPushAttrib( GL_TRANSFORM_BIT | GL_VIEWPORT_BIT );
Dcontext.c1496 if (mask & GL_VIEWPORT_BIT) { in _mesa_copy_context()
/external/mesa3d/include/GL/
Dgl.h684 #define GL_VIEWPORT_BIT 0x00000800 macro