Searched refs:GeometryShader (Results 1 – 11 of 11) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 135 , rr::GeometryShader (decl.getGeometryInputCount(), in ShaderProgram() 166 this->rr::GeometryShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx]; in ShaderProgram() 170 this->rr::GeometryShader::m_outputs[ndx].type = decl.m_geometryToFragmentVaryings[ndx].type; in ShaderProgram() 171 …this->rr::GeometryShader::m_outputs[ndx].flatshade = decl.m_geometryToFragmentVaryings[ndx].flatsh… in ShaderProgram() 173 this->rr::FragmentShader::m_inputs[ndx] = this->rr::GeometryShader::m_outputs[ndx]; in ShaderProgram()
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D | sglrShaderProgram.hpp | 226 class ShaderProgram : private rr::VertexShader, private rr::GeometryShader, private rr::FragmentSha… 236 …inline const rr::GeometryShader* getGeometryShader (void) const { return static_cast<const rr::Ge… in getGeometryShader()
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D | sglrReferenceContext.cpp | 4207 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks() 4209 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks() 4215 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks() 4221 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks() 4226 …RC_IF_ERROR(m_currentProgram->m_program->rr::GeometryShader::getInputType() == rr::GEOMETRYSHADERI… in predrawErrorChecks()
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/external/deqp/framework/referencerenderer/ |
D | rrShaders.cpp | 30 GeometryShader::GeometryShader (size_t numVaryingInputs, size_t numVaryingOutputs, GeometryShaderIn… in GeometryShader() function in rr::GeometryShader
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D | rrRenderer.hpp | 64 …xShader* vertexShader_, const FragmentShader* fragmentShader_, const GeometryShader* geometryShade… in Program() 73 const GeometryShader* geometryShader;
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D | rrShaders.hpp | 171 class GeometryShader class 174 GeometryShader (size_t numVaryingInputs,
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D | design.txt | 66 GeometryShader:
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/external/deqp/external/openglcts/modules/common/ |
D | glcTestSubcase.cpp | 92 std::string SubcaseBase::GeometryShader() in GeometryShader() function in deqp::SubcaseBase 179 string gsh = GeometryShader(); in Documentation()
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D | glcTestSubcase.hpp | 76 std::string GeometryShader();
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cProgramInterfaceQueryTests.cpp | 2114 virtual std::string GeometryShader() in GeometryShader() function in gl4cts::__anon7ce8063a0111::SubroutinesBase 2258 GeometryShader().c_str(), FragmentShader().c_str(), false); in Run() 2286 GeometryShader().c_str(), FragmentShader().c_str(), false); in Run() 2349 GeometryShader().c_str(), FragmentShader().c_str(), false); in Run() 2410 GeometryShader().c_str(), FragmentShader().c_str(), false); in Run() 2471 GeometryShader().c_str(), FragmentShader().c_str(), false); in Run()
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D | gl4cTextureGatherTests.cpp | 3212 virtual std::string GeometryShader() in GeometryShader() function in gl4cts::__anon63f735c70111::GatherGeometryShader 3284 …program = CreateProgram(VertexShader().c_str(), NULL, NULL, GeometryShader().c_str(), FragmentShad… in Run()
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