/external/mesa3d/src/mesa/main/ |
D | atifragshader.h | 29 GLuint Index; 30 GLuint argRep; 31 GLuint argMod; 36 GLuint Index; 37 GLuint dstMod; 38 GLuint dstMask; 51 GLuint ArgCount[2]; 60 GLuint src; 66 _mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id); 73 extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range); [all …]
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D | uniforms.h | 75 _mesa_Uniform1ui(GLint location, GLuint v0); 77 _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1); 79 _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2); 81 _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 83 _mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value); 85 _mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value); 87 _mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value); 89 _mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value); 121 _mesa_ProgramUniformHandleui64ARB(GLuint program, GLint location, 124 _mesa_ProgramUniformHandleui64vARB(GLuint program, GLint location, [all …]
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D | varray.h | 84 GLuint attrib, GLint size, GLenum type, 87 GLuint relativeOffset); 97 GLuint index, 191 _mesa_VertexAttribPointer_no_error(GLuint index, GLint size, GLenum type, 195 _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type, 200 _mesa_VertexAttribIPointer_no_error(GLuint index, GLint size, GLenum type, 203 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, 207 _mesa_VertexAttribLPointer_no_error(GLuint index, GLint size, GLenum type, 210 _mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type, 214 _mesa_EnableVertexAttribArray(GLuint index); [all …]
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D | shaderapi.h | 84 _mesa_CompileShader(GLuint); 108 _mesa_GetFragDataLocation(GLuint program, const GLchar *name); 111 _mesa_GetFragDataIndex(GLuint program, const GLchar *name); 126 _mesa_GetShaderSource(GLuint, GLsizei, GLsizei *, GLchar *); 129 _mesa_IsProgram(GLuint name); 132 _mesa_IsShader(GLuint name); 135 _mesa_LinkProgram_no_error(GLuint programObj); 138 _mesa_LinkProgram(GLuint programObj); 141 _mesa_ShaderSource_no_error(GLuint, GLsizei, const GLchar* const *, 145 _mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *); [all …]
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleFunctionalTests.hpp | 51 glw::GLuint dst_fbo_id; 52 glw::GLuint dst_to_color_id; 53 glw::GLuint dst_to_depth_stencil_id; 54 glw::GLuint src_fbo_id; 55 glw::GLuint src_to_color_id; 56 glw::GLuint src_to_depth_stencil_id; 73 glw::GLuint fbo_dst_id; 74 glw::GLuint fbo_src_id; 75 glw::GLuint fs_depth_preview_id; 76 glw::GLuint fs_id; [all …]
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderAPI.hpp | 81 glw::GLuint m_fbo_id; 82 glw::GLuint m_fs_po_id; 83 glw::GLuint m_gs_po_id; 84 glw::GLuint m_pipeline_object_id; 85 glw::GLuint m_to_id; 86 glw::GLuint m_vao_id; 87 glw::GLuint m_vs_po_id; 124 glw::GLuint m_gs_id; 169 glw::GLuint m_po_id; 215 glw::GLuint m_fs_id; [all …]
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D | esextcGeometryShaderLimits.hpp | 62 glw::GLuint& out_n_captured_varyings) = 0; 65 glw::GLuint& out_n_fragment_shader_parts, 67 glw::GLuint& out_n_geometry_shader_parts, 69 glw::GLuint& out_n_vertex_shader_parts) = 0; 71 virtual void getTransformFeedbackBufferSize(glw::GLuint& out_buffer_size) = 0; 77 glw::GLuint m_fragment_shader_id; 78 glw::GLuint m_geometry_shader_id; 79 glw::GLuint m_program_object_id; 80 glw::GLuint m_vertex_shader_id; 83 glw::GLuint m_buffer_object_id; [all …]
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D | esextcGeometryShaderLinking.hpp | 105 glw::GLuint m_fs_id; 106 glw::GLuint m_gs_id; 107 glw::GLuint m_po_id; 181 glw::GLuint m_fs_id; 182 glw::GLuint m_gs_id; 183 glw::GLuint m_po_id; 184 glw::GLuint m_vs_id; 237 glw::GLuint getValidInputVariableArraySize(glw::GLenum gs_input_primitive_type) const; 243 glw::GLuint m_fs_id; 244 glw::GLuint m_gs_id; [all …]
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D | esextcGeometryShaderLayeredFramebuffer.hpp | 88 glw::GLuint m_fbo_id; 89 glw::GLuint m_fs_id; 90 glw::GLuint m_gs_id; 91 glw::GLuint m_po_id; 92 glw::GLuint m_read_fbo_id; 93 glw::GLuint m_to_id; 94 glw::GLuint m_vao_id; 95 glw::GLuint m_vs_id; 152 glw::GLuint m_fbo_char_id; 153 glw::GLuint m_fbo_int_id; [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cCopyImageTests.hpp | 108 glw::GLuint m_width; 109 glw::GLuint m_height; 110 glw::GLuint m_level; 119 glw::GLuint m_dst_x; 120 glw::GLuint m_dst_y; 122 glw::GLuint m_src_x; 123 glw::GLuint m_src_y; 124 glw::GLuint m_width; 125 glw::GLuint m_height; 129 …void calculateDimmensions(glw::GLenum target, glw::GLuint level, glw::GLuint width, glw::GLuint he… [all …]
