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Searched refs:GLuint (Results 1 – 25 of 1188) sorted by relevance

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/external/mesa3d/src/mesa/main/
Datifragshader.h29 GLuint Index;
30 GLuint argRep;
31 GLuint argMod;
36 GLuint Index;
37 GLuint dstMod;
38 GLuint dstMask;
51 GLuint ArgCount[2];
60 GLuint src;
66 _mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id);
73 extern GLuint GLAPIENTRY _mesa_GenFragmentShadersATI(GLuint range);
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Duniforms.h75 _mesa_Uniform1ui(GLint location, GLuint v0);
77 _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1);
79 _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
81 _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
83 _mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value);
85 _mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value);
87 _mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value);
89 _mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value);
121 _mesa_ProgramUniformHandleui64ARB(GLuint program, GLint location,
124 _mesa_ProgramUniformHandleui64vARB(GLuint program, GLint location,
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Dvarray.h84 GLuint attrib, GLint size, GLenum type,
87 GLuint relativeOffset);
97 GLuint index,
191 _mesa_VertexAttribPointer_no_error(GLuint index, GLint size, GLenum type,
195 _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
200 _mesa_VertexAttribIPointer_no_error(GLuint index, GLint size, GLenum type,
203 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
207 _mesa_VertexAttribLPointer_no_error(GLuint index, GLint size, GLenum type,
210 _mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
214 _mesa_EnableVertexAttribArray(GLuint index);
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Dshaderapi.h84 _mesa_CompileShader(GLuint);
108 _mesa_GetFragDataLocation(GLuint program, const GLchar *name);
111 _mesa_GetFragDataIndex(GLuint program, const GLchar *name);
126 _mesa_GetShaderSource(GLuint, GLsizei, GLsizei *, GLchar *);
129 _mesa_IsProgram(GLuint name);
132 _mesa_IsShader(GLuint name);
135 _mesa_LinkProgram_no_error(GLuint programObj);
138 _mesa_LinkProgram(GLuint programObj);
141 _mesa_ShaderSource_no_error(GLuint, GLsizei, const GLchar* const *,
145 _mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *);
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/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleFunctionalTests.hpp51 glw::GLuint dst_fbo_id;
52 glw::GLuint dst_to_color_id;
53 glw::GLuint dst_to_depth_stencil_id;
54 glw::GLuint src_fbo_id;
55 glw::GLuint src_to_color_id;
56 glw::GLuint src_to_depth_stencil_id;
73 glw::GLuint fbo_dst_id;
74 glw::GLuint fbo_src_id;
75 glw::GLuint fs_depth_preview_id;
76 glw::GLuint fs_id;
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderAPI.hpp81 glw::GLuint m_fbo_id;
82 glw::GLuint m_fs_po_id;
83 glw::GLuint m_gs_po_id;
84 glw::GLuint m_pipeline_object_id;
85 glw::GLuint m_to_id;
86 glw::GLuint m_vao_id;
87 glw::GLuint m_vs_po_id;
124 glw::GLuint m_gs_id;
169 glw::GLuint m_po_id;
215 glw::GLuint m_fs_id;
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DesextcGeometryShaderLimits.hpp62 glw::GLuint& out_n_captured_varyings) = 0;
65 glw::GLuint& out_n_fragment_shader_parts,
67 glw::GLuint& out_n_geometry_shader_parts,
69 glw::GLuint& out_n_vertex_shader_parts) = 0;
71 virtual void getTransformFeedbackBufferSize(glw::GLuint& out_buffer_size) = 0;
77 glw::GLuint m_fragment_shader_id;
78 glw::GLuint m_geometry_shader_id;
79 glw::GLuint m_program_object_id;
80 glw::GLuint m_vertex_shader_id;
83 glw::GLuint m_buffer_object_id;
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DesextcGeometryShaderLinking.hpp105 glw::GLuint m_fs_id;
106 glw::GLuint m_gs_id;
107 glw::GLuint m_po_id;
181 glw::GLuint m_fs_id;
182 glw::GLuint m_gs_id;
183 glw::GLuint m_po_id;
184 glw::GLuint m_vs_id;
237 glw::GLuint getValidInputVariableArraySize(glw::GLenum gs_input_primitive_type) const;
243 glw::GLuint m_fs_id;
244 glw::GLuint m_gs_id;
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DesextcGeometryShaderLayeredFramebuffer.hpp88 glw::GLuint m_fbo_id;
89 glw::GLuint m_fs_id;
90 glw::GLuint m_gs_id;
91 glw::GLuint m_po_id;
92 glw::GLuint m_read_fbo_id;
93 glw::GLuint m_to_id;
94 glw::GLuint m_vao_id;
95 glw::GLuint m_vs_id;
152 glw::GLuint m_fbo_char_id;
153 glw::GLuint m_fbo_int_id;
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/external/deqp/external/openglcts/modules/gl/
Dgl4cCopyImageTests.hpp108 glw::GLuint m_width;
109 glw::GLuint m_height;
110 glw::GLuint m_level;
119 glw::GLuint m_dst_x;
120 glw::GLuint m_dst_y;
122 glw::GLuint m_src_x;
123 glw::GLuint m_src_y;
124 glw::GLuint m_width;
125 glw::GLuint m_height;
129 …void calculateDimmensions(glw::GLenum target, glw::GLuint level, glw::GLuint width, glw::GLuint he…
