Searched refs:GR_GL_GetShaderPrecisionFormat (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLUtil.h | 154 #define GR_GL_GetShaderPrecisionFormat(gl, st, pt, range, precision) \ macro
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D | GrGLCaps.cpp | 693 GR_GL_GetShaderPrecisionFormat(gli, shader, precision, range, &bits); in is_float_fp32()
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/external/skqp/src/gpu/gl/ |
D | GrGLUtil.h | 154 #define GR_GL_GetShaderPrecisionFormat(gl, st, pt, range, precision) \ macro
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D | GrGLCaps.cpp | 693 GR_GL_GetShaderPrecisionFormat(gli, shader, precision, range, &bits); in is_float_fp32()
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