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D | gl3cTransformFeedbackTests.hpp | 92 glw::GLuint m_buffer_0; 93 glw::GLuint m_buffer_1; 95 glw::GLuint m_vertex_array_object; 97 glw::GLuint m_transform_feedback_object_0; 98 glw::GLuint m_transform_feedback_object_1; 100 glw::GLuint m_query_object; 102 glw::GLuint m_program_id_with_input_output; 103 glw::GLuint m_program_id_with_output; 104 glw::GLuint m_program_id_without_output; 105 glw::GLuint m_program_id_with_geometry_shader; [all …]
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D | gl4cShaderAtomicCounterOpsTests.hpp | 44 glw::GLuint m_inputValue; 45 glw::GLuint m_paramValue; 46 glw::GLuint m_compareValue; 50 virtual glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const = 0; 53 AtomicOperation(std::string function, glw::GLuint inputValue, glw::GLuint paramValue, in AtomicOperation() 54 glw::GLuint compareValue = 0, bool testReturnValue = false) in AtomicOperation() 67 glw::GLuint getResult(unsigned int iterations) const in getResult() 69 glw::GLuint result = m_inputValue; in getResult() 81 inline glw::GLuint getInputValue() const in getInputValue() 85 inline glw::GLuint getParamValue() const in getParamValue() [all …]
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D | gl4cSparseBufferTests.hpp | 46 static glw::GLuint createComputeProgram(const glw::Functions& gl, const char** cs_body_parts, 49 …static glw::GLuint createProgram(const glw::Functions& gl, const char** fs_body_parts, unsigned in… 110 …glw::GLuint m_helper_bo_id; /* never allocated actual storage; bound to GL_ELEMENT_ARRAY_BUFFE… 111 glw::GLuint m_immutable_bo_id; /* bound to GL_COPY_READ_BUFFER */ 114 glw::GLuint m_sparse_bo_id; /* bound to GL_ARRAY_BUFFER */ 142 virtual bool execute(glw::GLuint sparse_bo_storage_flags) = 0; 145 virtual bool initTestCaseIteration(glw::GLuint sparse_bo) = 0; 185 bool execute(glw::GLuint sparse_bo_storage_flags); 187 bool initTestCaseIteration(glw::GLuint sparse_bo); 200 glw::GLuint m_helper_bo; [all …]
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D | gl4cShaderSubroutineTests.hpp | 51 void bindRange(glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size); 57 glw::GLuint m_id; 68 …void attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint … 76 glw::GLuint m_id; 93 … const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false); 95 void compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const; 103 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const; 114 glw::GLuint m_compute_shader_id; 115 glw::GLuint m_fragment_shader_id; 116 glw::GLuint m_geometry_shader_id; [all …]
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D | gl4cEnhancedLayoutsTests.hpp | 64 glw::GLuint GetActualAlignment(glw::GLuint align, bool is_array) const; 65 glw::GLuint GetBaseAlignment(bool is_array) const; 68 glw::GLuint GetLocations(bool is_vs_input = false) const; 69 glw::GLuint GetSize(const bool is_std140 = false) const; 71 glw::GLuint GetNumComponents() const; 75 static glw::GLuint CalculateStd140Stride(glw::GLuint alignment, glw::GLuint n_columns, 76 glw::GLuint n_array_elements); 80 static glw::GLuint GetActualOffset(glw::GLuint start_offset, glw::GLuint actual_alignment); 82 static Type GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows); 84 static glw::GLuint GetTypeSize(TYPES type); [all …]
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySubImage3D.hpp | 86 …void init(const glw::GLuint xoffset, const glw::GLuint yoffset, const glw::GLuint zoffset, const g… in init() 87 const glw::GLuint height, const glw::GLuint depth) in init() 97 glw::GLuint m_xoffset; 98 glw::GLuint m_yoffset; 99 glw::GLuint m_zoffset; 100 glw::GLuint m_width; 101 glw::GLuint m_height; 102 glw::GLuint m_depth; 120 static const glw::GLuint m_n_components; 121 static const glw::GLuint m_n_dimensions; [all …]
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D | esextcTextureCubeMapArrayImageTextureSize.hpp | 89 static const glw::GLuint m_n_dimensions; 90 static const glw::GLuint m_n_resolutions; 95 …void createCubeMapArrayTexture(glw::GLuint& texId, glw::GLuint width, glw::GLuint height, glw::GLu… 103 …virtual void configureTextures(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_T… 106 virtual glw::GLboolean checkResults(glw::GLuint width, glw::GLuint height, glw::GLuint depth, 111 glw::GLuint m_po_id; 112 glw::GLuint m_to_std_id; 113 glw::GLuint m_to_shw_id; 114 glw::GLuint m_vao_id; 117 static const glw::GLuint m_n_layers_per_cube; [all …]
