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Searched refs:GameObjectFactory (Results 1 – 13 of 13) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DLauncherComponent.java34 private GameObjectFactory.GameObjectType mLaunchEffect;
55 mLaunchEffect = GameObjectFactory.GameObjectType.INVALID; in reset()
120 if (mLaunchEffect != GameObjectFactory.GameObjectType.INVALID) { in fire()
121 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in fire()
145 …public void setLaunchEffect(GameObjectFactory.GameObjectType effectType, float offsetX, float offs… in setLaunchEffect()
DLifetimeComponent.java28 private GameObjectFactory.GameObjectType mSpawnOnDeathType;
49 mSpawnOnDeathType = GameObjectFactory.GameObjectType.INVALID; in reset()
68 public void setObjectToSpawnOnDeath(GameObjectFactory.GameObjectType type) { in setObjectToSpawnOnDeath()
127 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in die()
144 if (mSpawnOnDeathType != GameObjectFactory.GameObjectType.INVALID) { in die()
DLaunchProjectileComponent.java27 private GameObjectFactory.GameObjectType mObjectTypeToSpawn;
64 mObjectTypeToSpawn = GameObjectFactory.GameObjectType.INVALID; in reset()
131 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in launch()
191 public final void setObjectTypeToSpawn(GameObjectFactory.GameObjectType objectTypeToSpawn) { in setObjectTypeToSpawn()
DTheSourceComponent.java101 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in update()
106 factory.spawn(GameObjectFactory.GameObjectType.EXPLOSION_GIANT, in update()
DHitReactionComponent.java22 import com.replica.replicaisland.GameObjectFactory.GameObjectType;
59 private GameObjectFactory.GameObjectType mSpawnOnDealHitObjectType;
133 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in hitVictim()
DObjectRegistry.java43 public GameObjectFactory gameObjectFactory;
DGame.java129 GameObjectFactory objectFactory = new GameObjectFactory(); in bootstrap()
271 GameObjectFactory factory = BaseObject.sSystemRegistry.gameObjectFactory; in stopLevel()
DChangeComponentsComponent.java47 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in reset()
DLevelSystem.java189 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in spawnObjects()
DGameObjectManager.java63 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in commitUpdates()
DPlayerComponent.java344 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in stateMove()
407 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in stateStomp()
DAnimationComponent.java299 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in update()
DGameObjectFactory.java34 public class GameObjectFactory extends BaseObject { class
180 public GameObjectFactory() { in GameObjectFactory() method in GameObjectFactory