Searched refs:GameObjectFactory (Results 1 – 13 of 13) sorted by relevance
34 private GameObjectFactory.GameObjectType mLaunchEffect;55 mLaunchEffect = GameObjectFactory.GameObjectType.INVALID; in reset()120 if (mLaunchEffect != GameObjectFactory.GameObjectType.INVALID) { in fire()121 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in fire()145 …public void setLaunchEffect(GameObjectFactory.GameObjectType effectType, float offsetX, float offs… in setLaunchEffect()
28 private GameObjectFactory.GameObjectType mSpawnOnDeathType;49 mSpawnOnDeathType = GameObjectFactory.GameObjectType.INVALID; in reset()68 public void setObjectToSpawnOnDeath(GameObjectFactory.GameObjectType type) { in setObjectToSpawnOnDeath()127 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in die()144 if (mSpawnOnDeathType != GameObjectFactory.GameObjectType.INVALID) { in die()
27 private GameObjectFactory.GameObjectType mObjectTypeToSpawn;64 mObjectTypeToSpawn = GameObjectFactory.GameObjectType.INVALID; in reset()131 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in launch()191 public final void setObjectTypeToSpawn(GameObjectFactory.GameObjectType objectTypeToSpawn) { in setObjectTypeToSpawn()
101 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in update()106 factory.spawn(GameObjectFactory.GameObjectType.EXPLOSION_GIANT, in update()
22 import com.replica.replicaisland.GameObjectFactory.GameObjectType;59 private GameObjectFactory.GameObjectType mSpawnOnDealHitObjectType;133 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in hitVictim()
43 public GameObjectFactory gameObjectFactory;
129 GameObjectFactory objectFactory = new GameObjectFactory(); in bootstrap()271 GameObjectFactory factory = BaseObject.sSystemRegistry.gameObjectFactory; in stopLevel()
47 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in reset()
189 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in spawnObjects()
63 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in commitUpdates()
344 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in stateMove()407 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in stateStomp()
299 GameObjectFactory factory = sSystemRegistry.gameObjectFactory; in update()
34 public class GameObjectFactory extends BaseObject { class180 public GameObjectFactory() { in GameObjectFactory() method in GameObjectFactory