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 87 typedef unsigned int GLuint; typedef 281 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 290 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 330 GLAPI void APIENTRY glStencilMask (GLuint mask); 339 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 408 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 409 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 410 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 411 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 423 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); [all …]
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 87 typedef unsigned int GLuint; typedef 281 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask); 290 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask); 330 GLAPI void APIENTRY glStencilMask (GLuint mask); 339 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 408 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 409 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures); 410 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures); 411 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture); 423 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture); [all …]
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/external/mesa3d/include/GLES2/ |
D | gl2ext.h | 89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLs… 131 …PROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, … 134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum… 135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, c… 137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length… 138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei buf… 143 …olKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum … 146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc… [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 25 void AttachShader(GLuint program, GLuint shader); 26 void BeginQueryEXT(GLenum target, GLuint name); 27 void BindAttribLocation(GLuint program, GLuint index, const GLchar* name); 28 void BindBuffer(GLenum target, GLuint buffer); 29 void BindFramebuffer(GLenum target, GLuint framebuffer); 30 void BindRenderbuffer(GLenum target, GLuint renderbuffer); 31 void BindTexture(GLenum target, GLuint texture); 45 void CompileShader(GLuint shader); 52 GLuint CreateProgram(void); 53 GLuint CreateShader(GLenum type); [all …]
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/external/mesa3d/src/mesa/tnl/ |
D | t_context.h | 178 static inline GLuint _tnl_translate_prim( const struct _mesa_prim *prim ) in _tnl_translate_prim() 180 GLuint flag; in _tnl_translate_prim() 195 GLuint Size; /**< Max vertices per vertex buffer, constant */ 199 GLuint Count; /**< Number of vertices currently in buffer */ 206 GLuint *Elts; 220 GLuint PrimitiveCount; 269 GLuint last_attrib_stride[_TNL_ATTRIB_MAX]; 270 GLuint last_attrib_size[_TNL_ATTRIB_MAX]; 271 GLuint input_changes; 272 GLuint new_state; [all …]
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/external/swiftshader/include/GLES2/ |
D | gl2ext.h | 89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLs… 131 …PROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, … 134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum… 135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, c… 137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length… 138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei buf… 143 …olKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en… 144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum … 146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc… [all …]
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/external/mesa3d/src/mesa/math/ |
D | m_translate.h | 49 GLuint stride, 51 GLuint start, 52 GLuint n ); 54 extern void _math_trans_1ui(GLuint *to, 56 GLuint stride, 58 GLuint start, 59 GLuint n ); 63 GLuint stride, 65 GLuint start, 66 GLuint n ); [all …]
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/external/mesa3d/include/GLES3/ |
D | gl31.h | 74 typedef unsigned int GLuint; typedef 386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader); 387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar… 388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer); 389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer); 390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer); 391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture); 405 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader); 410 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void); 411 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type); [all …]
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