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Dgl3cTransformFeedbackTests.hpp92 glw::GLuint m_buffer_0;
93 glw::GLuint m_buffer_1;
95 glw::GLuint m_vertex_array_object;
97 glw::GLuint m_transform_feedback_object_0;
98 glw::GLuint m_transform_feedback_object_1;
100 glw::GLuint m_query_object;
102 glw::GLuint m_program_id_with_input_output;
103 glw::GLuint m_program_id_with_output;
104 glw::GLuint m_program_id_without_output;
105 glw::GLuint m_program_id_with_geometry_shader;
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Dgl4cShaderAtomicCounterOpsTests.hpp44 glw::GLuint m_inputValue;
45 glw::GLuint m_paramValue;
46 glw::GLuint m_compareValue;
50 virtual glw::GLuint iterate(glw::GLuint input, glw::GLuint param, glw::GLuint compare) const = 0;
53 AtomicOperation(std::string function, glw::GLuint inputValue, glw::GLuint paramValue, in AtomicOperation()
54 glw::GLuint compareValue = 0, bool testReturnValue = false) in AtomicOperation()
67 glw::GLuint getResult(unsigned int iterations) const in getResult()
69 glw::GLuint result = m_inputValue; in getResult()
81 inline glw::GLuint getInputValue() const in getInputValue()
85 inline glw::GLuint getParamValue() const in getParamValue()
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Dgl4cSparseBufferTests.hpp46 static glw::GLuint createComputeProgram(const glw::Functions& gl, const char** cs_body_parts,
49 …static glw::GLuint createProgram(const glw::Functions& gl, const char** fs_body_parts, unsigned in…
110 …glw::GLuint m_helper_bo_id; /* never allocated actual storage; bound to GL_ELEMENT_ARRAY_BUFFE…
111 glw::GLuint m_immutable_bo_id; /* bound to GL_COPY_READ_BUFFER */
114 glw::GLuint m_sparse_bo_id; /* bound to GL_ARRAY_BUFFER */
142 virtual bool execute(glw::GLuint sparse_bo_storage_flags) = 0;
145 virtual bool initTestCaseIteration(glw::GLuint sparse_bo) = 0;
185 bool execute(glw::GLuint sparse_bo_storage_flags);
187 bool initTestCaseIteration(glw::GLuint sparse_bo);
200 glw::GLuint m_helper_bo;
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Dgl4cShaderSubroutineTests.hpp51 void bindRange(glw::GLenum target, glw::GLuint index, glw::GLintptr offset, glw::GLsizeiptr size);
57 glw::GLuint m_id;
68 …void attachTexture(glw::GLenum attachment, glw::GLuint texture_id, glw::GLuint width, glw::GLuint
76 glw::GLuint m_id;
93 … const glw::GLchar* const* varying_names, glw::GLuint n_varying_names, bool is_separable = false);
95 void compile(glw::GLuint shader_id, const glw::GLchar* shader_code) const;
103 …glw::GLuint getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_stage) const;
114 glw::GLuint m_compute_shader_id;
115 glw::GLuint m_fragment_shader_id;
116 glw::GLuint m_geometry_shader_id;
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Dgl4cEnhancedLayoutsTests.hpp64 glw::GLuint GetActualAlignment(glw::GLuint align, bool is_array) const;
65 glw::GLuint GetBaseAlignment(bool is_array) const;
68 glw::GLuint GetLocations(bool is_vs_input = false) const;
69 glw::GLuint GetSize(const bool is_std140 = false) const;
71 glw::GLuint GetNumComponents() const;
75 static glw::GLuint CalculateStd140Stride(glw::GLuint alignment, glw::GLuint n_columns,
76 glw::GLuint n_array_elements);
80 static glw::GLuint GetActualOffset(glw::GLuint start_offset, glw::GLuint actual_alignment);
82 static Type GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows);
84 static glw::GLuint GetTypeSize(TYPES type);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySubImage3D.hpp86 …void init(const glw::GLuint xoffset, const glw::GLuint yoffset, const glw::GLuint zoffset, const g… in init()
87 const glw::GLuint height, const glw::GLuint depth) in init()
97 glw::GLuint m_xoffset;
98 glw::GLuint m_yoffset;
99 glw::GLuint m_zoffset;
100 glw::GLuint m_width;
101 glw::GLuint m_height;
102 glw::GLuint m_depth;
120 static const glw::GLuint m_n_components;
121 static const glw::GLuint m_n_dimensions;
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DesextcTextureCubeMapArrayImageTextureSize.hpp89 static const glw::GLuint m_n_dimensions;
90 static const glw::GLuint m_n_resolutions;
95 …void createCubeMapArrayTexture(glw::GLuint& texId, glw::GLuint width, glw::GLuint height, glw::GLu…
103 …virtual void configureTextures(glw::GLuint width, glw::GLuint height, glw::GLuint depth, STORAGE_T…
106 virtual glw::GLboolean checkResults(glw::GLuint width, glw::GLuint height, glw::GLuint depth,
111 glw::GLuint m_po_id;
112 glw::GLuint m_to_std_id;
113 glw::GLuint m_to_shw_id;
114 glw::GLuint m_vao_id;
117 static const glw::GLuint m_n_layers_per_cube;
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/external/swiftshader/include/GL/
Dglcorearb.h87 typedef unsigned int GLuint; typedef
281 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
290 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
330 GLAPI void APIENTRY glStencilMask (GLuint mask);
339 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
408 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
409 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
410 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
411 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
423 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
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/external/mesa3d/include/GL/
Dglcorearb.h87 typedef unsigned int GLuint; typedef
281 typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
290 typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
330 GLAPI void APIENTRY glStencilMask (GLuint mask);
339 GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
408 typedef void (APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
409 typedef void (APIENTRYP PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures);
410 typedef void (APIENTRYP PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures);
411 typedef GLboolean (APIENTRYP PFNGLISTEXTUREPROC) (GLuint texture);
423 GLAPI void APIENTRY glBindTexture (GLenum target, GLuint texture);
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/external/mesa3d/include/GLES2/
Dgl2ext.h89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLs…
131 …PROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en…
132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, …
134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum…
135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, c…
137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length…
138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei buf…
143 …olKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en…
144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum …
146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc…
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/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.h25 void AttachShader(GLuint program, GLuint shader);
26 void BeginQueryEXT(GLenum target, GLuint name);
27 void BindAttribLocation(GLuint program, GLuint index, const GLchar* name);
28 void BindBuffer(GLenum target, GLuint buffer);
29 void BindFramebuffer(GLenum target, GLuint framebuffer);
30 void BindRenderbuffer(GLenum target, GLuint renderbuffer);
31 void BindTexture(GLenum target, GLuint texture);
45 void CompileShader(GLuint shader);
52 GLuint CreateProgram(void);
53 GLuint CreateShader(GLenum type);
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/external/mesa3d/src/mesa/tnl/
Dt_context.h178 static inline GLuint _tnl_translate_prim( const struct _mesa_prim *prim ) in _tnl_translate_prim()
180 GLuint flag; in _tnl_translate_prim()
195 GLuint Size; /**< Max vertices per vertex buffer, constant */
199 GLuint Count; /**< Number of vertices currently in buffer */
206 GLuint *Elts;
220 GLuint PrimitiveCount;
269 GLuint last_attrib_stride[_TNL_ATTRIB_MAX];
270 GLuint last_attrib_size[_TNL_ATTRIB_MAX];
271 GLuint input_changes;
272 GLuint new_state;
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/external/swiftshader/include/GLES2/
Dgl2ext.h89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLs…
131 …PROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en…
132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, …
134 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum…
135 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, c…
137 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length…
138 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei buf…
143 …olKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean en…
144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum …
146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc…
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/external/mesa3d/src/mesa/math/
Dm_translate.h49 GLuint stride,
51 GLuint start,
52 GLuint n );
54 extern void _math_trans_1ui(GLuint *to,
56 GLuint stride,
58 GLuint start,
59 GLuint n );
63 GLuint stride,
65 GLuint start,
66 GLuint n );
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/external/mesa3d/include/GLES3/
Dgl31.h74 typedef unsigned int GLuint; typedef
386 typedef void (GL_APIENTRYP PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader);
387 typedef void (GL_APIENTRYP PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar…
388 typedef void (GL_APIENTRYP PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer);
389 typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer);
390 typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer);
391 typedef void (GL_APIENTRYP PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture);
405 typedef void (GL_APIENTRYP PFNGLCOMPILESHADERPROC) (GLuint shader);
410 typedef GLuint (GL_APIENTRYP PFNGLCREATEPROGRAMPROC) (void);
411 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROC) (GLenum type);
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